Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Frosty_Damion
Ah Muzen Cab
Bronze III
Level 74
God Stats
2W - 1L
1,516 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Sobek
Sobek
Bronze V
Jetski965192
Sobek
Bronze V
Level 115
God Stats
1W - 2L
1,219 SR
Queue Stats
26W - 34L
1,241 MMR
Solo
King Arthur
King Arthur
Silver IV
partime_patrick
King Arthur
Silver IV
Level 155
God Stats
2W - 7L
1,308 SR
Queue Stats
31W - 39L
1,050 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,348 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,568 SR
1,194 MMR
Anhur
Anhur
Gold II
CoyoteKev
Anhur
Gold II
Level 137
God Stats
8W - 3L
1,707 SR
Queue Stats
19W - 11L
1,804 MMR
Party 1
Poseidon
Poseidon
Silver III
Feel tha Real
Poseidon
Silver III
Level 156
God Stats
9W - 8L
1,566 SR
Queue Stats
46W - 67L
1,178 MMR
Party 1
Gilgamesh
Gilgamesh
Silver V
OkayTitan932002
Gilgamesh
Silver V
Level 147
God Stats
99W - 132L
1,432 SR
Queue Stats
683W - 828L
601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frosty_Damion
Ah Muzen Cab
15
1 / 3 / 1
9,251
712
10,328
9,841
3,123
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 1
8,242
634
5,223
16,145
13,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
partime_patrick
King Arthur
12
1 / 6 / 0
8,044
619
5,750
15,030
10,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesBake KujiraCthulhuNe Zha

VS

Bans
VulcanGebAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoyoteKev
Anhur
17
10 / 1 / 4
11,700
900
16,699
9,719
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Feel tha Real
Poseidon
16
4 / 1 / 11
10,640
818
9,463
7,980
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
OkayTitan932002
Gilgamesh
16
1 / 0 / 13
9,910
762
8,267
14,987
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
CoyoteKev
Anhur
10
1
4
12
W
Poseidon
Feel tha Real
Poseidon
4
1
11
9.5
L
Ah Muzen Cab
Frosty_Damion
Ah Muzen Cab
1
3
1
0.5
L
0
6
1
0.08
W
Gilgamesh
OkayTitan932002
Gilgamesh
1
0
13
7.5
L
King Arthur
partime_patrick
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
34,429
41,016
Taken
32,686
27,206
Mitigated
19,275
5,073
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CoyoteKev
Anhur
16,699
10,525
0
4,236
9,719
4,425
2,346
1,403
8,316
0
63,061
W
Poseidon
Feel tha Real
Poseidon
9,463
1,205
85
1,595
7,980
3,120
327
1,042
6,938
57,199
1,579
L
Ah Muzen Cab
Frosty_Damion
Ah Muzen Cab
10,328
2,213
0
27
9,841
3,123
0
2,341
7,251
0
36,503
L
5,223
145
0
2,955
16,145
13,896
0
2,891
12,644
19,892
1,205
W
Gilgamesh
OkayTitan932002
Gilgamesh
8,267
1,926
412
4,771
14,987
11,730
476
2,615
12,372
226
23,320
L
King Arthur
partime_patrick
King Arthur
5,750
467
0
2,091
15,030
10,187
0
3,790
10,924
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
32,250
127
Minions Killed
248
0
Camps Cleared
0
734,198
Distance Traveled
759,148
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,700
900
89
7
0
224,867
0
W
Poseidon
10,640
818
125
10
0
267,353
0
L
Ah Muzen Cab
9,251
712
59
5
0
266,334
3
L
Sobek
8,242
634
46
4
0
228,115
0
W
Gilgamesh
9,910
762
34
3
0
266,928
1
L
King Arthur
8,044
619
22
2
0
239,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role