Player Matchup

Ra
Ra
BoomySpy9229034
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 123L
1,414 Elo+
Solo
Cerberus
Cerberus
ITMX JDA
Cerberus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
328W - 311L
1,343 Elo+
Party 1
Izanami
Izanami
STQ_LegacyOfDark
Izanami
Level 66
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 11L
1,340 Elo+
Party 2
Thor
Thor
rock5tar2004
Thor
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
251W - 213L
1,384 Elo+
Party 1
Rama
Rama
xinobx
Rama
Level 125
God Stats
2W - 3L
1,684 SR
Queue Stats
20W - 40L
1,391 Elo+
Party 2
Team Averages
Level 83
1,472 SR
1,374 Elo+

VS

Team Averages
Level 77
1,551 SR
1,452 Elo+
Nu Wa
Nu Wa
Bxbyx160223
Nu Wa
Level 67
God Stats
19W - 11L
1,597 SR
Queue Stats
141W - 125L
1,500 Elo+
Party 3
Shiva
Shiva
JohnnyReaper02
Shiva
Level 109
God Stats
2W - 1L
1,336 SR
Queue Stats
106W - 110L
1,515 Elo+
Solo
Heimdallr
Heimdallr
NightBadger728
Heimdallr
Level 121
God Stats
9W - 3L
1,272 SR
Queue Stats
115W - 116L
1,388 Elo+
Solo
Terra
Terra
combatnuts219
Terra
Level 44
God Stats
31W - 22L
1,581 SR
Queue Stats
182W - 196L
1,339 Elo+
Solo
Thanatos
Thanatos
zaysher
Thanatos
Level 44
God Stats
9W - 1L
1,967 SR
Queue Stats
81W - 75L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
5,980
498
6,561
10,969
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ITMX JDA
Cerberus
9
0 / 0 / 0
5,600
467
3,886
10,876
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 2 / 0
5,714
476
5,481
7,040
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 2
5,978
498
5,310
11,278
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
xinobx
Rama
10
0 / 5 / 1
5,885
490
1,949
8,230
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,222
602
6,431
5,812
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
7,623
635
7,015
9,760
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
NightBadger728
Heimdallr
10
1 / 1 / 0
5,796
483
6,937
5,188
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,853
488
3,245
13,538
8,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
zaysher
Thanatos
13
9 / 3 / 3
7,833
653
11,025
13,287
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
2
2
4
2
L
Cerberus
ITMX JDA
Cerberus
0
0
0
0
W
4
1
4
6
W
Heimdallr
NightBadger728
Heimdallr
1
1
0
1
L
0
2
0
0
W
0
1
0
0
L
3
4
2
1
L
Rama
xinobx
Rama
0
5
1
0.1
W
Thanatos
zaysher
Thanatos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
34,653
48,393
Taken
47,585
18,592
Mitigated
25,052
12,500
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
1,054
240
3,447
10,969
3,168
0
3,527
7,346
36,222
1,015
W
6,431
1,887
0
0
5,812
2,027
1,634
3,307
2,430
48,566
366
L
Cerberus
ITMX JDA
Cerberus
3,886
341
0
4,697
10,876
7,136
0
2,409
8,467
22,616
445
W
7,015
1,666
165
2,322
9,760
6,925
17
273
9,487
0
45,033
W
Heimdallr
NightBadger728
Heimdallr
6,937
3,477
0
576
5,188
1,957
363
1,212
3,976
0
45,945
L
5,481
4,882
0
625
7,040
2,569
0
1,860
5,180
0
50,158
W
3,245
96
1,496
3,929
13,538
8,052
490
2,652
10,886
21,446
0
L
5,310
631
0
2,415
11,278
3,785
0
1,484
9,560
0
37,845
L
Rama
xinobx
Rama
1,949
1,620
0
1,076
8,230
1,934
0
354
7,347
0
28,924
W
Thanatos
zaysher
Thanatos
11,025
2,893
0
9,804
13,287
6,091
510
2,860
10,427
0
46,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
34,327
324
Minions Killed
290
0
Camps Cleared
0
1,055,502
Distance Traveled
1,138,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,980
498
59
5
0
207,051
0
W
Nu Wa
7,222
602
81
7
0
216,422
0
L
Cerberus
5,600
467
49
4
0
216,094
0
W
Shiva
7,623
635
67
6
0
248,392
0
W
Heimdallr
5,796
483
56
5
0
201,866
0
L
Izanami
5,714
476
90
8
0
208,920
0
W
Terra
5,853
488
28
2
0
221,156
0
L
Thor
5,978
498
62
5
0
250,067
0
L
Rama
5,885
490
64
5
0
173,370
1
W
Thanatos
7,833
653
58
5
0
250,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role