Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DougItUp
Bacchus
Level 99
God Stats
7W - 2L
1,389 SR
Queue Stats
245W - 230L
1,567 Elo+
Party 1
Chiron
Chiron
Kylerius
Chiron
Level 129
God Stats
4W - 5L
1,310 SR
Queue Stats
165W - 173L
1,471 Elo+
Solo
Amaterasu
Amaterasu
TheBonekichi
Amaterasu
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 103L
1,570 Elo+
Party 1
Shiva
Shiva
banannanah
Shiva
Level 87
God Stats
30W - 18L
1,576 SR
Queue Stats
916W - 934L
1,463 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,514 Elo+

VS

Team Averages
Level 112
1,550 SR
1,580 Elo+
Cliodhna
Cliodhna
Battosai5250
Cliodhna
Level 144
God Stats
6W - 13L
1,281 SR
Queue Stats
363W - 354L
1,422 Elo+
Solo
Anubis
Anubis
Presidential-YGN
Anubis
Level 128
God Stats
0W - 1L
1,782 SR
Queue Stats
8W - 10L
1,775 Elo+
Party 2
Medusa
Medusa
St8farm-jake
Medusa
Level 41
God Stats
2W - 2L
1,723 SR
Queue Stats
150W - 149L
1,461 Elo+
Solo
Cabrakan
Cabrakan
Terroah
Cabrakan
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 86L
1,775 Elo+
Party 2
Nut
Nut
ozme
Nut
Level 147
God Stats
3W - 8L
1,463 SR
Queue Stats
212W - 201L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
8 / 7 / 10
10,981
845
14,481
17,152
8,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DougItUp
Bacchus
15
2 / 4 / 19
10,171
782
7,626
21,315
30,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Kylerius
Chiron
19
10 / 3 / 15
11,918
917
14,384
12,876
7,587
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
TheBonekichi
Amaterasu
17
2 / 2 / 22
10,010
770
9,304
24,186
27,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
19
9 / 2 / 19
11,540
888
13,479
20,012
28,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Battosai5250
Cliodhna
16
1 / 8 / 9
8,931
687
9,378
14,004
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 8 / 8
11,084
853
21,925
16,834
10,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
1 / 9 / 6
9,112
701
13,798
16,547
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Terroah
Cabrakan
7
0 / 3 / 5
6,664
513
2,838
5,898
5,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
ozme
Nut
18
7 / 3 / 6
10,739
826
20,808
11,584
7,063

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
31
Kills
17
18
Deaths
31
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
7
10
1.86
L
Cliodhna
Battosai5250
Cliodhna
1
8
9
0.69
W
Bacchus
DougItUp
Bacchus
2
4
19
2.88
W
Chiron
Kylerius
Chiron
10
3
15
5.83
L
8
8
8
1.5
L
Medusa
1
9
6
0.44
L
Cabrakan
Terroah
Cabrakan
0
3
5
0.83
W
Amaterasu
TheBonekichi
Amaterasu
2
2
22
6.5
W
Shiva
9
2
19
9.25
L
Nut
ozme
Nut
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,274
Damage
68,747
95,541
Taken
64,867
102,103
Mitigated
37,129
33,837
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,481
11,731
486
1,191
17,152
8,275
2,983
4,373
12,779
0
25,128
L
Cliodhna
Battosai5250
Cliodhna
9,378
1,041
463
635
14,004
6,391
0
890
12,499
0
18,576
W
Bacchus
DougItUp
Bacchus
7,626
1,038
3,922
4,449
21,315
30,411
786
6,780
14,535
11,856
0
W
Chiron
Kylerius
Chiron
14,384
4,513
3,458
1,830
12,876
7,587
3,108
2,345
10,531
0
42,949
L
21,925
122
194
4,391
16,834
10,534
0
3,074
13,190
37,313
0
L
Medusa
13,798
6,089
156
513
16,547
7,715
0
1,661
14,195
0
26,113
L
Cabrakan
Terroah
Cabrakan
2,838
196
640
1,213
5,898
5,426
0
851
4,732
2,914
617
W
Amaterasu
TheBonekichi
Amaterasu
9,304
2,833
1,563
6,636
24,186
27,639
219
5,824
18,362
0
15,399
W
Shiva
13,479
1,555
3,898
6,404
20,012
28,191
944
5,045
14,967
0
26,466
L
Nut
ozme
Nut
20,808
11,827
125
3,041
11,584
7,063
0
1,150
10,031
0
37,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
46,530
120
Minions Killed
130
0
Camps Cleared
0
1,301,972
Distance Traveled
858,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,981
845
18
1
0
219,912
0
L
Cliodhna
8,931
687
18
1
0
194,744
0
W
Bacchus
10,171
782
6
0
0
255,058
0
W
Chiron
11,918
917
57
4
0
246,737
0
L
Anubis
11,084
853
40
3
0
175,199
0
L
Medusa
9,112
701
30
2
0
184,237
0
L
Cabrakan
6,664
513
1
0
0
106,532
0
W
Amaterasu
10,010
770
14
1
0
285,333
0
W
Shiva
11,540
888
25
2
0
294,932
0
L
Nut
10,739
826
41
3
0
197,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role