Player Matchup

Thanatos
Thanatos
FurryEdme
Thanatos
Level 121
God Stats
8W - 3L
1,796 SR
Queue Stats
120W - 116L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Goodoldbutters
Nu Wa
Level 105
God Stats
17W - 10L
1,637 SR
Queue Stats
116W - 98L
1,444 Elo+
Solo
Sylvanus
Sylvanus
HayDeezNoots
Sylvanus
Level 123
God Stats
0W - 2L
1,698 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo
Chernobog
Chernobog
MagicFits
Chernobog
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,525 Elo+
Solo
Ares
Ares
OLMPNReaper
Ares
Level 148
God Stats
2W - 1L
1,710 SR
Queue Stats
37W - 34L
1,570 Elo+
Solo
Team Averages
Level 131
1,668 SR
1,495 Elo+

VS

Team Averages
Level 115
1,767 SR
1,542 Elo+
Tyr
Tyr
Gingy2211
Tyr
Level 156
God Stats
6W - 0L
1,913 SR
Queue Stats
81W - 71L
1,607 Elo+
Solo
Thoth
Thoth
MHorth21
Thoth
Level 104
God Stats
34W - 22L
1,687 SR
Queue Stats
70W - 54L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
TenPieceLgMtnDew
Zhong Kui
Level 121
God Stats
11W - 3L
1,908 SR
Queue Stats
31W - 14L
1,681 Elo+
Solo
Nemesis
Nemesis
TheRealKabuki
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Party 1
Cernunnos
Cernunnos
lafly187
Cernunnos
Level 71
God Stats
1W - 0L
1,829 SR
Queue Stats
92W - 76L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FurryEdme
Thanatos
11
2 / 6 / 1
6,443
496
7,895
16,014
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 6 / 0
6,739
518
6,676
8,553
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
HayDeezNoots
Sylvanus
10
0 / 2 / 3
6,277
483
5,740
11,540
9,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
MagicFits
Chernobog
10
0 / 0 / 0
6,049
465
1,990
4,338
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,266
482
1,790
12,930
7,720
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,328
564
7,658
14,553
7,086
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Thoth
MHorth21
Thoth
13
5 / 2 / 5
8,453
650
7,660
6,195
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
17
2 / 0 / 0
9,641
742
7,074
6,260
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
8 / 1 / 4
8,207
631
8,134
9,371
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
lafly187
Cernunnos
13
1 / 1 / 2
7,529
579
4,291
8,324
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FurryEdme
Thanatos
2
6
1
0.42
W
0
0
6
3
L
1
6
0
0.17
L
Sylvanus
HayDeezNoots
Sylvanus
0
2
3
0.75
W
Thoth
MHorth21
Thoth
5
2
5
3.75
L
Chernobog
MagicFits
Chernobog
0
0
0
0
L
0
2
0
0
W
Zhong Kui
2
0
0
2
W
Nemesis
8
1
4
10
W
Cernunnos
lafly187
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
34,817
53,375
Taken
44,703
28,474
Mitigated
21,206
20,904
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FurryEdme
Thanatos
7,895
2,552
0
10,330
16,014
6,932
0
2,136
13,536
0
46,484
W
7,658
1,699
1,828
5,473
14,553
7,086
0
5,119
9,434
0
23,949
L
6,676
1,194
0
550
8,553
2,894
0
2,610
5,683
50,640
0
L
Sylvanus
HayDeezNoots
Sylvanus
5,740
1,850
1,223
3,975
11,540
9,513
0
1,879
9,332
22,651
0
W
Thoth
MHorth21
Thoth
7,660
132
0
533
6,195
1,937
0
2,659
3,536
59,378
870
L
Chernobog
MagicFits
Chernobog
1,990
1,084
0
2,250
4,338
1,415
296
0
4,338
0
38,789
L
1,790
101
0
2,576
12,930
7,720
0
6,334
6,596
41,552
0
W
Zhong Kui
7,074
2,185
0
4,409
6,260
5,245
333
2,022
4,238
76,502
16,782
W
Nemesis
8,134
4,305
0
1,312
9,371
3,882
356
2,481
6,890
0
58,551
W
Cernunnos
lafly187
Cernunnos
4,291
1,988
0
2,574
8,324
3,056
515
1,925
6,399
0
53,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
41,158
346
Minions Killed
456
0
Camps Cleared
0
1,183,256
Distance Traveled
1,388,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,443
496
80
6
0
248,076
3
W
Tyr
7,328
564
32
2
0
294,893
4
L
Nu Wa
6,739
518
93
7
0
255,896
0
L
Sylvanus
6,277
483
47
4
0
231,707
2
W
Thoth
8,453
650
116
9
0
275,584
0
L
Chernobog
6,049
465
57
4
0
165,759
0
L
Ares
6,266
482
69
5
0
281,818
3
W
Zhong Kui
9,641
742
151
12
0
236,664
4
W
Nemesis
8,207
631
74
6
0
326,252
0
W
Cernunnos
7,529
579
83
6
0
254,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role