Player Matchup

Medusa
Medusa
Bronze III
ItsPlum
Medusa
Bronze III
Level 95
God Stats
3W - 4L
1,192 SR
Queue Stats
69W - 68L
1,500 MMR
Party 1
Ares
Ares
Bronze III
ProudAverage
Ares
Bronze III
Level 121
God Stats
0W - 1L
1,554 SR
Queue Stats
9W - 10L
1,446 MMR
Party 2
Janus
Janus
Bronze III
Stop_XSrBoomX64
Janus
Bronze III
Level 86
God Stats
0W - 1L
1,892 SR
Queue Stats
9W - 8L
1,554 MMR
Solo
Camazotz
Camazotz
Silver I
hoodyOD
Camazotz
Silver I
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 23L
1,588 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
stiimpy
Kumbhakarna
Bronze III
Level 72
God Stats
2W - 6L
1,554 SR
Queue Stats
4W - 12L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,495 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,654 SR
1,520 MMR
Horus
Horus
Silver II
KillaJudge
Horus
Silver II
Level 133
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 7L
1,511 MMR
Party 3
Cabrakan
Cabrakan
Silver II
SmearierBear62
Cabrakan
Silver II
Level 210
God Stats
4W - 3L
1,554 SR
Queue Stats
17W - 10L
1,528 MMR
Solo
Nu Wa
Nu Wa
Platinum V
cozybrash
Nu Wa
Platinum V
Level 156
God Stats
8W - 6L
1,654 SR
Queue Stats
295W - 292L
1,591 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
pablo5681
Cu Chulainn
Gold IV
Level 117
God Stats
4W - 3L
1,733 SR
Queue Stats
68W - 70L
1,503 MMR
Solo
Anhur
Anhur
Silver II
xGearZx
Anhur
Silver II
Level 124
God Stats
5W - 4L
1,617 SR
Queue Stats
9W - 9L
1,465 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsPlum
Medusa
13
2 / 3 / 0
7,563
473
6,543
9,303
2,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 1
7,926
495
9,588
15,386
13,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 4 / 0
8,191
512
2,185
9,280
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
hoodyOD
Camazotz
14
1 / 2 / 0
7,499
469
3,050
15,783
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
stiimpy
Kumbhakarna
11
0 / 2 / 2
7,285
455
2,836
14,562
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AgniTsukuyomiKaliAo Kuang

VS

Bans
ChironAthenaNutBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 0 / 7
8,169
511
3,623
8,966
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
18
7 / 0 / 5
9,667
604
8,728
10,529
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
cozybrash
Nu Wa
16
3 / 0 / 6
9,608
601
13,636
4,041
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
pablo5681
Cu Chulainn
15
1 / 2 / 2
9,529
596
9,151
16,323
15,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
xGearZx
Anhur
15
3 / 2 / 4
8,739
546
7,029
10,656
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
ItsPlum
Medusa
2
3
0
0.67
W
Horus
1
0
7
4.5
L
1
4
1
0.38
W
Cabrakan
7
0
5
9.5
L
0
4
0
0
W
Nu Wa
cozybrash
Nu Wa
3
0
6
6
L
Camazotz
hoodyOD
Camazotz
1
2
0
0.5
W
Cu Chulainn
pablo5681
Cu Chulainn
1
2
2
1
L
Kumbhakarna
stiimpy
Kumbhakarna
0
2
2
0.5
W
Anhur
xGearZx
Anhur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
42,167
64,314
Taken
50,515
35,674
Mitigated
34,656
20,051
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ItsPlum
Medusa
6,543
2,878
0
2,307
9,303
2,940
536
2,192
6,961
0
63,416
W
Horus
3,623
1,919
600
2,496
8,966
6,238
9
1,088
7,846
0
26,360
L
9,588
572
0
4,342
15,386
13,998
0
3,074
12,144
44,662
1,261
W
Cabrakan
8,728
1,225
0
7,376
10,529
7,764
0
866
9,631
102,715
0
L
2,185
61
0
819
9,280
3,228
0
6,137
2,677
73,475
2,538
W
Nu Wa
cozybrash
Nu Wa
13,636
3,155
0
990
4,041
1,467
57
1,990
2,051
81,813
578
L
Camazotz
hoodyOD
Camazotz
3,050
1,010
0
8,547
15,783
5,592
0
4,255
11,184
0
61,557
W
Cu Chulainn
pablo5681
Cu Chulainn
9,151
1,679
0
2,652
16,323
15,313
0
8,129
7,281
0
74,149
L
Kumbhakarna
stiimpy
Kumbhakarna
2,836
534
0
4,036
14,562
9,916
91
5,088
9,098
20,565
4,525
W
Anhur
xGearZx
Anhur
7,029
2,815
0
3,215
10,656
3,874
0
1,588
9,068
0
78,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
45,712
485
Minions Killed
573
0
Camps Cleared
0
1,573,100
Distance Traveled
1,604,848
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,563
473
96
6
0
309,346
8
W
Horus
8,169
511
37
2
0
358,331
6
L
Ares
7,926
495
92
6
0
297,092
2
W
Cabrakan
9,667
604
142
9
0
345,064
0
L
Janus
8,191
512
152
10
0
274,804
4
W
Nu Wa
9,608
601
154
10
0
325,988
4
L
Camazotz
7,499
469
98
6
0
380,566
4
W
Cu Chulainn
9,529
596
113
7
0
290,805
0
L
Kumbhakarna
7,285
455
47
3
0
311,292
8
W
Anhur
8,739
546
127
8
0
284,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role