Player Matchup

Ravana
Ravana
 
Ravana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Katorasa
Raijin
Level 69
God Stats
63W - 49L
1,495 SR
Queue Stats
394W - 382L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
KurtLupo9506
Ao Kuang
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 340L
1,521 Elo+
Solo
Cthulhu
Cthulhu
TERROR__PETER
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,160 Elo+
Solo
Nemesis
Nemesis
szren
Nemesis
Level 83
God Stats
28W - 26L
1,685 SR
Queue Stats
440W - 406L
1,531 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,445 Elo+

VS

Team Averages
Level 99
1,570 SR
1,467 Elo+
Arachne
Arachne
Canelitaenrama90
Arachne
Level 123
God Stats
2W - 1L
1,680 SR
Queue Stats
24W - 24L
1,463 Elo+
Party 2
Ymir
Ymir
HungarianTemplar
Ymir
Level 68
God Stats
6W - 4L
1,739 SR
Queue Stats
350W - 342L
1,452 Elo+
Solo
Neith
Neith
MatiPreiti
Neith
Level 65
God Stats
5W - 6L
1,430 SR
Queue Stats
24W - 24L
1,457 Elo+
Solo
Zeus
Zeus
iAlonso03
Zeus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
isaac-sanz
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 4 / 1
5,407
416
1,660
4,542
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Katorasa
Raijin
12
3 / 1 / 3
7,100
546
10,724
7,406
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
KurtLupo9506
Ao Kuang
10
1 / 3 / 0
6,213
478
5,763
15,493
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
9
0 / 3 / 0
5,370
413
818
8,868
4,246
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
szren
Nemesis
13
6 / 2 / 1
7,421
571
10,219
12,158
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
7,471
575
7,238
12,140
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 6
7,441
572
3,491
11,574
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
4 / 0 / 3
7,646
588
5,116
7,971
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
11
1 / 5 / 2
7,266
559
4,939
8,241
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
isaac-sanz
Guan Yu
12
3 / 2 / 0
7,900
608
8,634
13,397
9,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
13
13
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
1
0.13
W
4
2
0
2
W
1
1
6
4
L
Raijin
Katorasa
Raijin
3
1
3
4.5
L
Ao Kuang
KurtLupo9506
Ao Kuang
1
3
0
0.33
W
Neith
4
0
3
5.5
L
Cthulhu
0
3
0
0
W
Zeus
1
5
2
0.4
W
Guan Yu
isaac-sanz
Guan Yu
3
2
0
1.5
L
Nemesis
szren
Nemesis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
29,418
48,467
Taken
53,323
19,444
Mitigated
26,938
8,477
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,660
641
0
100
4,542
1,568
0
110
4,432
0
23,281
W
7,238
6,153
0
3,000
12,140
5,117
0
2,032
10,108
0
66,451
W
3,491
758
0
3,874
11,574
7,473
681
4,747
6,827
20,608
0
L
Raijin
Katorasa
Raijin
10,724
731
0
1,500
7,406
2,273
0
4,037
3,007
51,298
746
L
Ao Kuang
KurtLupo9506
Ao Kuang
5,763
1,327
0
5,464
15,493
6,129
1,000
1,569
13,924
39,090
0
W
Neith
5,116
2,647
0
4,854
7,971
2,579
2,743
1,773
6,198
0
63,819
L
Cthulhu
818
140
0
0
8,868
4,246
0
357
8,511
19,891
1,117
W
Zeus
4,939
754
0
640
8,241
2,258
582
4,786
3,455
37,079
0
W
Guan Yu
isaac-sanz
Guan Yu
8,634
2,157
403
3,917
13,397
9,511
366
3,756
9,641
0
44,899
L
Nemesis
szren
Nemesis
10,219
6,255
0
1,413
12,158
5,228
195
1,859
10,163
0
60,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
37,724
292
Minions Killed
377
0
Camps Cleared
0
1,132,089
Distance Traveled
1,302,255
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,407
416
34
3
0
179,960
0
W
Arachne
7,471
575
98
8
0
328,774
0
W
Ymir
7,441
572
32
2
0
240,992
6
L
Raijin
7,100
546
80
6
0
249,644
0
L
Ao Kuang
6,213
478
65
5
0
247,570
0
W
Neith
7,646
588
103
8
0
241,845
0
L
Cthulhu
5,370
413
27
2
0
179,262
0
W
Zeus
7,266
559
71
5
0
229,090
0
W
Guan Yu
7,900
608
73
6
0
261,554
0
L
Nemesis
7,421
571
86
7
0
275,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role