Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BUDDY_REVEL
Chernobog
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
GGeniUSss
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,393 Elo+
Solo
Ishtar
Ishtar
KS_Queirozmattzz
Ishtar
Level 157
God Stats
2W - 2L
1,735 SR
Queue Stats
342W - 331L
1,469 Elo+
Party 1
Geb
Geb
MCAFalcon
Geb
Level 160
God Stats
1W - 4L
1,167 SR
Queue Stats
492W - 490L
1,455 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,455 Elo+

VS

Team Averages
Level 102
1,500 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
YFNMercury
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 126L
1,472 Elo+
Solo
Hel
Hel
chxm
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,216 Elo+
Solo
Ah Puch
Ah Puch
ii Recon v
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,235 Elo+
Solo
Da Ji
Da Ji
quefoieric
Da Ji
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 4
7,346
735
3,669
10,436
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
BUDDY_REVEL
Chernobog
14
2 / 2 / 3
7,730
773
6,174
8,078
3,926
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GGeniUSss
Danzaburou
12
3 / 6 / 2
7,465
747
7,210
12,149
5,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 5
7,947
795
5,343
8,380
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 5
7,334
733
5,592
11,787
8,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 1 / 7
8,601
860
18,644
11,388
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YFNMercury
Scylla
14
3 / 2 / 7
8,461
846
7,513
6,297
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
chxm
Hel
12
0 / 3 / 12
7,335
734
3,052
5,881
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ii Recon v
Ah Puch
16
5 / 2 / 5
8,904
890
12,956
7,388
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
13
3 / 2 / 9
7,732
773
4,936
5,994
3,822
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
7
Kills
17
17
Deaths
10
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
4
0.6
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
7
9.5
L
Chernobog
BUDDY_REVEL
Chernobog
2
2
3
1.75
L
Danzaburou
GGeniUSss
Danzaburou
3
6
2
0.67
L
1
2
5
1.75
L
0
2
5
1.25
W
Scylla
YFNMercury
Scylla
3
2
7
3.25
W
Hel
chxm
Hel
0
3
12
2
W
Ah Puch
ii Recon v
Ah Puch
5
2
5
3.75
W
Da Ji
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
47,101
50,830
Taken
36,948
27,604
Mitigated
17,323
20,555
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,669
415
6,152
3,233
10,436
5,188
0
5,385
4,921
10,254
628
W
Ah Muzen Cab
 
Ah Muzen Cab
18,644
6,493
2,307
2,849
11,388
5,235
414
2,741
8,647
0
28,222
L
Chernobog
BUDDY_REVEL
Chernobog
6,174
1,765
1,420
1,876
8,078
3,926
0
3,973
3,895
0
15,583
L
Danzaburou
GGeniUSss
Danzaburou
7,210
3,220
41
1,174
12,149
5,761
0
5,920
6,105
0
17,096
L
5,343
3,973
660
1,711
8,380
4,134
0
2,824
5,522
0
18,259
L
5,592
96
1,852
2,436
11,787
8,595
0
4,793
6,866
9,442
850
W
Scylla
YFNMercury
Scylla
7,513
265
286
96
6,297
2,278
368
1,635
4,662
20,106
0
W
Hel
chxm
Hel
3,052
381
4,809
1,696
5,881
2,417
0
1,136
4,745
5,469
0
W
Ah Puch
ii Recon v
Ah Puch
12,956
378
215
1,434
7,388
3,571
507
2,259
5,129
29,849
0
W
Da Ji
4,936
895
1,275
639
5,994
3,822
0
1,058
4,936
0
6,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
41,033
137
Minions Killed
106
0
Camps Cleared
0
892,463
Distance Traveled
959,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,346
735
21
2
0
174,956
0
W
Ah Muzen Cab
8,601
860
23
2
0
207,896
0
L
Chernobog
7,730
773
29
3
0
181,971
0
L
Danzaburou
7,465
747
42
4
0
157,116
0
L
Ishtar
7,947
795
35
4
0
194,049
0
L
Geb
7,334
733
10
1
0
184,371
0
W
Scylla
8,461
846
33
3
0
188,236
0
W
Hel
7,335
734
11
1
0
185,127
0
W
Ah Puch
8,904
890
38
4
0
184,151
0
W
Da Ji
7,732
773
1
0
0
194,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role