Player Matchup

Cliodhna
Cliodhna
Kraven298
Cliodhna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 42L
1,387 Elo+
Party 1
Scylla
Scylla
ShadeTheDoll
Scylla
Level 127
God Stats
8W - 4L
1,354 SR
Queue Stats
341W - 368L
1,567 Elo+
Party 1
Sobek
Sobek
SlNS
Sobek
Level 156
God Stats
2W - 1L
1,555 SR
Queue Stats
52W - 51L
1,446 Elo+
Party 1
Bellona
Bellona
lilmar0101
Bellona
Level 242
God Stats
5W - 4L
1,692 SR
Queue Stats
232W - 272L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
zay4life_
Danzaburou
Level 159
God Stats
3W - 2L
1,336 SR
Queue Stats
75W - 98L
1,481 Elo+
Party 1
Team Averages
Level 169
1,487 SR
1,480 Elo+

VS

Team Averages
Level 84
1,557 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AlienRocks
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nut
Nut
DeltaTOven
Nut
Level 135
God Stats
18W - 23L
1,773 SR
Queue Stats
222W - 217L
1,536 Elo+
Solo
Chaac
Chaac
Joshualaboy56878
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
THAT ONE NINJA7
Ah Puch
Level 115
God Stats
6W - 11L
1,512 SR
Queue Stats
92W - 134L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kraven298
Cliodhna
9
1 / 2 / 1
4,469
894
1,352
4,613
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
10
1 / 0 / 3
4,998
1,000
2,194
1,470
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
SlNS
Sobek
10
1 / 0 / 2
5,123
1,025
2,119
4,699
3,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
lilmar0101
Bellona
9
1 / 1 / 2
4,456
891
1,462
2,383
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
zay4life_
Danzaburou
10
1 / 0 / 3
5,072
1,014
1,918
2,566
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
4,897
979
1,858
1,980
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
7
0 / 2 / 0
4,017
803
451
1,861
698
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
4,824
965
964
1,966
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,213
843
3,582
4,258
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
4,659
932
1,452
1,642
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
5
Kills
2
3
Deaths
5
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Da Ji
0
2
0
0
L
1
0
1
1.5
L
0
2
0
0
W
Cliodhna
Kraven298
Cliodhna
1
2
1
0.75
W
Scylla
1
0
3
2.5
W
Sobek
SlNS
Sobek
1
0
2
2
L
0
1
0
0
W
Bellona
lilmar0101
Bellona
1
1
2
2
W
Danzaburou
zay4life_
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,045
Damage
8,307
15,731
Taken
11,707
7,982
Mitigated
5,350
4,035
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,858
545
0
380
1,980
620
0
228
1,712
13,093
0
L
Da Ji
451
118
0
0
1,861
698
0
170
1,651
0
1,597
L
964
335
0
1,036
1,966
712
0
734
1,192
0
10,451
L
3,582
1,023
0
829
4,258
2,680
0
1,948
2,184
0
8,746
W
Cliodhna
Kraven298
Cliodhna
1,352
131
0
386
4,613
1,539
0
897
3,522
0
7,552
W
Scylla
2,194
445
0
250
1,470
509
0
349
1,015
14,522
0
W
Sobek
SlNS
Sobek
2,119
76
0
2,217
4,699
3,610
0
931
3,577
10,398
1,242
L
1,452
56
0
0
1,642
640
226
618
984
11,009
0
W
Bellona
lilmar0101
Bellona
1,462
273
0
482
2,383
1,196
0
278
2,105
0
5,436
W
Danzaburou
zay4life_
Danzaburou
1,918
443
0
700
2,566
1,128
0
659
1,847
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
22,610
121
Minions Killed
110
0
Camps Cleared
0
506,376
Distance Traveled
440,207
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,897
979
34
7
0
115,671
0
L
Da Ji
4,017
803
3
1
0
31,490
0
L
Nut
4,824
965
25
5
0
98,994
0
L
Chaac
4,213
843
6
1
0
108,318
1
W
Cliodhna
4,469
894
18
4
0
109,437
0
W
Scylla
4,998
1,000
44
9
0
106,136
0
W
Sobek
5,123
1,025
14
3
0
106,826
4
L
Ah Puch
4,659
932
42
8
0
85,734
0
W
Bellona
4,456
891
9
2
0
74,050
0
W
Danzaburou
5,072
1,014
36
7
0
109,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role