Player Matchup

Freya
Freya
Phelesier
Freya
Level 56
God Stats
2W - 5L
1,285 SR
Queue Stats
103W - 98L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Troooperz
Ah Muzen Cab
Level 83
God Stats
18W - 10L
1,722 SR
Queue Stats
151W - 109L
1,594 Elo+
Solo
Izanami
Izanami
kinesis117
Izanami
Level 125
God Stats
67W - 70L
1,659 SR
Queue Stats
87W - 92L
1,544 Elo+
Solo
Jormungandr
Jormungandr
omyglob
Jormungandr
Level 116
God Stats
4W - 5L
1,636 SR
Queue Stats
95W - 91L
1,503 Elo+
Solo
Ne Zha
Ne Zha
zxToxiicc
Ne Zha
Level 119
God Stats
6W - 9L
1,431 SR
Queue Stats
34W - 41L
1,512 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,518 Elo+

VS

Team Averages
Level 102
1,520 SR
1,508 Elo+
Zeus
Zeus
AngleOfDeath639
Zeus
Level 109
God Stats
12W - 4L
1,608 SR
Queue Stats
80W - 66L
1,520 Elo+
Solo
Sylvanus
Sylvanus
XxD3MONSOULxX
Sylvanus
Level 124
God Stats
12W - 11L
1,506 SR
Queue Stats
101W - 86L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Zap 210
Nu Wa
Level 82
God Stats
63W - 46L
1,582 SR
Queue Stats
75W - 66L
1,531 Elo+
Solo
Hachiman
Hachiman
bigmetzer11
Hachiman
Level 129
God Stats
11W - 12L
1,436 SR
Queue Stats
127W - 110L
1,505 Elo+
Solo
Da Ji
Da Ji
z-_-zERRORz-_-z
Da Ji
Level 68
God Stats
10W - 8L
1,467 SR
Queue Stats
184W - 185L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Phelesier
Freya
16
3 / 7 / 0
11,003
1,100
12,734
23,268
8,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Muzen Cab
Troooperz
Ah Muzen Cab
17
0 / 0 / 3
10,345
1,035
14,500
7,961
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kinesis117
Izanami
15
0 / 7 / 1
9,917
992
8,071
17,438
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Jormungandr
omyglob
Jormungandr
13
0 / 0 / 0
7,113
711
0
435
210
Ne Zha
zxToxiicc
Ne Zha
13
0 / 0 / 0
8,601
860
0
353
139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 5
11,128
1,113
19,113
10,723
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
XxD3MONSOULxX
Sylvanus
17
2 / 1 / 10
11,616
1,162
6,791
13,445
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Zap 210
Nu Wa
16
1 / 0 / 5
9,968
997
5,601
1,300
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
bigmetzer11
Hachiman
16
2 / 0 / 9
10,208
1,021
6,815
6,619
3,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 7
10,660
1,066
9,153
9,516
10,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
14
14
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Freya
Phelesier
Freya
3
7
0
0.43
L
Ah Muzen Cab
Troooperz
Ah Muzen Cab
0
0
3
1.5
W
Sylvanus
XxD3MONSOULxX
Sylvanus
2
1
10
7
W
Nu Wa
Zap 210
Nu Wa
1
0
5
3.5
W
Hachiman
bigmetzer11
Hachiman
2
0
9
6.5
L
Izanami
kinesis117
Izanami
0
7
1
0.07
L
Jormungandr
omyglob
Jormungandr
0
0
0
0
W
1
1
7
4.5
L
Ne Zha
zxToxiicc
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
47,473
49,455
Taken
41,603
17,722
Mitigated
31,720
3,961
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,113
1,977
0
754
10,723
5,235
0
2,459
8,264
33,693
544
L
Freya
Phelesier
Freya
12,734
3,488
0
2,799
23,268
8,793
0
13,719
8,795
31,473
1,569
L
Ah Muzen Cab
Troooperz
Ah Muzen Cab
14,500
1,504
0
134
7,961
2,574
0
5,472
2,333
0
61,621
W
Sylvanus
XxD3MONSOULxX
Sylvanus
6,791
1,116
7,234
6,925
13,445
11,411
0
5,702
7,743
14,394
0
W
Nu Wa
Zap 210
Nu Wa
5,601
3,811
0
0
1,300
617
0
0
1,300
30,355
1,138
W
Hachiman
bigmetzer11
Hachiman
6,815
4,814
0
1,434
6,619
3,703
0
1,086
5,533
0
31,107
L
Izanami
kinesis117
Izanami
8,071
4,912
161
867
17,438
6,006
0
10,166
6,951
0
46,835
L
Jormungandr
omyglob
Jormungandr
0
0
0
0
435
210
0
340
95
0
0
W
9,153
1,966
0
602
9,516
10,754
0
3,438
6,078
48
20,529
L
Ne Zha
zxToxiicc
Ne Zha
0
0
0
0
353
139
0
353
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
53,580
253
Minions Killed
245
5
Camps Cleared
8
566,717
Distance Traveled
890,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,128
1,113
51
5
2
191,326
0
L
Freya
11,003
1,100
66
7
1
183,006
0
L
Ah Muzen Cab
10,345
1,035
78
8
2
207,804
0
W
Sylvanus
11,616
1,162
28
3
1
192,344
0
W
Nu Wa
9,968
997
75
8
0
172,722
0
W
Hachiman
10,208
1,021
66
7
0
163,563
0
L
Izanami
9,917
992
109
11
2
175,907
0
L
Jormungandr
7,113
711
0
0
0
0
0
W
Da Ji
10,660
1,066
25
3
5
170,915
0
L
Ne Zha
8,601
860
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role