Player Matchup

Shiva
Shiva
DBD_CAMPER
Shiva
Level 148
God Stats
3W - 2L
1,525 SR
Queue Stats
78W - 66L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
IMR4N2912
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,493 Elo+
Party 1
Nike
Nike
adilandzahid
Nike
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,525 Elo+
Party 1
Thoth
Thoth
ehmmfail
Thoth
Level 83
God Stats
0W - 8L
1,276 SR
Queue Stats
137W - 142L
1,473 Elo+
Solo
Bellona
Bellona
tommiPaper
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,522 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,496 Elo+

VS

Team Averages
Level 145
1,432 SR
1,421 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KicoFunzies
Ares
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 49L
1,238 Elo+
Solo
Yu Huang
Yu Huang
Mr cheese4088
Yu Huang
Level 185
God Stats
5W - 4L
1,393 SR
Queue Stats
377W - 394L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Temnbli
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,486 Elo+
Solo
Hou Yi
Hou Yi
mafts
Hou Yi
Level 126
God Stats
6W - 7L
1,265 SR
Queue Stats
181W - 160L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
1
0 / 0 / 0
1,832
262
0
0
0
Kuzenbo
IMR4N2912
Kuzenbo
12
1 / 2 / 3
6,708
958
2,621
8,580
9,996
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 1
6,157
880
6,895
8,273
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
ehmmfail
Thoth
14
1 / 3 / 1
6,666
952
7,296
5,868
2,512
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
tommiPaper
Bellona
12
1 / 3 / 2
6,062
866
6,948
8,232
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 0 / 8
6,319
903
4,265
5,522
3,747
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 5
7,981
1,140
6,766
10,322
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Yu Huang
Mr cheese4088
Yu Huang
11
0 / 0 / 8
6,326
904
3,920
3,901
1,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Temnbli
Sun Wukong
13
3 / 1 / 7
6,927
990
5,951
5,947
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
mafts
Hou Yi
12
3 / 1 / 4
6,560
937
7,387
4,821
2,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
11
11
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
8
4
L
Shiva
0
0
0
0
L
Kuzenbo
IMR4N2912
Kuzenbo
1
2
3
1.25
W
5
2
5
3.75
W
Yu Huang
Mr cheese4088
Yu Huang
0
0
8
4
W
Sun Wukong
Temnbli
Sun Wukong
3
1
7
6.5
L
1
3
1
0.5
L
Thoth
ehmmfail
Thoth
1
3
1
0.5
W
Hou Yi
mafts
Hou Yi
3
1
4
5
L
Bellona
tommiPaper
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
28,289
30,953
Taken
30,513
27,841
Mitigated
24,780
5,889
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,265
813
2,198
1,940
5,522
3,747
0
2,802
2,672
0
9,996
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
IMR4N2912
Kuzenbo
2,621
1,196
1,080
1,239
8,580
9,996
0
2,156
6,424
6,138
0
W
6,766
991
515
2,314
10,322
11,750
0
3,087
6,893
10,219
924
W
Yu Huang
Mr cheese4088
Yu Huang
3,920
477
395
84
3,901
1,877
152
2,026
1,875
11,468
240
W
Sun Wukong
Temnbli
Sun Wukong
5,951
526
1,718
1,014
5,947
5,155
20
1,999
3,779
243
14,910
L
6,895
494
0
889
8,273
6,491
0
3,339
4,934
2,638
13,959
L
Thoth
ehmmfail
Thoth
7,296
212
424
939
5,868
2,512
0
1,732
4,136
20,151
481
W
Hou Yi
mafts
Hou Yi
7,387
2,519
1,094
1,170
4,821
2,251
0
1,540
3,149
0
15,139
L
Bellona
tommiPaper
Bellona
6,948
1,105
434
884
8,232
8,842
0
3,192
5,040
0
9,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
34,113
62
Minions Killed
80
0
Camps Cleared
0
569,731
Distance Traveled
756,725
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,319
903
22
3
0
146,420
0
L
Shiva
1,832
262
0
0
0
0
0
L
Kuzenbo
6,708
958
5
1
0
130,200
0
W
Ares
7,981
1,140
8
1
0
172,173
1
W
Yu Huang
6,326
904
19
3
0
173,189
0
W
Sun Wukong
6,927
990
20
3
0
151,812
0
L
Nike
6,157
880
26
4
0
135,452
0
L
Thoth
6,666
952
26
4
0
154,953
0
W
Hou Yi
6,560
937
11
2
0
113,131
0
L
Bellona
6,062
866
5
1
0
149,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role