Player Matchup

Cu Chulainn
Cu Chulainn
Ivgosha
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,327 Elo+
Party 1
Ymir
Ymir
LiLChicha1
Ymir
Level 103
God Stats
10W - 12L
1,579 SR
Queue Stats
10W - 15L
1,457 Elo+
Party 1
Nox
Nox
Skubidudov
Nox
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,456 Elo+
Party 1
Thanatos
Thanatos
TommyHeellFinger
Thanatos
Level 65
God Stats
1W - 5L
1,327 SR
Queue Stats
12W - 18L
1,456 Elo+
Party 1
Chernobog
Chernobog
vikingdolbaeb
Chernobog
Level 28
God Stats
1W - 4L
1,826 SR
Queue Stats
1W - 4L
1,713 Elo+
Party 1
Team Averages
Level 63
1,546 SR
1,482 Elo+

VS

Team Averages
Level 65
1,546 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ByDeimix876
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
D4rkSeas
Sobek
Level 42
God Stats
3W - 0L
1,691 SR
Queue Stats
60W - 43L
1,590 Elo+
Party 2
Hachiman
Hachiman
babanudo
Hachiman
Level 28
God Stats
8W - 2L
1,781 SR
Queue Stats
63W - 45L
1,590 Elo+
Party 2
Fenrir
Fenrir
xRezqy
Fenrir
Level 66
God Stats
4W - 5L
1,256 SR
Queue Stats
152W - 169L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ivgosha
Cu Chulainn
10
0 / 4 / 1
5,618
432
4,657
11,829
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,529
425
3,880
13,878
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 1 / 2
7,294
561
7,536
7,844
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 2
6,147
473
6,279
12,820
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
vikingdolbaeb
Chernobog
9
0 / 6 / 0
5,421
417
3,359
7,626
2,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 1 / 1
8,196
630
9,699
13,489
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ByDeimix876
Mercury
10
0 / 5 / 2
5,738
441
1,530
10,793
3,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
D4rkSeas
Sobek
11
2 / 0 / 7
7,969
613
4,783
10,745
9,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
babanudo
Hachiman
14
7 / 0 / 2
8,160
628
9,348
6,178
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
xRezqy
Fenrir
14
4 / 0 / 4
8,690
668
10,991
11,449
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
1
5.5
W
Mercury
ByDeimix876
Mercury
0
5
2
0.2
W
Sobek
D4rkSeas
Sobek
2
0
7
5.5
L
Cu Chulainn
Ivgosha
Cu Chulainn
0
4
1
0.13
L
0
3
0
0
L
3
1
2
4
L
3
4
2
1
W
Hachiman
babanudo
Hachiman
7
0
2
8
L
Chernobog
vikingdolbaeb
Chernobog
0
6
0
0
W
Fenrir
xRezqy
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
36,351
53,997
Taken
52,654
27,996
Mitigated
30,179
8,364
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,699
2,379
218
6,842
13,489
7,709
0
3,631
9,858
56,962
29,222
W
Mercury
ByDeimix876
Mercury
1,530
512
55
438
10,793
3,546
264
3,465
7,328
0
26,245
W
Sobek
D4rkSeas
Sobek
4,783
1,355
0
4,650
10,745
9,884
84
1,595
9,150
23,905
0
L
Cu Chulainn
Ivgosha
Cu Chulainn
4,657
845
0
309
11,829
8,406
0
216
10,896
0
26,716
L
3,880
1,178
15
1,551
13,878
9,458
0
3,991
9,836
24,504
0
L
7,536
541
0
625
7,844
3,072
0
4,232
3,612
51,131
1,190
L
6,279
2,253
0
5,071
12,820
4,877
0
3,853
8,881
0
42,983
W
Hachiman
babanudo
Hachiman
9,348
6,286
0
3,555
6,178
2,405
158
1,236
4,942
0
71,408
L
Chernobog
vikingdolbaeb
Chernobog
3,359
2,184
0
793
7,626
2,183
0
1,722
5,904
0
30,956
W
Fenrir
xRezqy
Fenrir
10,991
4,084
0
5,818
11,449
6,635
0
1,402
10,047
0
61,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
38,753
270
Minions Killed
427
0
Camps Cleared
0
1,280,081
Distance Traveled
1,361,991
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,196
630
123
9
0
254,629
0
W
Mercury
5,738
441
40
3
0
289,828
0
W
Sobek
7,969
613
35
3
0
278,270
5
L
Cu Chulainn
5,618
432
45
3
0
256,206
0
L
Ymir
5,529
425
20
2
0
248,389
4
L
Nox
7,294
561
88
7
0
245,115
0
L
Thanatos
6,147
473
55
4
0
287,840
0
W
Hachiman
8,160
628
123
9
0
264,422
0
L
Chernobog
5,421
417
62
5
0
242,531
0
W
Fenrir
8,690
668
106
8
0
274,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role