Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
BrodaYT
Thor
Gold III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 42L
1,646 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
LUkazzesuamae
Morgan Le Fay
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 135L
1,582 MMR
Solo
Hachiman
Hachiman
Silver I
McAlien
Hachiman
Silver I
Level 146
God Stats
1W - 2L
1,710 SR
Queue Stats
16W - 16L
1,588 MMR
Solo
Anubis
Anubis
Gold IV
SouConra
Anubis
Gold IV
Level 163
God Stats
1W - 4L
1,252 SR
Queue Stats
46W - 49L
1,534 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,492 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,555 SR
1,573 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Missionário
Nemesis
Gold III
Level 104
God Stats
8W - 5L
1,292 SR
Queue Stats
43W - 32L
1,635 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Nip94
Ix Chel
Platinum V
Level 149
God Stats
23W - 16L
1,649 SR
Queue Stats
228W - 211L
1,652 MMR
Solo
Sylvanus
Sylvanus
Gold III
yNewGold
Sylvanus
Gold III
Level 142
God Stats
23W - 17L
1,650 SR
Queue Stats
140W - 145L
1,559 MMR
Solo
Ne Zha
Ne Zha
Gold III
zNaoki
Ne Zha
Gold III
Level 157
God Stats
3W - 1L
1,686 SR
Queue Stats
152W - 145L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 4
7,128
509
5,754
12,001
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
BrodaYT
Thor
16
5 / 1 / 4
8,580
613
9,169
12,885
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
LUkazzesuamae
Morgan Le Fay
12
1 / 5 / 3
6,897
493
4,568
9,154
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
McAlien
Hachiman
14
3 / 4 / 4
8,197
586
7,841
9,285
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SouConra
Anubis
10
0 / 5 / 1
6,318
451
2,361
8,513
2,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoNutAo KuangBake Kujira

VS

Bans
AthenaOdinKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 3 / 1
7,552
539
4,703
10,138
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Missionário
Nemesis
15
9 / 3 / 3
8,911
637
10,907
11,576
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Nip94
Ix Chel
16
2 / 1 / 6
9,090
649
10,406
4,930
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
yNewGold
Sylvanus
12
3 / 3 / 2
6,857
490
5,568
13,155
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
zNaoki
Ne Zha
14
3 / 1 / 2
9,011
644
5,576
8,928
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
18
18
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
4
1.33
W
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Thor
BrodaYT
Thor
5
1
4
7
L
Morgan Le Fay
LUkazzesuamae
Morgan Le Fay
1
5
3
0.5
L
Hachiman
McAlien
Hachiman
3
4
4
1.25
W
Nemesis
Missionário
Nemesis
9
3
3
3.5
W
Ix Chel
Nip94
Ix Chel
2
1
6
5
L
Anubis
SouConra
Anubis
0
5
1
0.1
W
Sylvanus
yNewGold
Sylvanus
3
3
2
1.33
W
Ne Zha
zNaoki
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
37,160
51,838
Taken
48,727
22,207
Mitigated
23,888
13,790
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,754
990
1,163
2,877
12,001
9,009
0
5,157
6,594
27,669
0
W
Hou Yi
 
Hou Yi
4,703
3,048
0
3,035
10,138
3,838
0
673
9,465
0
52,082
L
Thor
BrodaYT
Thor
9,169
2,657
0
4,552
12,885
4,747
0
3,364
9,267
0
76,441
L
Morgan Le Fay
LUkazzesuamae
Morgan Le Fay
4,568
150
0
1,155
9,154
3,176
0
4,612
4,196
45,626
0
L
Hachiman
McAlien
Hachiman
7,841
4,785
0
1,274
9,285
2,795
756
1,292
7,945
0
60,953
W
Nemesis
Missionário
Nemesis
10,907
4,941
0
1,896
11,576
5,113
0
3,111
8,465
0
66,042
W
Ix Chel
Nip94
Ix Chel
10,406
1,318
1,936
1,258
4,930
2,150
410
1,965
2,965
73,092
0
L
Anubis
SouConra
Anubis
2,361
315
0
2,769
8,513
2,480
0
0
7,795
33,023
0
W
Sylvanus
yNewGold
Sylvanus
5,568
1,702
794
2,806
13,155
8,205
0
5,084
8,071
24,156
8,430
W
Ne Zha
zNaoki
Ne Zha
5,576
1,430
0
4,524
8,928
4,582
264
2,201
6,727
0
63,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
41,421
425
Minions Killed
454
0
Camps Cleared
0
1,365,550
Distance Traveled
1,471,873
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,128
509
32
2
0
305,865
2
W
Hou Yi
7,552
539
80
6
0
268,724
3
L
Thor
8,580
613
120
9
0
351,787
0
L
Morgan Le Fay
6,897
493
95
7
0
265,443
2
L
Hachiman
8,197
586
110
8
0
266,245
6
W
Nemesis
8,911
637
91
7
0
320,959
2
W
Ix Chel
9,090
649
132
9
0
293,912
2
L
Anubis
6,318
451
68
5
0
176,210
2
W
Sylvanus
6,857
490
54
4
0
285,299
3
W
Ne Zha
9,011
644
97
7
0
302,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role