Player Matchup

Cernunnos
Cernunnos
Asunna01
Cernunnos
Level 127
God Stats
3W - 5L
1,502 SR
Queue Stats
112W - 119L
1,481 Elo+
Party 4
Ymir
Ymir
ByDiegOs
Ymir
Level 95
God Stats
0W - 3L
1,160 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 3
Baron Samedi
Baron Samedi
Demon_Dark92
Baron Samedi
Level 157
God Stats
7W - 11L
1,636 SR
Queue Stats
172W - 170L
1,468 Elo+
Party 4
Jing Wei
Jing Wei
DuckDrunk
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 3
Mercury
Mercury
TheMelkor99
Mercury
Level 77
God Stats
2W - 3L
1,630 SR
Queue Stats
78W - 76L
1,542 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,440 Elo+

VS

Team Averages
Level 102
1,407 SR
1,472 Elo+
Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Alsvak
King Arthur
Level 122
God Stats
6W - 6L
1,372 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 2
Neith
Neith
Huunter58
Neith
Level 87
God Stats
5W - 4L
1,169 SR
Queue Stats
29W - 33L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
PHupp
Baron Samedi
Level 104
God Stats
9W - 6L
1,311 SR
Queue Stats
103W - 108L
1,419 Elo+
Solo
Aphrodite
Aphrodite
SkalSore
Aphrodite
Level 60
God Stats
13W - 7L
1,684 SR
Queue Stats
79W - 87L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asunna01
Cernunnos
13
0 / 1 / 0
7,102
546
3,300
7,902
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 2 / 1
5,682
437
1,434
8,930
8,273
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Demon_Dark92
Baron Samedi
12
2 / 2 / 1
6,657
512
5,196
6,599
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
DuckDrunk
Jing Wei
12
1 / 0 / 1
6,358
489
3,811
7,946
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TheMelkor99
Mercury
12
0 / 2 / 2
6,155
473
3,771
11,197
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 0 / 3
6,307
485
5,804
9,453
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Alsvak
King Arthur
14
1 / 0 / 0
8,049
619
5,034
6,976
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Huunter58
Neith
12
1 / 1 / 0
7,281
560
7,752
8,613
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PHupp
Baron Samedi
13
3 / 2 / 2
7,275
560
6,087
8,105
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SkalSore
Aphrodite
12
2 / 1 / 4
7,493
576
2,958
6,085
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
3
1.5
W
King Arthur
Alsvak
King Arthur
1
0
0
1
L
Cernunnos
Asunna01
Cernunnos
0
1
0
0
L
Ymir
1
2
1
0.75
L
Baron Samedi
Demon_Dark92
Baron Samedi
2
2
1
1.25
L
Jing Wei
DuckDrunk
Jing Wei
1
0
1
1.5
W
Neith
Huunter58
Neith
1
1
0
1
W
Baron Samedi
PHupp
Baron Samedi
3
2
2
2
W
Aphrodite
SkalSore
Aphrodite
2
1
4
4
L
Mercury
TheMelkor99
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
27,635
42,574
Taken
39,232
23,559
Mitigated
24,789
10,592
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,804
490
0
2,940
9,453
6,986
0
1,841
7,612
6,013
37,459
W
King Arthur
Alsvak
King Arthur
5,034
254
0
637
6,976
6,259
0
0
6,976
0
59,444
L
Cernunnos
Asunna01
Cernunnos
3,300
1,603
0
4,507
7,902
3,449
0
0
7,902
0
52,887
L
Ymir
1,434
108
0
0
8,930
8,273
0
2,916
5,928
20,084
0
L
Baron Samedi
Demon_Dark92
Baron Samedi
5,196
491
796
1,886
6,599
3,870
0
3,290
3,124
46,462
1,021
L
Jing Wei
DuckDrunk
Jing Wei
3,811
2,754
0
2,270
7,946
2,913
0
738
7,080
0
43,998
W
Neith
Huunter58
Neith
7,752
2,451
0
2,372
8,613
3,399
160
1,129
7,484
0
63,097
W
Baron Samedi
PHupp
Baron Samedi
6,087
684
216
1,133
8,105
4,887
550
2,569
5,536
46,998
2,914
W
Aphrodite
SkalSore
Aphrodite
2,958
654
4,542
4,123
6,085
3,258
339
1,080
5,005
21,267
1,121
L
Mercury
TheMelkor99
Mercury
3,771
1,559
0
1,133
11,197
5,054
0
2,457
8,619
0
56,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
36,405
368
Minions Killed
385
0
Camps Cleared
0
1,324,429
Distance Traveled
1,365,501
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,307
485
61
5
0
331,692
4
W
King Arthur
8,049
619
106
8
0
278,328
2
L
Cernunnos
7,102
546
95
7
0
227,642
0
L
Ymir
5,682
437
38
3
0
273,599
0
L
Baron Samedi
6,657
512
68
5
0
215,774
2
L
Jing Wei
6,358
489
83
6
0
296,851
1
W
Neith
7,281
560
97
7
0
229,571
2
W
Baron Samedi
7,275
560
83
6
0
252,704
0
W
Aphrodite
7,493
576
38
3
0
273,206
7
L
Mercury
6,155
473
84
6
0
310,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role