Player Matchup

Kukulkan
Kukulkan
AzuriteKnight
Kukulkan
Level 107
God Stats
2W - 1L
1,938 SR
Queue Stats
136W - 139L
1,510 Elo+
Solo
Odin
Odin
WizardBison
Odin
Level 154
God Stats
3W - 4L
1,720 SR
Queue Stats
338W - 318L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
YinYanMaster
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,528 Elo+
Solo
Team Averages
Level 128
1,719 SR
1,545 Elo+

VS

Team Averages
Level 99
1,532 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LccJuicy
Achilles
Level 82
God Stats
8W - 5L
1,595 SR
Queue Stats
43W - 52L
1,509 Elo+
Party 1
Raijin
Raijin
SgtXan
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AzuriteKnight
Kukulkan
12
0 / 3 / 4
7,118
712
7,708
7,767
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 4 / 0
7,033
703
8,771
13,306
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kuzenbo
YinYanMaster
Kuzenbo
11
1 / 5 / 3
7,002
700
7,161
11,939
13,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 5
8,425
843
9,399
10,895
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
LccJuicy
Achilles
13
4 / 2 / 6
7,991
799
7,879
11,993
12,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
SgtXan
Raijin
13
3 / 1 / 9
8,280
828
11,066
6,929
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
5
7.5
L
Kukulkan
AzuriteKnight
Kukulkan
0
3
4
0.67
W
Achilles
LccJuicy
Achilles
4
2
6
3.5
W
Raijin
SgtXan
Raijin
3
1
9
7.5
L
3
4
0
0.75
L
Kuzenbo
YinYanMaster
Kuzenbo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
28,344
33,012
Taken
29,817
24,428
Mitigated
19,287
3,308
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,399
895
1,457
4,657
10,895
4,466
0
4,512
6,068
29,363
1,148
L
Kukulkan
AzuriteKnight
Kukulkan
7,708
972
0
1,149
7,767
2,924
0
4,481
2,905
35,587
0
W
Achilles
LccJuicy
Achilles
7,879
1,619
0
2,417
11,993
12,022
0
5,886
5,759
0
22,871
W
Raijin
SgtXan
Raijin
11,066
995
0
710
6,929
2,799
0
3,557
3,098
31,522
0
L
8,771
2,213
0
1,167
13,306
8,242
0
7,166
5,387
0
22,572
L
Kuzenbo
YinYanMaster
Kuzenbo
7,161
1,952
0
992
11,939
13,262
0
6,605
4,820
13,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
24,696
117
Minions Killed
152
0
Camps Cleared
0
533,164
Distance Traveled
574,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,425
843
56
6
0
191,620
0
L
Kukulkan
7,118
712
70
7
0
165,540
0
W
Achilles
7,991
799
24
2
0
208,331
1
W
Raijin
8,280
828
72
7
0
174,314
0
L
Odin
7,033
703
25
3
0
179,249
0
L
Kuzenbo
7,002
700
22
2
0
188,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role