Player Matchup

Cerberus
Cerberus
Buberino
Cerberus
Level 105
God Stats
24W - 25L
1,521 SR
Queue Stats
123W - 125L
1,476 Elo+
Solo
Ravana
Ravana
DanielThacker68
Ravana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,494 Elo+
Solo
Ra
Ra
I HolyGenesis I
Ra
Level 133
God Stats
8W - 4L
1,653 SR
Queue Stats
515W - 473L
1,576 Elo+
Solo
Surtr
Surtr
Solar-Skies15
Surtr
Level 149
God Stats
1W - 2L
1,384 SR
Queue Stats
48W - 38L
1,527 Elo+
Solo
Artemis
Artemis
xx1punchUxx
Artemis
Level 61
God Stats
7W - 3L
1,500 SR
Queue Stats
514W - 488L
1,518 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,518 Elo+

VS

Team Averages
Level 92
1,530 SR
1,569 Elo+
Heimdallr
Heimdallr
ChickenNoogy
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 103L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
EnglishWizardzz
Kuzenbo
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,593 Elo+
Party 1
Ravana
Ravana
ImHerSlayerr
Ravana
Level 106
God Stats
9W - 7L
1,754 SR
Queue Stats
513W - 494L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,211 SR
Queue Stats
45W - 35L
1,637 Elo+
Solo
Chaac
Chaac
Yinaro
Chaac
Level 63
God Stats
0W - 3L
1,687 SR
Queue Stats
26W - 37L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buberino
Cerberus
6
2 / 0 / 3
4,061
812
1,749
4,334
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 0 / 3
3,354
671
1,384
2,051
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
3,828
766
1,532
1,859
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,887
777
81
2,205
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
xx1punchUxx
Artemis
6
3 / 0 / 2
3,888
778
2,785
2,092
638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChickenNoogy
Heimdallr
5
0 / 3 / 0
2,891
578
2,541
4,126
1,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 2 / 0
3,139
628
858
3,764
2,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
5
0 / 2 / 0
2,965
593
798
3,628
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
7
0 / 0 / 0
3,406
681
1,085
1,834
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Yinaro
Chaac
1
0 / 0 / 0
968
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Buberino
Cerberus
2
0
3
3.5
L
Heimdallr
ChickenNoogy
Heimdallr
0
3
0
0
W
0
0
3
1.5
L
0
2
0
0
W
2
0
0
2
L
Ravana
0
2
0
0
L
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
0
0
0
0
W
0
0
0
0
L
Chaac
Yinaro
Chaac
0
0
0
0
W
Artemis
xx1punchUxx
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,531
Damage
5,282
12,541
Taken
13,352
4,952
Mitigated
5,472
4,533
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Buberino
Cerberus
1,749
48
0
1,983
4,334
2,078
0
641
3,693
9,310
0
L
Heimdallr
ChickenNoogy
Heimdallr
2,541
1,769
0
826
4,126
1,247
0
911
3,215
0
13,108
W
1,384
405
0
259
2,051
884
0
0
2,051
0
16,750
L
858
554
0
984
3,764
2,565
0
838
2,926
4,225
355
W
1,532
249
144
975
1,859
516
0
0
1,859
17,470
0
L
Ravana
798
353
0
1,557
3,628
1,128
0
751
2,787
0
13,959
L
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
1,085
336
0
99
1,834
532
0
539
1,143
0
20,233
W
81
81
0
681
2,205
836
0
0
2,205
198
23,519
L
Chaac
Yinaro
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
xx1punchUxx
Artemis
2,785
1,338
0
491
2,092
638
0
217
1,875
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,018
Gold Earned
13,369
198
Minions Killed
92
0
Camps Cleared
0
535,095
Distance Traveled
413,267
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,061
812
35
7
0
106,216
2
L
Heimdallr
2,891
578
21
4
0
106,230
0
W
Ravana
3,354
671
41
8
0
131,156
0
L
Kuzenbo
3,139
628
3
1
0
106,542
0
W
Ra
3,828
766
43
9
0
110,683
1
L
Ravana
2,965
593
39
8
0
100,318
0
L
Ah Muzen Cab
3,406
681
29
6
0
100,177
0
W
Surtr
3,887
777
49
10
0
95,339
0
L
Chaac
968
194
0
0
0
0
0
W
Artemis
3,888
778
30
6
0
91,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role