Player Matchup

Hades
Hades
Aldebarannn
Hades
Level 29
God Stats
27W - 29L
1,357 SR
Queue Stats
177W - 173L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Chimpster x
Cthulhu
Level 21
God Stats
34W - 21L
1,158 SR
Queue Stats
447W - 391L
1,468 Elo+
Party 1
Neith
Neith
Maestro186
Neith
Level 14
God Stats
10W - 18L
1,491 SR
Queue Stats
53W - 65L
1,163 Elo+
Party 2
Tiamat
Tiamat
Xiaoventis
Tiamat
Level 60
God Stats
3W - 6L
1,277 SR
Queue Stats
239W - 215L
1,446 Elo+
Party 2
Susano
Susano
aeSonny
Susano
Level 94
God Stats
12W - 11L
1,528 SR
Queue Stats
423W - 392L
1,452 Elo+
Party 1
Team Averages
Level 44
1,362 SR
1,382 Elo+

VS

Team Averages
Level 107
1,464 SR
1,464 Elo+
Fenrir
Fenrir
Bellax83
Fenrir
Level 101
God Stats
4W - 3L
1,531 SR
Queue Stats
239W - 241L
1,402 Elo+
Solo
Achilles
Achilles
BigRhys1507
Achilles
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
766W - 748L
1,434 Elo+
Solo
Aphrodite
Aphrodite
HeldStarfish134
Aphrodite
Level 138
God Stats
155W - 141L
1,488 SR
Queue Stats
490W - 506L
1,405 Elo+
Solo
Ullr
Ullr
Scolopendre
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 3
Sol
Sol
iskooks95
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
7,016
540
4,793
7,495
3,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Chimpster x
Cthulhu
11
1 / 1 / 2
6,952
535
8,301
11,916
8,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
11
0 / 2 / 1
6,363
489
4,285
8,430
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Xiaoventis
Tiamat
11
1 / 2 / 1
6,200
477
2,869
8,771
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
aeSonny
Susano
14
6 / 0 / 2
7,634
587
9,064
10,567
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bellax83
Fenrir
10
1 / 1 / 2
5,937
457
2,460
9,613
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
BigRhys1507
Achilles
8
0 / 5 / 0
5,081
391
3,053
11,258
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
HeldStarfish134
Aphrodite
11
0 / 1 / 2
6,779
521
4,824
9,137
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 0
6,273
483
6,467
11,305
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
7,335
564
7,852
7,784
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Fenrir
Bellax83
Fenrir
1
1
2
2
L
Achilles
BigRhys1507
Achilles
0
5
0
0
W
Cthulhu
Chimpster x
Cthulhu
1
1
2
2
L
Aphrodite
HeldStarfish134
Aphrodite
0
1
2
1
W
Neith
0
2
1
0.25
L
3
2
0
1.5
W
Tiamat
Xiaoventis
Tiamat
1
2
1
0.75
W
Susano
aeSonny
Susano
6
0
2
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
24,656
47,179
Taken
49,097
25,078
Mitigated
23,983
19,549
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,793
969
78
3,350
7,495
3,317
769
912
6,184
29,322
2,344
L
Fenrir
Bellax83
Fenrir
2,460
136
0
995
9,613
4,239
0
2,684
6,929
0
29,782
L
Achilles
BigRhys1507
Achilles
3,053
1,019
0
1,200
11,258
8,227
0
3,886
7,372
0
15,459
W
Cthulhu
Chimpster x
Cthulhu
8,301
815
1,393
3,692
11,916
8,482
0
2,693
9,223
41,369
2,051
L
Aphrodite
HeldStarfish134
Aphrodite
4,824
654
3,241
6,204
9,137
4,456
571
3,163
5,974
38,394
795
W
Neith
4,285
1,470
0
2,266
8,430
3,901
128
1,566
6,864
0
31,748
L
6,467
3,048
0
778
11,305
4,548
90
3,822
7,483
0
31,837
W
Tiamat
Xiaoventis
Tiamat
2,869
485
0
3,174
8,771
4,793
0
5,080
3,633
32,601
0
W
Susano
aeSonny
Susano
9,064
1,075
0
5,596
10,567
4,585
0
1,954
8,577
0
64,415
L
7,852
3,000
0
3,990
7,784
2,513
597
2,106
5,678
53,614
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
31,405
314
Minions Killed
279
0
Camps Cleared
0
1,246,401
Distance Traveled
1,160,430
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,016
540
51
4
0
215,135
0
L
Fenrir
5,937
457
48
4
0
279,176
0
L
Achilles
5,081
391
21
2
0
190,930
0
W
Cthulhu
6,952
535
51
4
0
267,313
2
L
Aphrodite
6,779
521
50
4
0
208,609
0
W
Neith
6,363
489
60
5
0
183,196
0
L
Ullr
6,273
483
56
4
0
243,718
2
W
Tiamat
6,200
477
43
3
0
249,597
0
W
Susano
7,634
587
109
8
0
331,160
0
L
Sol
7,335
564
104
8
0
237,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role