Player Matchup

Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 76
God Stats
45W - 32L
1,183 SR
Queue Stats
228W - 201L
1,436 Elo+
Solo
Cthulhu
Cthulhu
FlatF1zz
Cthulhu
Level 25
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 2
Artemis
Artemis
Neeeekkss
Artemis
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,307 Elo+
Party 2
Da Ji
Da Ji
StarGazer0122
Da Ji
Level 167
God Stats
13W - 16L
1,542 SR
Queue Stats
503W - 495L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ubeddarun
Ah Muzen Cab
Level 134
God Stats
4W - 5L
1,440 SR
Queue Stats
210W - 210L
1,468 Elo+
Solo
Team Averages
Level 89
1,388 SR
1,376 Elo+

VS

Team Averages
Level 100
1,500 SR
1,358 Elo+
Odin
Odin
CRAZY BRUH
Odin
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 141L
1,476 Elo+
Solo
Izanami
Izanami
Devious220
Izanami
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 41L
1,472 Elo+
Party 3
Hel
Hel
N4TUR3R4TH
Hel
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 32L
1,487 Elo+
Party 3
Nemesis
Nemesis
Oralgameelite
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Jormungandr
Jormungandr
fufs__
Jormungandr
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,504
542
5,133
5,248
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FlatF1zz
Cthulhu
10
3 / 3 / 4
6,041
503
6,177
9,239
5,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Neeeekkss
Artemis
10
3 / 1 / 2
5,809
484
3,349
5,660
1,790
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 4
6,267
522
3,676
7,476
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
ubeddarun
Ah Muzen Cab
12
3 / 0 / 0
7,059
588
5,770
6,240
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,331
528
4,087
8,096
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Devious220
Izanami
9
2 / 2 / 0
5,847
487
2,186
6,635
2,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 0
5,638
470
2,606
5,644
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
8
0 / 2 / 0
4,881
407
2,362
6,795
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
fufs__
Jormungandr
9
1 / 4 / 1
5,311
443
1,957
7,330
4,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
0
1
1
0.5
L
Izanami
Devious220
Izanami
2
2
0
1
W
Cthulhu
FlatF1zz
Cthulhu
3
3
4
1.67
L
0
1
0
0
W
Artemis
Neeeekkss
Artemis
3
1
2
4
L
Nemesis
0
2
0
0
W
1
0
4
3
L
Jormungandr
fufs__
Jormungandr
1
4
1
0.38
W
Ah Muzen Cab
ubeddarun
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
13,198
33,863
Taken
34,500
14,636
Mitigated
16,260
5,880
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
701
0
1,750
8,096
5,502
0
2,678
5,081
0
46,242
W
5,133
1,328
0
599
5,248
1,481
317
0
5,248
39,165
661
L
Izanami
Devious220
Izanami
2,186
1,175
24
1,924
6,635
2,373
416
3,407
3,118
0
35,398
W
Cthulhu
FlatF1zz
Cthulhu
6,177
573
0
600
9,239
5,384
0
873
8,366
26,575
0
L
2,606
94
549
3,526
5,644
1,776
0
303
5,263
37,505
0
W
Artemis
Neeeekkss
Artemis
3,349
1,405
0
2,189
5,660
1,790
113
688
4,972
0
27,989
L
Nemesis
2,362
315
0
268
6,795
2,413
0
772
5,877
0
22,541
W
3,676
884
0
1,376
7,476
3,546
0
296
7,180
0
50,669
L
Jormungandr
fufs__
Jormungandr
1,957
480
0
574
7,330
4,196
222
3,236
4,000
16,684
0
W
Ah Muzen Cab
ubeddarun
Ah Muzen Cab
5,770
1,878
0
1,116
6,240
2,435
198
2,706
3,534
0
62,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
28,008
337
Minions Killed
276
0
Camps Cleared
0
1,146,743
Distance Traveled
1,117,141
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,331
528
67
6
0
215,812
3
W
Nu Wa
6,504
542
82
7
0
212,968
0
L
Izanami
5,847
487
55
5
0
210,344
0
W
Cthulhu
6,041
503
34
3
0
254,178
0
L
Hel
5,638
470
77
6
0
222,601
0
W
Artemis
5,809
484
48
4
0
189,765
0
L
Nemesis
4,881
407
42
4
0
254,919
0
W
Da Ji
6,267
522
76
6
0
272,212
0
L
Jormungandr
5,311
443
35
3
0
213,465
4
W
Ah Muzen Cab
7,059
588
97
8
0
217,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role