Player Matchup

Thanatos
Thanatos
ElatedMind47
Thanatos
Level 66
God Stats
60W - 80L
1,411 SR
Queue Stats
478W - 503L
1,401 Elo+
Solo
Charybdis
Charybdis
FighterX112
Charybdis
Level 132
God Stats
2W - 0L
1,652 SR
Queue Stats
10W - 4L
1,800 Elo+
Solo
Aphrodite
Aphrodite
Lafiele
Aphrodite
Level 108
God Stats
25W - 23L
1,637 SR
Queue Stats
51W - 60L
1,531 Elo+
Solo
Nu Wa
Nu Wa
OneDayRain
Nu Wa
Level 44
God Stats
1W - 0L
1,947 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Sobek
Sobek
Pyjamaqt
Sobek
Level 125
God Stats
2W - 4L
1,743 SR
Queue Stats
256W - 279L
1,558 Elo+
Solo
Team Averages
Level 95
1,678 SR
1,544 Elo+

VS

Team Averages
Level 124
1,518 SR
1,483 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AlpheusOberon
Agni
Level 149
God Stats
0W - 2L
1,281 SR
Queue Stats
75W - 89L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Samon62
Amaterasu
Level 125
God Stats
4W - 5L
1,405 SR
Queue Stats
61W - 71L
1,516 Elo+
Solo
Yemoja
Yemoja
ZénioS
Yemoja
Level 148
God Stats
1W - 1L
1,906 SR
Queue Stats
41W - 30L
1,613 Elo+
Solo
Freya
Freya
xXxErrorxXx
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElatedMind47
Thanatos
11
1 / 1 / 6
5,853
1,171
5,564
4,538
1,971
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
FighterX112
Charybdis
11
1 / 1 / 8
6,117
1,223
5,787
3,599
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Lafiele
Aphrodite
11
5 / 0 / 5
6,992
1,398
3,955
2,203
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
11
1 / 0 / 8
6,125
1,225
6,045
4,143
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Pyjamaqt
Sobek
11
2 / 0 / 7
6,645
1,329
4,734
7,124
7,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

397

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
5,889
1,178
4,789
4,514
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,888
978
0
226
95
Amaterasu
Samon62
Amaterasu
10
1 / 5 / 1
6,255
1,251
4,087
11,922
7,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
ZénioS
Yemoja
10
0 / 1 / 2
6,058
1,212
3,904
7,240
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 2
5,321
1,064
4,802
6,185
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
10
Kills
2
2
Deaths
10
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
1
1.5
L
0
0
0
0
W
Thanatos
ElatedMind47
Thanatos
1
1
6
4
W
Charybdis
FighterX112
Charybdis
1
1
8
5
W
Aphrodite
Lafiele
Aphrodite
5
0
5
7.5
W
Nu Wa
1
0
8
5
W
Sobek
Pyjamaqt
Sobek
2
0
7
5.5
L
Amaterasu
Samon62
Amaterasu
1
5
1
0.3
L
Yemoja
ZénioS
Yemoja
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
17,582
21,607
Taken
30,087
14,053
Mitigated
17,786
8,998
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,789
2,801
0
614
4,514
1,793
0
2,566
1,948
0
21,357
L
0
0
0
0
226
95
0
226
0
0
0
W
Thanatos
ElatedMind47
Thanatos
5,564
1,283
0
1,467
4,538
1,971
0
1,543
2,995
0
10,421
W
Charybdis
FighterX112
Charybdis
5,787
3,617
0
0
3,599
1,532
0
1,229
2,370
0
19,662
W
Aphrodite
Lafiele
Aphrodite
3,955
1,256
2,899
1,789
2,203
1,301
0
690
1,513
11,667
0
W
Nu Wa
6,045
1,275
0
0
4,143
1,833
0
2,307
1,836
17,635
0
W
Sobek
Pyjamaqt
Sobek
4,734
496
0
2,843
7,124
7,416
0
2,884
4,240
8,200
0
L
Amaterasu
Samon62
Amaterasu
4,087
1,359
0
998
11,922
7,064
0
4,423
7,499
0
17,486
L
Yemoja
ZénioS
Yemoja
3,904
710
2,740
1,669
7,240
6,228
0
3,832
3,408
10,489
0
L
4,802
1,870
0
484
6,185
2,606
0
3,687
2,498
10,477
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
28,411
103
Minions Killed
95
5
Camps Cleared
5
476,939
Distance Traveled
354,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,889
1,178
34
7
1
85,612
0
L
Agni
4,888
978
0
0
0
0
0
W
Thanatos
5,853
1,171
11
2
1
104,890
0
W
Charybdis
6,117
1,223
48
10
0
79,856
0
W
Aphrodite
6,992
1,398
11
2
1
89,696
0
W
Nu Wa
6,125
1,225
30
6
3
93,213
0
W
Sobek
6,645
1,329
3
1
0
109,284
0
L
Amaterasu
6,255
1,251
32
6
2
103,207
0
L
Yemoja
6,058
1,212
12
2
1
84,816
0
L
Freya
5,321
1,064
17
3
1
81,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role