Player Matchup

Cabrakan
Cabrakan
Camilo7xd1930
Cabrakan
Level 126
God Stats
2W - 3L
1,337 SR
Queue Stats
163W - 157L
1,584 Elo+
Solo
Thor
Thor
MZV_Dark
Thor
Level 133
God Stats
1W - 3L
1,265 SR
Queue Stats
121W - 114L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
NV Denzer II
Ne Zha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,458 Elo+
Solo
Hercules
Hercules
Solitzz_HD
Hercules
Level 138
God Stats
7W - 11L
1,502 SR
Queue Stats
226W - 216L
1,510 Elo+
Party 1
Skadi
Skadi
antariasgamer
Skadi
Level 157
God Stats
5W - 6L
1,499 SR
Queue Stats
330W - 301L
1,541 Elo+
Solo
Team Averages
Level 130
1,421 SR
1,517 Elo+

VS

Team Averages
Level 138
1,520 SR
1,530 Elo+
King Arthur
King Arthur
CronoszL
King Arthur
Level 156
God Stats
16W - 6L
1,316 SR
Queue Stats
124W - 113L
1,441 Elo+
Solo
Janus
Janus
Diehardamerican
Janus
Level 127
God Stats
5W - 10L
1,461 SR
Queue Stats
187W - 173L
1,561 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 107
God Stats
381W - 332L
1,717 SR
Queue Stats
415W - 396L
1,653 Elo+
Solo
Anubis
Anubis
HEHE4LIFE
Anubis
Level 158
God Stats
103W - 94L
1,496 SR
Queue Stats
117W - 117L
1,473 Elo+
Solo
Jing Wei
Jing Wei
nikolaigore
Jing Wei
Level 143
God Stats
14W - 11L
1,611 SR
Queue Stats
259W - 259L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Camilo7xd1930
Cabrakan
15
5 / 3 / 2
9,223
543
10,871
14,841
8,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
12
0 / 2 / 3
7,794
458
6,614
18,458
8,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
1 / 3 / 1
7,502
441
5,503
17,172
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Solitzz_HD
Hercules
15
1 / 0 / 0
8,136
479
6,734
17,843
17,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
2 / 1 / 0
5,998
353
1,458
2,672
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CronoszL
King Arthur
17
1 / 0 / 2
9,875
581
13,662
11,886
12,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 1
10,404
612
8,801
9,993
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
Fahdyam
Bacchus
13
2 / 3 / 3
8,144
479
7,714
11,983
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
HEHE4LIFE
Anubis
14
1 / 2 / 3
8,716
513
8,469
10,419
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
nikolaigore
Jing Wei
14
0 / 3 / 2
8,491
499
6,806
11,217
4,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
9
9
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Camilo7xd1930
Cabrakan
5
3
2
2
W
King Arthur
CronoszL
King Arthur
1
0
2
2
W
5
2
1
2.75
W
Bacchus
Fahdyam
Bacchus
2
3
3
1.17
W
Anubis
HEHE4LIFE
Anubis
1
2
3
1.25
L
Thor
0
2
3
0.75
L
Ne Zha
1
3
1
0.5
L
Hercules
Solitzz_HD
Hercules
1
0
0
1
L
2
1
0
2
W
Jing Wei
nikolaigore
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
45,452
70,986
Taken
55,498
42,872
Mitigated
41,028
27,737
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Camilo7xd1930
Cabrakan
10,871
1,774
0
4,239
14,841
8,517
0
10,237
4,172
72,857
2,218
W
King Arthur
CronoszL
King Arthur
13,662
1,356
0
3,157
11,886
12,969
0
0
11,886
1,407
83,763
W
8,801
199
0
668
9,993
4,594
0
5,172
4,821
91,237
0
W
Bacchus
Fahdyam
Bacchus
7,714
950
0
3,127
11,983
13,907
6
2,066
9,917
31,541
0
W
Anubis
HEHE4LIFE
Anubis
8,469
333
195
2,532
10,419
5,132
185
1,948
8,471
79,359
647
L
Thor
6,614
2,159
27
5,891
18,458
8,515
0
6,622
11,836
0
45,476
L
Ne Zha
5,503
1,337
0
7,235
17,172
7,950
0
4,501
12,557
0
66,777
L
Hercules
Solitzz_HD
Hercules
6,734
2,018
0
10,095
17,843
17,381
0
2,092
15,711
0
61,579
L
1,458
826
0
250
2,672
509
0
1,556
1,116
0
15,865
W
Jing Wei
nikolaigore
Jing Wei
6,806
5,417
0
3,324
11,217
4,426
3,125
1,099
10,118
0
65,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,653
Gold Earned
45,630
432
Minions Killed
545
0
Camps Cleared
0
1,403,736
Distance Traveled
1,678,038
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,223
543
149
9
0
272,805
0
W
King Arthur
9,875
581
132
8
0
352,549
0
W
Janus
10,404
612
170
10
0
360,578
0
W
Bacchus
8,144
479
36
2
0
336,286
3
W
Anubis
8,716
513
97
6
0
323,301
0
L
Thor
7,794
458
62
4
0
327,425
1
L
Ne Zha
7,502
441
84
5
0
363,503
0
L
Hercules
8,136
479
110
6
0
304,232
0
L
Skadi
5,998
353
27
2
0
135,771
0
W
Jing Wei
8,491
499
110
6
0
305,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role