Player Matchup

Hel
Hel
A Cheeky Grin
Hel
Level 174
God Stats
13W - 12L
1,586 SR
Queue Stats
797W - 842L
1,546 Elo+
Party 1
Arachne
Arachne
CrAzY LOSER BOY
Arachne
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
506W - 525L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Raging Indian
Jormungandr
Level 155
God Stats
16W - 14L
1,710 SR
Queue Stats
146W - 246L
1,448 Elo+
Party 1
Loki
Loki
TwiinChoppa
Loki
Level 128
God Stats
15W - 17L
1,590 SR
Queue Stats
52W - 89L
1,479 Elo+
Party 1
Chiron
Chiron
Yango Warrior
Chiron
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 294L
1,477 Elo+
Party 1
Team Averages
Level 156
1,577 SR
1,491 Elo+

VS

Team Averages
Level 119
1,547 SR
1,518 Elo+
Chaac
Chaac
BacchusDid911
Chaac
Level 26
God Stats
1W - 3L
1,719 SR
Queue Stats
46W - 44L
1,510 Elo+
Party 2
Skadi
Skadi
Itachi313
Skadi
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 160L
1,546 Elo+
Solo
Merlin
Merlin
Xpo VapoR
Merlin
Level 179
God Stats
2W - 2L
1,733 SR
Queue Stats
95W - 97L
1,575 Elo+
Solo
Nemesis
Nemesis
mbodiene
Nemesis
Level 96
God Stats
0W - 4L
1,244 SR
Queue Stats
291W - 262L
1,428 Elo+
Solo
Nu Wa
Nu Wa
ntfbuckshot
Nu Wa
Level 148
God Stats
3W - 4L
1,541 SR
Queue Stats
121W - 122L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,668
734
1,209
2,384
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,484
697
1,762
4,979
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
Raging Indian
Jormungandr
6
0 / 0 / 0
3,769
754
848
2,241
1,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,036
607
516
2,701
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,398
680
518
2,207
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,463
893
2,946
4,884
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
Itachi313
Skadi
6
0 / 0 / 0
3,079
616
1,122
1,539
427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Xpo VapoR
Merlin
6
0 / 0 / 0
3,317
663
592
3,236
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
mbodiene
Nemesis
1
0 / 1 / 0
2,493
499
0
962
237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 1
3,306
661
1,254
2,661
622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
3
0
0
3
W
0
3
0
0
L
Skadi
Itachi313
Skadi
0
0
0
0
W
Jormungandr
Raging Indian
Jormungandr
0
0
0
0
W
0
0
0
0
L
Merlin
Xpo VapoR
Merlin
0
0
0
0
W
0
0
0
0
L
Nemesis
mbodiene
Nemesis
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,853
Damage
5,914
14,512
Taken
13,282
4,868
Mitigated
4,776
6,078
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,209
90
178
1,260
2,384
724
0
608
1,776
25,859
0
L
2,946
615
0
2,623
4,884
2,610
0
0
4,884
0
22,856
W
1,762
1,126
0
1,305
4,979
1,468
7
0
4,618
0
16,070
L
Skadi
Itachi313
Skadi
1,122
59
0
250
1,539
427
0
395
1,144
0
17,456
W
Jormungandr
Raging Indian
Jormungandr
848
191
0
1,066
2,241
1,357
0
171
2,070
17,489
2,021
W
516
0
0
1,274
2,701
672
0
645
2,056
0
11,757
L
Merlin
Xpo VapoR
Merlin
592
69
0
0
3,236
880
0
776
2,460
16,561
409
W
518
215
142
853
2,207
647
0
352
1,855
0
18,656
L
Nemesis
mbodiene
Nemesis
0
0
0
0
962
237
0
0
962
0
0
L
1,254
707
437
930
2,661
622
0
886
1,775
6,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,355
Gold Earned
16,658
173
Minions Killed
132
0
Camps Cleared
0
537,215
Distance Traveled
383,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,668
734
54
11
0
107,264
0
L
Chaac
4,463
893
54
11
0
122,637
0
W
Arachne
3,484
697
26
5
0
96,274
0
L
Skadi
3,079
616
27
5
0
62,850
0
W
Jormungandr
3,769
754
37
7
0
101,221
0
W
Loki
3,036
607
22
4
0
127,751
0
L
Merlin
3,317
663
42
8
0
93,672
0
W
Chiron
3,398
680
34
7
0
104,705
0
L
Nemesis
2,493
499
0
0
0
11,549
0
L
Nu Wa
3,306
661
9
2
0
92,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role