Player Matchup

Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Awesomeguy5702
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,424 Elo+
Party 2
Fafnir
Fafnir
Fairyblue953
Fafnir
Level 80
God Stats
0W - 2L
1,283 SR
Queue Stats
34W - 26L
1,502 Elo+
Solo
Arachne
Arachne
WOODCHUCK KING
Arachne
Level 104
God Stats
1W - 2L
1,528 SR
Queue Stats
78W - 78L
1,480 Elo+
Party 2
Team Averages
Level 126
1,462 SR
1,481 Elo+

VS

Team Averages
Level 124
1,688 SR
1,536 Elo+
Awilix
Awilix
JudoActionJesus
Awilix
Level 148
God Stats
10W - 8L
1,837 SR
Queue Stats
141W - 136L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
LilSucciCuh
Baron Samedi
Level 127
God Stats
2W - 0L
1,888 SR
Queue Stats
19W - 18L
1,552 Elo+
Solo
Agni
Agni
Reymon1327
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,559 Elo+
Solo
Chang'e
Chang'e
ShadedValkyrie
Chang'e
Level 153
God Stats
9W - 6L
1,687 SR
Queue Stats
92W - 83L
1,562 Elo+
Party 1
Neith
Neith
eve-anais
Neith
Level 63
God Stats
127W - 129L
1,527 SR
Queue Stats
127W - 134L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 1 / 0
8,640
576
5,721
11,756
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
 
Zeus
13
2 / 7 / 0
7,473
498
9,213
12,973
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Awesomeguy5702
Danzaburou
15
1 / 2 / 5
8,470
565
4,290
11,383
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
11
3 / 1 / 1
7,690
513
4,951
12,227
13,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 3
6,621
441
3,890
12,144
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,554
570
9,850
10,163
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LilSucciCuh
Baron Samedi
14
5 / 5 / 2
7,859
524
10,720
11,281
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 2
8,967
598
11,076
9,778
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 1
7,634
509
3,160
9,429
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
eve-anais
Neith
14
1 / 2 / 1
8,146
543
4,117
7,996
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
14
14
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
L
Zeus
 
Zeus
2
7
0
0.29
L
Danzaburou
Awesomeguy5702
Danzaburou
1
2
5
1.75
L
Fafnir
3
1
1
3.5
W
6
1
2
7
W
Baron Samedi
LilSucciCuh
Baron Samedi
5
5
2
1.2
W
2
1
2
3
W
0
0
1
0.5
L
0
3
3
0.5
W
Neith
eve-anais
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
38,923
60,483
Taken
48,647
36,845
Mitigated
22,212
16,010
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,721
789
0
2,129
11,756
8,329
0
3,741
8,015
58,848
1,113
L
Zeus
 
Zeus
9,213
1,536
0
2,481
12,973
4,929
0
7,940
5,033
60,680
1,221
L
Danzaburou
Awesomeguy5702
Danzaburou
4,290
1,126
0
5,092
11,383
5,671
0
4,477
6,906
0
71,248
L
Fafnir
4,951
1,731
0
2,376
12,227
13,375
50
5,144
7,083
18,776
0
W
9,850
3,715
0
2,497
10,163
4,490
0
3,325
6,726
0
65,535
W
Baron Samedi
LilSucciCuh
Baron Samedi
10,720
1,127
494
3,682
11,281
5,968
0
3,809
7,472
60,898
0
W
11,076
621
0
1,189
9,778
3,990
390
5,919
3,859
79,792
0
W
3,160
144
126
5,756
9,429
4,469
0
4,013
4,898
45,776
1,341
L
3,890
2,875
0
3,932
12,144
4,541
0
3,599
8,545
0
38,218
W
Neith
eve-anais
Neith
4,117
1,586
0
1,305
7,996
3,295
270
1,976
5,972
0
60,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
41,160
420
Minions Killed
508
0
Camps Cleared
0
1,436,426
Distance Traveled
1,550,202
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,640
576
131
9
0
287,771
1
L
Zeus
7,473
498
98
7
0
246,738
4
L
Danzaburou
8,470
565
112
7
0
269,877
3
L
Fafnir
7,690
513
17
1
0
305,515
1
W
Awilix
8,554
570
101
7
0
383,094
0
W
Baron Samedi
7,859
524
74
5
0
293,247
2
W
Agni
8,967
598
140
9
0
324,108
0
W
Chang'e
7,634
509
87
6
0
302,858
0
L
Arachne
6,621
441
62
4
0
326,525
2
W
Neith
8,146
543
106
7
0
246,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role