Player Matchup

Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Skuname
Thanatos
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 34L
1,364 Elo+
Party 2
Ra
Ra
TheSealLeyenda
Ra
Level 90
God Stats
10W - 17L
1,770 SR
Queue Stats
52W - 59L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Xtwben
Cthulhu
Level 6
God Stats
2W - 3L
1,573 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 2
Team Averages
Level 92
1,569 SR
1,447 Elo+

VS

Team Averages
Level 99
1,524 SR
1,433 Elo+
Kuzenbo
Kuzenbo
CHUSE09
Kuzenbo
Level 127
God Stats
4W - 1L
1,728 SR
Queue Stats
137W - 133L
1,511 Elo+
Party 1
Apollo
Apollo
KodeONNE
Apollo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 135L
1,508 Elo+
Party 1
Loki
Loki
Pickandroll
Loki
Level 66
God Stats
3W - 7L
1,393 SR
Queue Stats
54W - 53L
1,384 Elo+
Solo
Zeus
Zeus
ptAssault
Zeus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,454 Elo+
Solo
Izanami
Izanami
whiteghost6707
Izanami
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 106L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 0
5,187
472
4,548
5,731
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
 
Odin
9
0 / 5 / 0
4,915
447
2,649
8,821
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Skuname
Thanatos
11
2 / 4 / 2
5,872
534
3,989
9,936
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,423
584
2,960
8,205
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Xtwben
Cthulhu
9
1 / 1 / 0
5,370
488
2,639
7,078
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHUSE09
Kuzenbo
10
2 / 0 / 2
6,329
575
3,860
5,437
5,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
KodeONNE
Apollo
11
5 / 0 / 0
7,128
648
7,349
5,626
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
6,312
574
4,952
7,392
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
12
3 / 3 / 2
6,457
587
4,039
5,503
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
6,352
577
3,035
6,004
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
14
14
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Odin
 
Odin
0
5
0
0
W
Kuzenbo
CHUSE09
Kuzenbo
2
0
2
3
W
Apollo
KodeONNE
Apollo
5
0
0
5
W
3
0
4
5
L
Thanatos
Skuname
Thanatos
2
4
2
0.75
L
1
3
1
0.5
L
Cthulhu
Xtwben
Cthulhu
1
1
0
1
W
Zeus
3
3
2
1.33
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
23,235
39,771
Taken
29,962
21,277
Mitigated
14,077
14,018
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,548
2,172
0
3,027
5,731
1,772
301
2,117
3,614
42,502
0
L
Odin
 
Odin
2,649
394
0
2,383
8,821
7,376
0
46
8,775
0
23,482
W
Kuzenbo
CHUSE09
Kuzenbo
3,860
1,391
0
1,596
5,437
5,285
96
2,979
2,458
17,533
1,784
W
Apollo
KodeONNE
Apollo
7,349
3,594
0
963
5,626
2,076
544
508
4,752
0
52,635
W
4,952
1,469
0
3,189
7,392
2,591
0
1,255
6,137
0
35,278
L
Thanatos
Skuname
Thanatos
3,989
1,303
0
4,626
9,936
4,216
0
2,055
7,531
0
37,330
L
2,960
635
84
2,244
8,205
2,984
0
1,059
6,913
52,867
0
L
Cthulhu
Xtwben
Cthulhu
2,639
102
0
1,654
7,078
4,929
0
1,648
5,378
24,344
0
W
Zeus
4,039
735
0
715
5,503
1,872
0
1,818
3,584
36,984
0
W
3,035
2,395
0
819
6,004
2,253
103
3,530
2,474
0
53,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
32,578
304
Minions Killed
348
0
Camps Cleared
0
1,045,186
Distance Traveled
1,108,634
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,187
472
72
7
0
187,328
0
L
Odin
4,915
447
34
3
0
184,520
0
W
Kuzenbo
6,329
575
28
3
0
225,773
3
W
Apollo
7,128
648
76
7
0
218,664
0
W
Loki
6,312
574
66
6
0
249,978
0
L
Thanatos
5,872
534
65
6
0
216,017
0
L
Ra
6,423
584
104
9
0
205,503
0
L
Cthulhu
5,370
488
29
3
0
251,818
0
W
Zeus
6,457
587
78
7
0
199,019
0
W
Izanami
6,352
577
100
9
0
215,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role