Player Matchup

Jormungandr
Jormungandr
ADS00
Jormungandr
Level 126
God Stats
6W - 0L
1,662 SR
Queue Stats
359W - 387L
1,462 Elo+
Solo
Cerberus
Cerberus
Dolo_DatPressure
Cerberus
Level 129
God Stats
6W - 4L
1,852 SR
Queue Stats
301W - 306L
1,518 Elo+
Party 1
Bakasura
Bakasura
Firespread3
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
corey9113
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 2
Atlas
Atlas
helmunator31
Atlas
Level 85
God Stats
1W - 1L
1,266 SR
Queue Stats
110W - 81L
1,538 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,535 Elo+

VS

Team Averages
Level 113
1,364 SR
1,464 Elo+
Kali
Kali
BeelzeBAMF
Kali
Level 140
God Stats
2W - 5L
1,253 SR
Queue Stats
196W - 174L
1,512 Elo+
Solo
Lancelot
Lancelot
Lifebreak
Lancelot
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 143L
1,448 Elo+
Solo
Cliodhna
Cliodhna
LordSquilliam2
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 245L
1,466 Elo+
Solo
He Bo
He Bo
starthirteen
He Bo
Level 158
God Stats
1W - 5L
1,068 SR
Queue Stats
252W - 261L
1,502 Elo+
Solo
King Arthur
King Arthur
wtflock
King Arthur
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 185L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADS00
Jormungandr
15
1 / 3 / 17
8,643
864
6,937
12,654
9,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 2 / 16
8,861
886
8,724
11,729
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Firespread3
Bakasura
15
13 / 4 / 9
9,990
999
8,306
9,778
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
corey9113
Kukulkan
14
3 / 3 / 16
8,544
854
7,321
6,724
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 20
8,745
875
10,890
9,592
12,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
7,799
780
6,466
13,029
5,109
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Lifebreak
Lancelot
14
2 / 4 / 5
8,106
811
4,754
8,247
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
11
1 / 5 / 5
7,093
709
7,693
9,474
4,157
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 3
7,571
757
7,282
5,962
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
wtflock
King Arthur
17
4 / 5 / 3
9,023
902
5,042
11,484
11,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
26
Kills
13
14
Deaths
26
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ADS00
Jormungandr
1
3
17
3.17
L
3
8
4
0.63
W
5
2
16
6.5
W
Bakasura
Firespread3
Bakasura
13
4
9
4.38
L
Lancelot
Lifebreak
Lancelot
2
4
5
1.13
L
Cliodhna
1
5
5
0.7
W
Kukulkan
corey9113
Kukulkan
3
3
16
3.67
W
4
2
20
7
L
3
4
3
1.13
L
King Arthur
wtflock
King Arthur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
31,237
50,477
Taken
48,196
44,847
Mitigated
27,550
13,997
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ADS00
Jormungandr
6,937
1,065
1,177
2,644
12,654
9,498
319
2,154
10,155
22,308
2,452
L
6,466
2,637
261
1,880
13,029
5,109
0
9,112
3,055
0
12,516
W
8,724
292
574
3,661
11,729
11,678
728
986
10,603
11,149
734
W
Bakasura
Firespread3
Bakasura
8,306
5,157
0
1,269
9,778
8,734
1,724
1,578
7,979
0
8,830
L
Lancelot
Lifebreak
Lancelot
4,754
815
351
835
8,247
4,719
0
4,854
2,884
0
11,775
L
Cliodhna
7,693
464
199
1,499
9,474
4,157
0
7,124
1,992
0
12,353
W
Kukulkan
corey9113
Kukulkan
7,321
233
551
824
6,724
2,859
2,553
157
6,527
17,870
0
W
10,890
3,215
1,073
2,224
9,592
12,078
243
1,182
8,192
15,853
0
L
7,282
93
148
269
5,962
2,092
0
4,090
1,387
13,560
548
L
King Arthur
wtflock
King Arthur
5,042
666
514
761
11,484
11,473
0
5,975
4,157
0
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
39,592
105
Minions Killed
79
0
Camps Cleared
0
896,255
Distance Traveled
879,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,643
864
37
4
0
164,962
0
L
Kali
7,799
780
8
1
0
141,553
0
W
Cerberus
8,861
886
14
1
0
177,705
0
W
Bakasura
9,990
999
16
2
0
175,253
0
L
Lancelot
8,106
811
24
2
0
213,093
0
L
Cliodhna
7,093
709
11
1
0
161,259
0
W
Kukulkan
8,544
854
23
2
0
177,107
0
W
Atlas
8,745
875
15
2
0
201,228
0
L
He Bo
7,571
757
22
2
0
187,023
0
L
King Arthur
9,023
902
14
1
0
176,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role