Player Matchup

Gilgamesh
Gilgamesh
Humbaba92
Gilgamesh
Level 66
God Stats
12W - 8L
1,413 SR
Queue Stats
308W - 335L
1,444 Elo+
Solo
Bakasura
Bakasura
Kirby9987
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Rest_Were_Taken
Guan Yu
Level 123
God Stats
0W - 1L
1,758 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 1
Janus
Janus
Sad Hamburgler
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,448 Elo+
Solo
Izanami
Izanami
SirSuccsAlot
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,459 Elo+

VS

Team Averages
Level 131
1,549 SR
1,497 Elo+
Sun Wukong
Sun Wukong
AzurePursuer
Sun Wukong
Level 125
God Stats
1W - 0L
1,442 SR
Queue Stats
7W - 4L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
IGetMeatSuck
Cabrakan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 99L
1,530 Elo+
Solo
Thor
Thor
SpicyXcReaper
Thor
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 195L
1,443 Elo+
Solo
Terra
Terra
SunMater
Terra
Level 148
God Stats
4W - 1L
1,590 SR
Queue Stats
98W - 104L
1,508 Elo+
Party 2
Achilles
Achilles
vDduBv
Achilles
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
159W - 167L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Humbaba92
Gilgamesh
5
0 / 0 / 0
4,212
842
0
0
0
Bakasura
Kirby9987
Bakasura
10
1 / 2 / 0
5,193
1,039
4,066
5,418
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
5,127
1,025
1,113
6,525
5,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
5,170
1,034
6,617
4,371
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SirSuccsAlot
Izanami
11
0 / 2 / 0
5,349
1,070
3,163
3,872
1,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzurePursuer
Sun Wukong
9
0 / 0 / 9
5,023
1,005
3,440
2,851
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
IGetMeatSuck
Cabrakan
11
3 / 1 / 7
6,144
1,229
4,719
5,631
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 4
5,500
1,100
3,328
3,129
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
SunMater
Terra
10
3 / 0 / 6
5,839
1,168
4,977
4,316
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
vDduBv
Achilles
10
2 / 1 / 7
5,467
1,093
2,513
6,167
6,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
10
10
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzurePursuer
Sun Wukong
0
0
9
4.5
L
Gilgamesh
Humbaba92
Gilgamesh
0
0
0
0
W
Cabrakan
IGetMeatSuck
Cabrakan
3
1
7
6.5
L
Bakasura
Kirby9987
Bakasura
1
2
0
0.5
L
0
3
2
0.33
L
0
3
1
0.17
L
Izanami
SirSuccsAlot
Izanami
0
2
0
0
W
2
0
4
4
W
Terra
SunMater
Terra
3
0
6
6
W
Achilles
vDduBv
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
18,977
20,186
Taken
22,094
13,205
Mitigated
19,914
4,248
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzurePursuer
Sun Wukong
3,440
340
1,992
584
2,851
2,048
0
615
1,886
0
5,499
L
Gilgamesh
Humbaba92
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
IGetMeatSuck
Cabrakan
4,719
504
1,091
1,412
5,631
6,400
0
1,484
3,612
9,101
461
L
Bakasura
Kirby9987
Bakasura
4,066
1,586
220
1,027
5,418
4,996
0
2,359
2,855
0
4,244
L
1,113
26
1,137
842
6,525
5,261
0
2,593
3,618
0
2,196
L
6,617
424
0
350
4,371
1,463
0
1,560
2,757
10,383
0
L
Izanami
SirSuccsAlot
Izanami
3,163
2,011
0
672
3,872
1,485
0
2,337
1,391
0
16,590
W
3,328
234
841
815
3,129
1,382
0
1,260
1,717
0
9,299
W
Terra
SunMater
Terra
4,977
609
1,002
362
4,316
3,608
0
1,148
2,613
8,621
0
W
Achilles
vDduBv
Achilles
2,513
633
1,939
2,216
6,167
6,476
0
1,268
4,169
0
6,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
27,973
57
Minions Killed
51
0
Camps Cleared
0
338,902
Distance Traveled
527,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,023
1,005
2
0
0
124,055
0
L
Gilgamesh
4,212
842
0
0
0
0
0
W
Cabrakan
6,144
1,229
10
2
0
101,426
0
L
Bakasura
5,193
1,039
6
1
0
95,907
0
L
Guan Yu
5,127
1,025
1
0
0
81,754
0
L
Janus
5,170
1,034
14
3
0
83,954
0
L
Izanami
5,349
1,070
36
7
0
77,287
0
W
Thor
5,500
1,100
20
4
0
102,254
0
W
Terra
5,839
1,168
14
3
0
105,784
0
W
Achilles
5,467
1,093
5
1
0
93,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role