Player Matchup

Xing Tian
Xing Tian
Clutch__Dutch
Xing Tian
Level 66
God Stats
7W - 10L
1,419 SR
Queue Stats
22W - 36L
1,313 Elo+
Party 1
Ra
Ra
GARRETzFERRET
Ra
Level 95
God Stats
16W - 8L
1,500 SR
Queue Stats
79W - 79L
1,500 Elo+
Solo
Loki
Loki
PerkWild
Loki
Level 47
God Stats
1W - 2L
1,557 SR
Queue Stats
24W - 32L
1,301 Elo+
Solo
Izanami
Izanami
jumping-is-sad
Izanami
Level 56
God Stats
2W - 1L
1,694 SR
Queue Stats
14W - 29L
1,289 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sakari_12
Kumbhakarna
Level 128
God Stats
6W - 6L
1,590 SR
Queue Stats
204W - 183L
1,470 Elo+
Solo
Team Averages
Level 78
1,552 SR
1,375 Elo+

VS

Team Averages
Level 95
1,536 SR
1,442 Elo+
Sol
Sol
Dark Horse4574
Sol
Level 145
God Stats
3W - 7L
1,502 SR
Queue Stats
105W - 103L
1,484 Elo+
Solo
Nut
Nut
FLOSS
Nut
Level 105
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Susano
Susano
Lord Junior12
Susano
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 72L
1,383 Elo+
Solo
Ares
Ares
firsthalthor
Ares
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 289L
1,435 Elo+
Solo
Osiris
Osiris
zombiezackman
Osiris
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clutch__Dutch
Xing Tian
12
1 / 0 / 3
7,210
481
5,908
7,779
4,644
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 2
7,796
520
8,624
8,724
4,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
14
2 / 0 / 3
7,497
500
4,481
10,618
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
7,314
488
2,880
7,181
2,899
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
sakari_12
Kumbhakarna
11
1 / 0 / 3
6,813
454
2,670
11,374
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,984
532
7,737
10,232
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nut
FLOSS
Nut
11
0 / 2 / 2
6,403
427
3,138
6,244
2,692
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 1 / 1
7,537
502
3,486
12,758
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 2 / 2
6,785
452
6,073
16,627
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,737
449
3,549
8,744
8,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Clutch__Dutch
Xing Tian
1
0
3
2.5
L
2
1
1
2.5
L
Nut
FLOSS
Nut
0
2
2
0.5
W
3
3
2
1.33
L
1
1
1
1.5
W
Loki
2
0
3
3.5
L
0
2
2
0.5
W
0
0
0
0
W
Kumbhakarna
sakari_12
Kumbhakarna
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
23,983
45,676
Taken
54,605
25,773
Mitigated
29,296
13,688
Healing
23,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Clutch__Dutch
Xing Tian
5,908
640
0
594
7,779
4,644
369
118
7,661
34,989
0
L
7,737
1,424
0
5,623
10,232
3,326
955
4,381
5,759
64,823
2,107
L
Nut
FLOSS
Nut
3,138
1,236
0
500
6,244
2,692
0
1,392
4,852
0
34,839
W
8,624
1,493
1,397
2,402
8,724
4,068
888
5,561
3,163
57,586
0
L
3,486
398
0
7,450
12,758
5,334
0
854
11,904
0
72,049
W
Loki
4,481
414
0
3,574
10,618
4,354
1,356
4,427
6,191
0
51,701
L
6,073
186
1,511
6,151
16,627
9,835
0
6,811
9,816
26,880
895
W
2,880
2,359
257
1,967
7,181
2,899
1,330
1,005
6,176
0
52,891
W
Kumbhakarna
sakari_12
Kumbhakarna
2,670
663
280
3,217
11,374
9,808
333
2,439
8,935
13,567
0
L
3,549
894
0
1,858
8,744
8,109
0
3,672
5,072
0
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
35,446
313
Minions Killed
361
0
Camps Cleared
0
1,458,093
Distance Traveled
1,335,612
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,210
481
49
3
0
297,842
0
L
Sol
7,984
532
117
8
0
289,734
1
L
Nut
6,403
427
69
5
0
247,753
0
W
Ra
7,796
520
77
5
0
288,805
0
L
Susano
7,537
502
103
7
0
339,741
6
W
Loki
7,497
500
79
5
0
336,814
0
L
Ares
6,785
452
26
2
0
257,108
0
W
Izanami
7,314
488
85
6
0
258,268
4
W
Kumbhakarna
6,813
454
23
2
0
276,364
0
L
Osiris
6,737
449
46
3
0
201,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role