Player Matchup

Osiris
Osiris
Silver III
CrysManPe
Osiris
Silver III
Level 84
God Stats
15W - 18L
1,418 SR
Queue Stats
21W - 30L
1,152 MMR
Solo
Medusa
Medusa
Silver III
F4bien28
Medusa
Silver III
Level 87
God Stats
28W - 23L
1,589 SR
Queue Stats
195W - 211L
1,019 MMR
Party 1
Chang'e
Chang'e
Silver II
Robb67300
Chang'e
Silver II
Level 153
God Stats
4W - 3L
1,492 SR
Queue Stats
321W - 341L
973 MMR
Party 1
Ganesha
Ganesha
Silver V
diTeacher
Ganesha
Silver V
Level 65
God Stats
16W - 19L
1,503 SR
Queue Stats
49W - 68L
1,102 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
sirok5955
Ao Kuang
Bronze IV
Level 84
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 30L
1,161 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,541 SR
1,082 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,533 SR
1,191 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Pabletito7
Fenrir
Silver I
Level 93
God Stats
1W - 2L
1,444 SR
Queue Stats
60W - 66L
1,111 MMR
Solo
Cerberus
Cerberus
Bronze I
RASTAADADDY
Cerberus
Bronze I
Level 205
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 155L
1,108 MMR
Solo
Cupid
Cupid
Silver I
Warclocker
Cupid
Silver I
Level 87
God Stats
52W - 32L
1,511 SR
Queue Stats
248W - 253L
1,131 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
luisseijo
Kumbhakarna
Silver II
Level 152
God Stats
3W - 0L
1,712 SR
Queue Stats
167W - 187L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrysManPe
Osiris
10
0 / 4 / 1
5,971
498
5,938
13,061
10,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
F4bien28
Medusa
12
1 / 2 / 1
6,233
519
4,674
6,368
3,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Robb67300
Chang'e
11
0 / 5 / 1
6,505
542
7,985
14,919
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
diTeacher
Ganesha
10
0 / 1 / 2
6,094
508
3,948
14,122
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
sirok5955
Ao Kuang
11
3 / 3 / 1
6,494
541
4,301
9,420
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Bake KujiraMaman BrigitteDa JiAthena

VS

Bans
OdinBacchusSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 3
7,391
616
9,565
6,154
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Pabletito7
Fenrir
12
6 / 1 / 4
7,236
603
10,022
13,627
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
RASTAADADDY
Cerberus
12
3 / 2 / 0
7,101
592
5,790
12,608
13,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
3 / 1 / 1
6,740
562
9,388
7,220
2,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
luisseijo
Kumbhakarna
10
0 / 1 / 3
6,136
511
3,607
10,227
7,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
15
15
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Osiris
CrysManPe
Osiris
0
4
1
0.13
L
Medusa
F4bien28
Medusa
1
2
1
0.75
W
Fenrir
Pabletito7
Fenrir
6
1
4
8
W
Cerberus
RASTAADADDY
Cerberus
3
2
0
1.5
L
Chang'e
Robb67300
Chang'e
0
5
1
0.1
W
Cupid
3
1
1
3.5
L
Ganesha
diTeacher
Ganesha
0
1
2
1
W
Kumbhakarna
luisseijo
Kumbhakarna
0
1
3
1.5
L
Ao Kuang
sirok5955
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
38,372
57,890
Taken
49,836
34,038
Mitigated
32,211
18,693
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,565
3,207
0
1,281
6,154
2,469
346
4,045
2,109
55,634
868
L
Osiris
CrysManPe
Osiris
5,938
2,705
0
3,742
13,061
10,248
0
5,583
7,478
0
38,282
L
Medusa
F4bien28
Medusa
4,674
2,172
0
1,889
6,368
3,077
0
894
5,474
0
49,105
W
Fenrir
Pabletito7
Fenrir
10,022
3,147
0
2,062
13,627
6,564
0
5,001
8,626
0
49,478
W
Cerberus
RASTAADADDY
Cerberus
5,790
647
0
4,798
12,608
13,137
0
862
11,746
50,368
5,190
L
Chang'e
Robb67300
Chang'e
7,985
279
192
5,757
14,919
5,621
0
6,332
8,587
54,751
0
W
Cupid
9,388
6,957
1,376
3,394
7,220
2,970
485
1,790
5,430
0
60,205
L
Ganesha
diTeacher
Ganesha
3,948
875
0
3,251
14,122
11,601
0
2,971
11,151
23,053
2,612
W
Kumbhakarna
luisseijo
Kumbhakarna
3,607
304
0
2,223
10,227
7,071
0
4,476
5,751
15,593
0
L
Ao Kuang
sirok5955
Ao Kuang
4,301
697
0
3,862
9,420
3,491
0
2,580
6,840
30,650
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
34,604
302
Minions Killed
411
0
Camps Cleared
0
1,165,799
Distance Traveled
1,204,060
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,391
616
85
7
0
235,199
3
L
Osiris
5,971
498
52
4
0
223,998
1
L
Medusa
6,233
519
100
8
0
218,716
0
W
Fenrir
7,236
603
78
7
0
271,051
0
W
Cerberus
7,101
592
146
12
0
216,529
0
L
Chang'e
6,505
542
88
7
0
218,128
0
W
Cupid
6,740
562
92
8
0
222,016
0
L
Ganesha
6,094
508
5
0
0
243,494
0
W
Kumbhakarna
6,136
511
10
1
0
259,265
5
L
Ao Kuang
6,494
541
57
5
0
261,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role