Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
M00nB4by666
Nox
Level 129
God Stats
8W - 8L
1,728 SR
Queue Stats
232W - 252L
1,498 Elo+
Solo
Xing Tian
Xing Tian
MR_D242
Xing Tian
Level 99
God Stats
9W - 8L
1,644 SR
Queue Stats
111W - 98L
1,537 Elo+
Solo
Chronos
Chronos
Mogar3140
Chronos
Level 107
God Stats
8W - 10L
1,305 SR
Queue Stats
319W - 313L
1,506 Elo+
Solo
Mercury
Mercury
Wasabi20
Mercury
Level 129
God Stats
2W - 4L
1,184 SR
Queue Stats
16W - 23L
1,330 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,474 Elo+

VS

Team Averages
Level 136
1,503 SR
1,470 Elo+
Nut
Nut
 
Nut
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ProblemKid_Ace
Bellona
Level 126
God Stats
4W - 4L
1,408 SR
Queue Stats
59W - 54L
1,431 Elo+
Solo
Ymir
Ymir
ShadowSwan115
Ymir
Level 107
God Stats
21W - 7L
1,607 SR
Queue Stats
99W - 90L
1,450 Elo+
Solo
Vulcan
Vulcan
Vaaaacap
Vulcan
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 5 / 1
6,385
532
4,444
9,782
3,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
5,883
490
2,835
5,948
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MR_D242
Xing Tian
11
0 / 0 / 1
6,207
517
4,118
10,658
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Mogar3140
Chronos
7
0 / 4 / 0
4,945
412
2,251
5,645
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Wasabi20
Mercury
15
2 / 0 / 0
7,195
600
2,756
10,003
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
2 / 1 / 1
7,695
641
8,913
9,878
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
 
Arachne
12
1 / 1 / 4
7,302
609
2,227
7,101
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
7,804
650
6,557
7,800
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,867
572
3,801
5,280
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Vaaaacap
Vulcan
12
2 / 2 / 1
7,281
607
3,819
4,825
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
W
Nut
 
Nut
2
1
1
2.5
W
Arachne
 
Arachne
1
1
4
3
L
1
2
1
0.75
L
Xing Tian
MR_D242
Xing Tian
0
0
1
0.5
L
Chronos
Mogar3140
Chronos
0
4
0
0
W
5
1
1
5.5
W
1
0
2
2
W
Vulcan
Vaaaacap
Vulcan
2
2
1
1.25
L
Mercury
Wasabi20
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
25,317
42,036
Taken
34,884
21,885
Mitigated
17,968
9,244
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,444
3,048
232
1,074
9,782
3,907
0
1,899
7,883
0
39,574
W
Nut
 
Nut
8,913
5,256
0
6,031
9,878
4,162
330
2,371
7,507
0
75,019
W
Arachne
 
Arachne
2,227
1,215
0
2,039
7,101
3,302
97
785
6,316
0
41,959
L
2,835
40
0
1,153
5,948
2,315
0
3,192
2,756
36,010
0
L
Xing Tian
MR_D242
Xing Tian
4,118
1,045
0
3,038
10,658
9,516
0
1,405
9,253
25,395
1,984
L
Chronos
Mogar3140
Chronos
2,251
905
0
1,006
5,645
1,630
0
0
5,645
17,716
1,212
W
6,557
1,422
0
2,797
7,800
4,782
0
2,030
5,770
0
49,608
W
3,801
1,198
159
1,834
5,280
3,694
0
1,540
3,740
20,875
0
W
Vulcan
Vaaaacap
Vulcan
3,819
496
0
693
4,825
2,028
446
2,225
2,600
49,496
2,254
L
Mercury
Wasabi20
Mercury
2,756
939
0
2,741
10,003
4,517
0
902
9,101
0
75,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
36,949
324
Minions Killed
408
0
Camps Cleared
0
1,092,253
Distance Traveled
1,174,528
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,385
532
65
5
0
190,256
0
W
Nut
7,695
641
133
11
0
218,026
2
W
Arachne
7,302
609
80
7
0
239,861
0
L
Nox
5,883
490
60
5
0
253,349
2
L
Xing Tian
6,207
517
46
4
0
234,388
0
L
Chronos
4,945
412
28
2
0
115,522
0
W
Bellona
7,804
650
81
7
0
234,492
0
W
Ymir
6,867
572
30
3
0
242,031
4
W
Vulcan
7,281
607
84
7
0
240,118
0
L
Mercury
7,195
600
125
10
0
298,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role