Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CardBoardBox66
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 3
Odin
Odin
XDrms
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
dasix69
Hun Batz
Level 42
God Stats
0W - 3L
1,244 SR
Queue Stats
2W - 12L
1,147 Elo+
Party 1
Ares
Ares
reinbreaker57
Ares
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 3
Team Averages
Level 98
1,449 SR
1,420 Elo+

VS

Team Averages
Level 66
1,407 SR
1,365 Elo+
Anubis
Anubis
Chickenslayer17
Anubis
Level 83
God Stats
6W - 3L
1,894 SR
Queue Stats
86W - 76L
1,466 Elo+
Solo
Izanami
Izanami
HaxDolI
Izanami
Level 39
God Stats
2W - 2L
1,353 SR
Queue Stats
58W - 81L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
Jordanjax
Cthulhu
Level 61
God Stats
2W - 1L
1,284 SR
Queue Stats
44W - 40L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
YAYOxMX
Gilgamesh
Level 114
God Stats
5W - 3L
1,348 SR
Queue Stats
11W - 12L
1,347 Elo+
Solo
Surtr
Surtr
sn_raki13
Surtr
Level 32
God Stats
3W - 15L
1,158 SR
Queue Stats
33W - 58L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,713
743
1,586
3,367
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 1 / 0
3,550
710
2,368
2,458
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
XDrms
Odin
5
0 / 1 / 0
3,215
643
1,578
3,426
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
dasix69
Hun Batz
1
0 / 0 / 0
2,484
497
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 2
3,394
679
2,237
3,633
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,607
721
1,059
2,842
1,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
HaxDolI
Izanami
5
1 / 1 / 0
3,274
655
1,468
2,769
1,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jordanjax
Cthulhu
5
0 / 1 / 1
3,440
688
1,970
3,551
1,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
YAYOxMX
Gilgamesh
5
0 / 0 / 1
3,470
694
916
3,064
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
sn_raki13
Surtr
6
1 / 0 / 0
4,089
818
1,923
3,642
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
L
2
1
0
2
W
0
1
0
0
W
Izanami
HaxDolI
Izanami
1
1
0
1
W
Cthulhu
Jordanjax
Cthulhu
0
1
1
0.5
L
Odin
XDrms
Odin
0
1
0
0
W
Gilgamesh
YAYOxMX
Gilgamesh
0
0
1
0.5
L
Hun Batz
dasix69
Hun Batz
0
0
0
0
L
0
0
2
1
W
Surtr
sn_raki13
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,769
Damage
7,336
12,884
Taken
15,868
5,226
Mitigated
6,831
5,256
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,586
673
0
1,940
3,367
739
0
1,059
2,308
14,933
2,072
L
2,368
1,513
0
774
2,458
802
0
925
1,533
0
15,227
W
1,059
0
0
870
2,842
1,208
0
1,401
1,441
19,136
0
W
Izanami
HaxDolI
Izanami
1,468
1,043
0
1,013
2,769
1,240
0
968
1,801
0
10,618
W
Cthulhu
Jordanjax
Cthulhu
1,970
266
543
900
3,551
1,820
0
1,143
2,408
10,558
0
L
Odin
XDrms
Odin
1,578
566
0
1,143
3,426
1,854
0
95
3,331
0
8,478
W
Gilgamesh
YAYOxMX
Gilgamesh
916
301
0
726
3,064
1,227
0
145
2,919
0
17,236
L
Hun Batz
dasix69
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
2,237
28
0
1,399
3,633
1,831
0
1,045
2,588
6,731
584
W
Surtr
sn_raki13
Surtr
1,923
1,181
0
2,159
3,642
1,336
0
0
3,326
316
17,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,356
Gold Earned
17,880
85
Minions Killed
128
0
Camps Cleared
0
428,316
Distance Traveled
540,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,713
743
36
7
0
109,349
0
L
Hou Yi
3,550
710
25
5
0
99,164
1
W
Anubis
3,607
721
37
7
0
88,515
0
W
Izanami
3,274
655
14
3
0
97,805
1
W
Cthulhu
3,440
688
11
2
0
120,929
0
L
Odin
3,215
643
20
4
0
105,505
0
W
Gilgamesh
3,470
694
27
5
0
114,996
0
L
Hun Batz
2,484
497
0
0
0
0
0
L
Ares
3,394
679
4
1
0
114,298
0
W
Surtr
4,089
818
39
8
0
118,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role