Player Matchup

Janus
Janus
ALL HAIL HYDRAE
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,489 Elo+
Party 1
Horus
Horus
Tizzy Actual
Horus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 217L
1,459 Elo+
Party 1
Camazotz
Camazotz
cmrockyou
Camazotz
Level 107
God Stats
4W - 9L
1,455 SR
Queue Stats
224W - 209L
1,483 Elo+
Solo
Ganesha
Ganesha
oOUnholyDJOo
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,574 Elo+
Solo
Jing Wei
Jing Wei
xTruthxTTV
Jing Wei
Level 143
God Stats
7W - 5L
1,493 SR
Queue Stats
758W - 760L
1,433 Elo+
Party 1
Team Averages
Level 117
1,490 SR
1,488 Elo+

VS

Team Averages
Level 69
1,329 SR
1,483 Elo+
Sol
Sol
J_R_0_M_3_R_0
Sol
Level 69
God Stats
1W - 5L
1,058 SR
Queue Stats
78W - 83L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Roguex94
Jormungandr
Level 65
God Stats
2W - 2L
1,409 SR
Queue Stats
69W - 65L
1,498 Elo+
Solo
Izanami
Izanami
armada32
Izanami
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 162L
1,585 Elo+
Solo
Ne Zha
Ne Zha
frolle_008
Ne Zha
Level 41
God Stats
3W - 5L
1,372 SR
Queue Stats
133W - 123L
1,412 Elo+
Solo
Xing Tian
Xing Tian
zambat121
Xing Tian
Level 53
God Stats
6W - 1L
1,305 SR
Queue Stats
99W - 92L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,684
452
7,469
10,462
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,662
451
8,130
15,849
14,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
cmrockyou
Camazotz
15
3 / 3 / 2
8,873
522
8,099
18,557
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
oOUnholyDJOo
Ganesha
11
0 / 3 / 4
7,375
434
6,488
15,802
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xTruthxTTV
Jing Wei
13
3 / 6 / 2
7,959
468
9,389
14,502
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,103
594
11,214
14,003
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Roguex94
Jormungandr
14
1 / 1 / 1
8,523
501
5,096
11,375
9,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
armada32
Izanami
17
7 / 2 / 1
9,919
583
10,519
10,856
4,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
frolle_008
Ne Zha
14
3 / 2 / 8
8,180
481
6,652
11,993
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
zambat121
Xing Tian
13
1 / 1 / 8
8,956
527
6,798
16,325
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
6
1
2
7
W
Jormungandr
Roguex94
Jormungandr
1
1
1
1.5
L
1
2
0
0.5
W
Izanami
armada32
Izanami
7
2
1
3.75
L
Camazotz
cmrockyou
Camazotz
3
3
2
1.33
W
Ne Zha
frolle_008
Ne Zha
3
2
8
3.5
L
Ganesha
oOUnholyDJOo
Ganesha
0
3
4
0.67
L
Jing Wei
xTruthxTTV
Jing Wei
3
6
2
0.67
W
Xing Tian
zambat121
Xing Tian
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
40,279
75,172
Taken
64,552
45,957
Mitigated
42,712
18,144
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,469
92
0
787
10,462
4,244
0
5,212
5,250
56,829
0
W
11,214
4,306
0
8,779
14,003
5,158
548
4,280
9,114
82,414
14,429
W
Jormungandr
Roguex94
Jormungandr
5,096
1,659
0
3,171
11,375
9,439
0
369
10,338
55,566
1,425
L
8,130
3,110
222
5,173
15,849
14,365
0
6,915
8,934
0
43,201
W
Izanami
armada32
Izanami
10,519
8,205
0
5,414
10,856
4,709
880
1,199
9,617
0
104,852
L
Camazotz
cmrockyou
Camazotz
8,099
2,296
0
6,988
18,557
7,858
0
2,988
15,569
0
74,659
W
Ne Zha
frolle_008
Ne Zha
6,652
2,911
0
3,750
11,993
4,749
0
2,620
9,223
0
33,029
L
Ganesha
oOUnholyDJOo
Ganesha
6,488
673
0
1,434
15,802
14,401
0
3,136
12,666
32,093
2,995
L
Jing Wei
xTruthxTTV
Jing Wei
9,389
6,092
0
3,540
14,502
5,089
769
3,751
10,751
0
46,555
W
Xing Tian
zambat121
Xing Tian
6,798
1,021
0
1,417
16,325
18,657
260
3,936
12,238
26,087
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
45,681
402
Minions Killed
482
0
Camps Cleared
0
1,573,678
Distance Traveled
1,551,762
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,684
452
119
7
0
312,664
0
W
Sol
10,103
594
160
9
0
297,427
4
W
Jormungandr
8,523
501
88
5
0
272,052
0
L
Horus
7,662
451
64
4
0
310,012
0
W
Izanami
9,919
583
158
9
0
300,717
0
L
Camazotz
8,873
522
108
6
0
343,015
0
W
Ne Zha
8,180
481
55
3
0
375,694
0
L
Ganesha
7,375
434
22
1
0
322,020
0
L
Jing Wei
7,959
468
89
5
0
285,967
0
W
Xing Tian
8,956
527
21
1
0
305,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role