Player Matchup

Bacchus
Bacchus
Backflip
Bacchus
Level 107
God Stats
4W - 3L
1,633 SR
Queue Stats
4W - 4L
1,742 Elo+
Party 1
Surtr
Surtr
Bam_Bam_Cuhz
Surtr
Level 128
God Stats
4W - 2L
1,628 SR
Queue Stats
224W - 225L
1,491 Elo+
Solo
Chang'e
Chang'e
Chocobo
Chang'e
Level 151
God Stats
10W - 4L
1,602 SR
Queue Stats
107W - 88L
1,510 Elo+
Party 1
Thor
Thor
HomieLorenzo
Thor
Level 129
God Stats
2W - 2L
1,397 SR
Queue Stats
42W - 37L
1,579 Elo+
Party 1
Charybdis
Charybdis
Talcris
Charybdis
Level 127
God Stats
1W - 2L
1,301 SR
Queue Stats
52W - 53L
1,472 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,559 Elo+

VS

Team Averages
Level 143
1,469 SR
1,483 Elo+
Ra
Ra
AMCatAMCTheaters
Ra
Level 158
God Stats
4W - 5L
1,486 SR
Queue Stats
14W - 31L
1,399 Elo+
Solo
Mulan
Mulan
CarlosLara93
Mulan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 151L
1,453 Elo+
Solo
Charybdis
Charybdis
ISKIRTT
Charybdis
Level 139
God Stats
6W - 3L
1,500 SR
Queue Stats
551W - 532L
1,551 Elo+
Solo
Bastet
Bastet
fabrox1
Bastet
Level 149
God Stats
15W - 12L
1,375 SR
Queue Stats
107W - 94L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jwalker75
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,486 SR
Queue Stats
152W - 165L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Backflip
Bacchus
10
0 / 1 / 5
6,535
436
4,695
10,126
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 2
7,546
503
8,915
14,033
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Chocobo
Chang'e
12
1 / 1 / 1
6,738
449
7,529
13,803
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 0
8,083
539
8,225
11,899
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Talcris
Charybdis
11
0 / 6 / 0
6,413
428
4,307
10,046
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,756
450
4,414
6,329
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 2
8,051
537
8,376
13,253
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ISKIRTT
Charybdis
14
5 / 2 / 1
7,904
527
6,125
12,182
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
fabrox1
Bastet
15
1 / 1 / 4
7,693
513
9,778
12,398
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
jwalker75
Morgan Le Fay
12
0 / 1 / 1
6,684
446
7,484
8,448
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
9
10
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Bacchus
Backflip
Bacchus
0
1
5
2.5
W
3
2
2
2
L
1
4
2
0.5
W
Chang'e
Chocobo
Chang'e
1
1
1
1.5
W
6
0
0
6
L
Charybdis
ISKIRTT
Charybdis
5
2
1
2.75
W
Charybdis
Talcris
Charybdis
0
6
0
0
L
Bastet
fabrox1
Bastet
1
1
4
3
L
Morgan Le Fay
jwalker75
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
36,177
59,907
Taken
52,610
33,934
Mitigated
27,608
23,252
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,414
529
1,038
2,328
6,329
2,321
86
2,187
4,142
32,628
686
W
Bacchus
Backflip
Bacchus
4,695
387
357
2,254
10,126
9,244
0
2,964
7,127
15,998
0
W
8,915
3,743
0
5,307
14,033
11,242
24
0
13,240
1,192
46,000
L
8,376
1,093
0
3,700
13,253
12,814
0
1,298
10,959
0
59,592
W
Chang'e
Chocobo
Chang'e
7,529
447
1,981
6,554
13,803
5,343
0
5,050
8,753
48,441
2,817
W
8,225
412
0
5,342
11,899
4,741
0
1,122
10,736
0
67,814
L
Charybdis
ISKIRTT
Charybdis
6,125
2,569
0
3,501
12,182
4,408
676
2,949
9,233
0
58,681
W
Charybdis
Talcris
Charybdis
4,307
1,486
0
1,457
10,046
3,364
746
2,373
7,618
0
43,599
L
Bastet
fabrox1
Bastet
9,778
2,155
0
9,127
12,398
4,915
0
1,350
11,007
0
75,775
L
Morgan Le Fay
jwalker75
Morgan Le Fay
7,484
678
0
1,183
8,448
3,150
0
4,668
3,780
45,929
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
37,088
359
Minions Killed
447
0
Camps Cleared
0
1,442,153
Distance Traveled
1,341,026
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,756
450
57
4
0
203,935
0
W
Bacchus
6,535
436
16
1
0
329,516
2
W
Surtr
7,546
503
81
5
0
245,264
6
L
Mulan
8,051
537
116
8
0
226,757
2
W
Chang'e
6,738
449
83
6
0
295,333
0
W
Thor
8,083
539
109
7
0
347,805
0
L
Charybdis
7,904
527
84
6
0
268,652
0
W
Charybdis
6,413
428
70
5
0
224,235
0
L
Bastet
7,693
513
116
8
0
353,387
2
L
Morgan Le Fay
6,684
446
74
5
0
288,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role