Player Matchup

Ullr
Ullr
GiganticFlaps
Ullr
Level 124
God Stats
2W - 2L
1,758 SR
Queue Stats
146W - 144L
1,531 Elo+
Party 2
Apollo
Apollo
HonTon
Apollo
Level 123
God Stats
2W - 2L
1,519 SR
Queue Stats
135W - 130L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
RUCacabana
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,604 Elo+
Party 3
Ra
Ra
mbbomb
Ra
Level 121
God Stats
20W - 21L
1,532 SR
Queue Stats
142W - 150L
1,508 Elo+
Party 2
Ravana
Ravana
medeirinhosss
Ravana
Level 72
God Stats
2W - 2L
1,595 SR
Queue Stats
41W - 33L
1,591 Elo+
Party 3
Team Averages
Level 89
1,581 SR
1,549 Elo+

VS

Team Averages
Level 114
1,499 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BuddlyBulldog
Martichoras
Level 34
God Stats
7W - 5L
1,689 SR
Queue Stats
105W - 100L
1,525 Elo+
Party 1
Bacchus
Bacchus
Hakil309
Bacchus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,339 Elo+
Solo
Ah Puch
Ah Puch
Jamantα
Ah Puch
Level 200
God Stats
1W - 0L
1,310 SR
Queue Stats
69W - 71L
1,540 Elo+
Solo
Mulan
Mulan
可爱又迷人的魔教妖女
Mulan
Level 145
God Stats
12W - 4L
1,496 SR
Queue Stats
135W - 134L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,319
527
6,846
10,551
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
HonTon
Apollo
10
0 / 2 / 0
5,528
461
3,158
8,521
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RUCacabana
Sylvanus
10
0 / 1 / 0
5,509
459
1,903
7,493
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ra
10
1 / 2 / 0
5,869
489
2,852
6,126
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
5,936
495
2,770
7,797
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 2
6,960
580
7,390
9,930
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Martichoras
BuddlyBulldog
Martichoras
13
2 / 0 / 3
6,930
578
6,969
7,274
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hakil309
Bacchus
10
1 / 1 / 3
6,273
523
3,953
8,052
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Jamantα
Ah Puch
12
4 / 1 / 2
7,242
604
5,421
5,044
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
6,640
553
6,206
9,070
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
5
Kills
10
10
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
2
1
W
Martichoras
BuddlyBulldog
Martichoras
2
0
3
3.5
L
3
2
0
1.5
W
Bacchus
Hakil309
Bacchus
1
1
3
2.5
L
Apollo
HonTon
Apollo
0
2
0
0
W
Ah Puch
Jamantα
Ah Puch
4
1
2
5
L
Sylvanus
RUCacabana
Sylvanus
0
1
0
0
L
Ra
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
29,939
40,488
Taken
39,370
18,174
Mitigated
18,726
13,221
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,390
1,767
0
2,809
9,930
3,433
464
125
9,805
0
55,559
W
Martichoras
BuddlyBulldog
Martichoras
6,969
2,773
0
3,434
7,274
3,386
237
579
6,695
0
61,943
L
6,846
1,719
0
1,265
10,551
4,687
0
1,169
9,382
219
42,660
W
Bacchus
Hakil309
Bacchus
3,953
486
0
2,449
8,052
6,551
0
1,759
6,221
17,705
0
L
Apollo
HonTon
Apollo
3,158
2,148
0
1,791
8,521
2,703
0
915
7,606
0
36,044
W
Ah Puch
Jamantα
Ah Puch
5,421
95
0
1,152
5,044
1,719
0
911
3,979
48,445
1,107
L
Sylvanus
RUCacabana
Sylvanus
1,903
619
1,377
3,137
7,493
5,622
0
2,362
5,131
20,956
2,192
L
Ra
2,852
395
241
1,929
6,126
2,001
0
3,466
2,660
37,443
434
L
2,770
1,033
0
3,481
7,797
3,161
0
1,230
6,567
0
46,870
W
6,206
375
0
5,279
9,070
3,637
0
1,365
7,504
0
59,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
34,045
352
Minions Killed
368
0
Camps Cleared
0
1,136,908
Distance Traveled
1,158,814
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,960
580
76
6
0
213,386
1
W
Martichoras
6,930
578
95
8
0
208,342
2
L
Ullr
6,319
527
68
6
0
203,576
0
W
Bacchus
6,273
523
29
2
0
240,927
2
L
Apollo
5,528
461
76
6
0
230,836
2
W
Ah Puch
7,242
604
82
7
0
223,990
0
L
Sylvanus
5,509
459
45
4
0
210,304
0
L
Ra
5,869
489
88
7
0
233,258
0
L
Ravana
5,936
495
75
6
0
258,934
0
W
Mulan
6,640
553
86
7
0
272,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role