Player Matchup

Danzaburou
Danzaburou
DieARhea
Danzaburou
Level 126
God Stats
5W - 7L
1,917 SR
Queue Stats
194W - 163L
1,623 Elo+
Solo
Ra
Ra
MrSwiftail
Ra
Level 146
God Stats
3W - 8L
1,515 SR
Queue Stats
240W - 230L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Nakadashi
Sun Wukong
Level 128
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Ymir
Ymir
NoIDReqd
Ymir
Level 126
God Stats
17W - 22L
1,390 SR
Queue Stats
274W - 269L
1,554 Elo+
Solo
Lancelot
Lancelot
imNoko
Lancelot
Level 140
God Stats
2W - 2L
1,762 SR
Queue Stats
117W - 114L
1,539 Elo+
Solo
Team Averages
Level 133
1,580 SR
1,558 Elo+

VS

Team Averages
Level 153
1,515 SR
1,610 Elo+
Danzaburou
Danzaburou
Blandcandie97
Danzaburou
Level 112
God Stats
1W - 1L
1,651 SR
Queue Stats
243W - 234L
1,566 Elo+
Solo
Ratatoskr
Ratatoskr
BongBongo
Ratatoskr
Level 166
God Stats
16W - 13L
1,638 SR
Queue Stats
237W - 228L
1,628 Elo+
Solo
Persephone
Persephone
DES5DNICE
Persephone
Level 217
God Stats
54W - 35L
1,284 SR
Queue Stats
494W - 454L
1,620 Elo+
Solo
Bastet
Bastet
GolDDovah
Bastet
Level 148
God Stats
3W - 2L
1,435 SR
Queue Stats
124W - 131L
1,577 Elo+
Party 1
Anubis
Anubis
Mrnova1234
Anubis
Level 122
God Stats
2W - 0L
1,570 SR
Queue Stats
76W - 67L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DieARhea
Danzaburou
14
1 / 2 / 2
8,357
760
7,493
12,818
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 2 / 3
8,480
771
5,599
10,046
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nakadashi
Sun Wukong
14
0 / 0 / 1
8,091
736
4,494
10,022
9,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
14
4 / 4 / 1
8,904
809
6,536
16,820
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
imNoko
Lancelot
13
1 / 4 / 2
7,876
716
5,819
10,153
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blandcandie97
Danzaburou
16
1 / 0 / 3
9,118
829
7,451
8,330
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
BongBongo
Ratatoskr
15
2 / 3 / 6
8,651
786
6,339
14,125
11,247
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
DES5DNICE
Persephone
15
3 / 0 / 5
9,175
834
16,484
2,616
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
GolDDovah
Bastet
15
1 / 1 / 7
8,319
756
13,464
7,677
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
Mrnova1234
Anubis
16
5 / 2 / 3
9,099
827
9,388
8,796
5,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blandcandie97
Danzaburou
1
0
3
2.5
W
Ratatoskr
BongBongo
Ratatoskr
2
3
6
1.67
W
Persephone
DES5DNICE
Persephone
3
0
5
5.5
L
Danzaburou
DieARhea
Danzaburou
1
2
2
1
W
Bastet
GolDDovah
Bastet
1
1
7
4.5
L
0
2
3
0.75
W
Anubis
Mrnova1234
Anubis
5
2
3
3.25
L
Sun Wukong
Nakadashi
Sun Wukong
0
0
1
0.5
L
Ymir
4
4
1
1.13
L
Lancelot
imNoko
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
53,126
59,859
Taken
41,544
40,908
Mitigated
25,247
11,776
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blandcandie97
Danzaburou
7,451
2,233
0
1,730
8,330
4,167
1,218
461
7,777
0
48,015
W
Ratatoskr
BongBongo
Ratatoskr
6,339
887
0
344
14,125
11,247
0
5,599
8,316
0
15,024
W
Persephone
DES5DNICE
Persephone
16,484
510
0
1,140
2,616
992
0
1,132
1,403
43,091
589
L
Danzaburou
DieARhea
Danzaburou
7,493
3,466
0
2,364
12,818
5,499
0
4,154
8,664
0
23,786
W
Bastet
GolDDovah
Bastet
13,464
2,372
0
1,711
7,677
3,520
0
912
6,637
0
25,444
L
5,599
263
2,075
3,259
10,046
3,883
0
3,478
6,568
37,152
25
W
Anubis
Mrnova1234
Anubis
9,388
237
0
3,264
8,796
5,321
0
3,843
4,739
22,062
230
L
Sun Wukong
Nakadashi
Sun Wukong
4,494
1,043
0
918
10,022
9,590
0
3,228
6,794
0
21,902
L
Ymir
6,536
1,536
0
2,472
16,820
14,749
0
10,321
6,499
9,593
0
L
Lancelot
imNoko
Lancelot
5,819
569
0
688
10,153
7,187
0
4,271
5,882
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
44,362
202
Minions Killed
238
0
Camps Cleared
0
963,927
Distance Traveled
1,118,429
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,118
829
94
9
0
212,612
0
W
Ratatoskr
8,651
786
22
2
0
239,365
0
W
Persephone
9,175
834
71
6
0
210,589
0
L
Danzaburou
8,357
760
44
4
0
204,335
1
W
Bastet
8,319
756
23
2
0
246,715
0
L
Ra
8,480
771
76
7
0
211,409
3
W
Anubis
9,099
827
28
3
0
209,148
0
L
Sun Wukong
8,091
736
51
5
0
229,140
3
L
Ymir
8,904
809
6
1
0
151,063
0
L
Lancelot
7,876
716
25
2
0
167,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role