Player Matchup

Susano
Susano
ABAMCO
Susano
Level 54
God Stats
2W - 2L
1,321 SR
Queue Stats
151W - 140L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Capt_Death_Fly
Zhong Kui
Level 56
God Stats
15W - 11L
1,631 SR
Queue Stats
215W - 216L
1,472 Elo+
Solo
Terra
Terra
Darkmoon_2805
Terra
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 248L
1,500 Elo+
Solo
Artemis
Artemis
Er0s2512
Artemis
Level 33
God Stats
2W - 0L
1,710 SR
Queue Stats
44W - 40L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Fuego26-265
Kukulkan
Level 106
God Stats
5W - 4L
1,574 SR
Queue Stats
120W - 127L
1,494 Elo+
Solo
Team Averages
Level 81
1,547 SR
1,478 Elo+

VS

Team Averages
Level 106
1,503 SR
1,502 Elo+
Ra
Ra
Hur4icane
Ra
Level 105
God Stats
8W - 7L
1,577 SR
Queue Stats
31W - 44L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
StarTr3atment
Nu Wa
Level 69
God Stats
4W - 5L
1,488 SR
Queue Stats
305W - 290L
1,551 Elo+
Solo
Pele
Pele
Wraiths_SO
Pele
Level 127
God Stats
1W - 8L
1,435 SR
Queue Stats
100W - 137L
1,447 Elo+
Solo
Horus
Horus
bubblemaster22
Horus
Level 99
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 49L
1,489 Elo+
Party 1
Nemesis
Nemesis
dollpire
Nemesis
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
69W - 69L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ABAMCO
Susano
16
4 / 2 / 2
8,575
572
8,738
14,698
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zhong Kui
Capt_Death_Fly
Zhong Kui
14
2 / 1 / 3
8,781
585
7,826
10,466
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 1
7,229
482
3,557
11,967
10,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Er0s2512
Artemis
16
1 / 2 / 2
8,146
543
9,182
10,660
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Fuego26-265
Kukulkan
13
0 / 0 / 0
7,557
504
6,168
7,509
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,821
521
4,318
7,660
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 0
7,860
524
13,803
7,146
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 0
7,324
488
5,837
11,126
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 0
7,666
511
4,938
14,329
15,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
dollpire
Nemesis
14
0 / 3 / 0
8,242
549
3,134
12,523
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
5
6
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
ABAMCO
Susano
4
2
2
2.5
W
Zhong Kui
Capt_Death_Fly
Zhong Kui
2
1
3
3.5
W
0
1
1
0.5
W
Artemis
Er0s2512
Artemis
1
2
2
1
W
Kukulkan
Fuego26-265
Kukulkan
0
0
0
0
L
1
2
1
0.75
L
1
1
0
1
L
2
1
0
2
L
1
0
0
1
L
Nemesis
dollpire
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
32,030
55,300
Taken
52,784
33,956
Mitigated
32,672
25,545
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ABAMCO
Susano
8,738
1,363
0
6,852
14,698
6,085
0
1,967
12,415
0
86,594
W
Zhong Kui
Capt_Death_Fly
Zhong Kui
7,826
705
0
4,871
10,466
11,126
363
1,766
8,470
57,709
1,284
W
3,557
433
1,494
5,304
11,967
10,070
124
4,926
6,181
18,453
303
W
Artemis
Er0s2512
Artemis
9,182
3,439
0
5,024
10,660
3,997
1,102
3,234
6,703
0
87,184
W
Kukulkan
Fuego26-265
Kukulkan
6,168
700
0
2,000
7,509
2,678
600
3,264
3,823
71,688
5,019
L
4,318
339
569
2,899
7,660
3,069
1,488
232
7,428
55,542
911
L
13,803
2,894
0
500
7,146
2,961
0
3,287
3,759
68,385
1,438
L
5,837
1,121
0
5,025
11,126
4,260
0
2,178
8,858
0
52,527
L
4,938
2,274
2,289
5,641
14,329
15,824
0
6,452
7,877
0
23,621
L
Nemesis
dollpire
Nemesis
3,134
688
0
2,687
12,523
6,558
0
4,027
8,027
0
59,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
38,913
520
Minions Killed
460
0
Camps Cleared
0
1,510,251
Distance Traveled
1,474,328
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,575
572
129
9
0
352,108
0
W
Zhong Kui
8,781
585
98
7
0
253,917
0
W
Terra
7,229
482
23
2
0
357,909
2
W
Artemis
8,146
543
118
8
0
260,441
0
W
Kukulkan
7,557
504
152
10
0
285,876
0
L
Ra
7,821
521
104
7
0
297,630
0
L
Nu Wa
7,860
524
113
8
0
275,959
0
L
Pele
7,324
488
101
7
0
296,003
4
L
Horus
7,666
511
36
2
0
317,965
0
L
Nemesis
8,242
549
106
7
0
286,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role