Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
DiscoMoses
Tsukuyomi
Gold IV
Level 152
God Stats
14W - 14L
1,545 SR
Queue Stats
54W - 60L
1,505 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
Dreamjack44
Baba Yaga
Gold III
Level 108
God Stats
1W - 0L
1,670 SR
Queue Stats
21W - 21L
1,679 MMR
Solo
Bellona
Bellona
Gold I
HeyGuysJoe
Bellona
Gold I
Level 163
God Stats
11W - 6L
1,687 SR
Queue Stats
34W - 33L
1,757 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
MoreThanRevenge
Hou Yi
Platinum IV
Level 163
God Stats
1W - 2L
1,301 SR
Queue Stats
110W - 99L
1,659 MMR
Solo
Sobek
Sobek
Gold II
RomandG
Sobek
Gold II
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 163L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,541 SR
1,645 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,603 SR
1,636 MMR
Mercury
Mercury
Gold II
Phormy
Mercury
Gold II
Level 148
God Stats
20W - 16L
1,561 SR
Queue Stats
138W - 144L
1,666 MMR
Solo
Cupid
Cupid
Gold I
WARM0ST
Cupid
Gold I
Level 172
God Stats
2W - 4L
1,441 SR
Queue Stats
332W - 343L
1,623 MMR
Solo
Sylvanus
Sylvanus
Gold III
YI-Bjorn-IY
Sylvanus
Gold III
Level 149
God Stats
5W - 1L
1,949 SR
Queue Stats
62W - 65L
1,622 MMR
Solo
Chaac
Chaac
Silver I
lokman707
Chaac
Silver I
Level 136
God Stats
3W - 4L
1,476 SR
Queue Stats
9W - 7L
1,627 MMR
Solo
Janus
Janus
Gold I
zabuzakk
Janus
Gold I
Level 158
God Stats
223W - 211L
1,590 SR
Queue Stats
660W - 657L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiscoMoses
Tsukuyomi
9
3 / 0 / 2
4,958
620
2,832
3,645
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Dreamjack44
Baba Yaga
10
0 / 0 / 1
5,265
658
393
2,052
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bellona
HeyGuysJoe
Bellona
10
2 / 1 / 1
5,677
710
5,772
7,183
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 1
5,028
629
2,905
4,654
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
RomandG
Sobek
8
1 / 1 / 2
4,893
612
2,014
4,542
3,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosNutCthulhuOsiris

VS

Bans
LokiGebRaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Phormy
Mercury
6
1 / 0 / 0
3,974
497
342
2,478
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
WARM0ST
Cupid
8
0 / 2 / 2
4,511
564
1,968
5,095
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
YI-Bjorn-IY
Sylvanus
6
1 / 2 / 0
4,052
507
2,478
7,832
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
lokman707
Chaac
8
1 / 3 / 0
4,857
607
5,092
9,345
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
zabuzakk
Janus
11
0 / 0 / 0
5,044
631
0
2,048
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DiscoMoses
Tsukuyomi
3
0
2
4
W
Baba Yaga
Dreamjack44
Baba Yaga
0
0
1
0.5
W
Bellona
HeyGuysJoe
Bellona
2
1
1
2.5
W
1
1
1
1.5
L
Mercury
Phormy
Mercury
1
0
0
1
W
Sobek
RomandG
Sobek
1
1
2
2
L
Cupid
WARM0ST
Cupid
0
2
2
0.5
L
Sylvanus
YI-Bjorn-IY
Sylvanus
1
2
0
0.5
L
Chaac
lokman707
Chaac
1
3
0
0.33
L
Janus
zabuzakk
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
9,880
22,076
Taken
26,798
14,789
Mitigated
14,770
8,684
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DiscoMoses
Tsukuyomi
2,832
707
0
1,758
3,645
1,302
0
425
3,220
0
26,874
W
Baba Yaga
Dreamjack44
Baba Yaga
393
84
0
570
2,052
845
0
0
2,052
40,767
0
W
Bellona
HeyGuysJoe
Bellona
5,772
2,534
0
2,610
7,183
7,616
0
0
7,183
0
41,294
W
2,905
1,273
0
1,669
4,654
1,643
0
1,078
3,576
0
39,866
L
Mercury
Phormy
Mercury
342
0
0
480
2,478
841
0
0
2,478
0
14,492
W
Sobek
RomandG
Sobek
2,014
203
0
2,077
4,542
3,383
0
975
3,567
11,646
1,630
L
Cupid
WARM0ST
Cupid
1,968
823
16
1,217
5,095
1,593
0
358
4,737
0
31,685
L
Sylvanus
YI-Bjorn-IY
Sylvanus
2,478
372
926
2,397
7,832
3,717
0
1,344
6,488
10,133
0
L
Chaac
lokman707
Chaac
5,092
1,076
0
2,184
9,345
7,949
0
280
9,021
0
32,461
L
Janus
zabuzakk
Janus
0
0
0
500
2,048
670
0
84
1,964
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
22,438
307
Minions Killed
255
0
Camps Cleared
0
833,886
Distance Traveled
668,074
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,958
620
53
7
0
207,887
0
W
Baba Yaga
5,265
658
88
11
0
153,679
1
W
Bellona
5,677
710
69
9
0
157,423
0
W
Hou Yi
5,028
629
79
10
0
145,892
0
L
Mercury
3,974
497
28
4
0
119,105
0
W
Sobek
4,893
612
18
2
0
169,005
4
L
Cupid
4,511
564
59
7
0
133,342
0
L
Sylvanus
4,052
507
15
2
0
141,559
2
L
Chaac
4,857
607
57
7
0
135,006
0
L
Janus
5,044
631
96
12
0
139,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role