Player Matchup

Zhong Kui
Zhong Kui
HofenTofen96
Zhong Kui
Level 59
God Stats
25W - 25L
1,588 SR
Queue Stats
163W - 148L
1,519 Elo+
Solo
Hachiman
Hachiman
ImAkitoo
Hachiman
Level 38
God Stats
2W - 2L
1,448 SR
Queue Stats
47W - 48L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
KicKTo78
Gilgamesh
Level 86
God Stats
29W - 25L
1,708 SR
Queue Stats
268W - 283L
1,579 Elo+
Solo
Team Averages
Level 61
1,581 SR
1,516 Elo+

VS

Team Averages
Level 104
1,520 SR
1,511 Elo+
Baron Samedi
Baron Samedi
JonathanPeterss
Baron Samedi
Level 105
God Stats
3W - 4L
1,536 SR
Queue Stats
122W - 114L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
Jp1ckle
Xing Tian
Level 116
God Stats
1W - 3L
1,536 SR
Queue Stats
163W - 156L
1,535 Elo+
Party 1
Rama
Rama
pacodeluciza
Rama
Level 90
God Stats
446W - 450L
1,487 SR
Queue Stats
446W - 451L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HofenTofen96
Zhong Kui
13
2 / 1 / 3
7,419
742
9,927
8,777
6,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ImAkitoo
Hachiman
12
2 / 2 / 2
7,511
751
5,062
9,285
3,625
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KicKTo78
Gilgamesh
12
3 / 2 / 4
7,766
777
6,630
8,885
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JonathanPeterss
Baron Samedi
12
0 / 4 / 5
7,547
755
8,205
7,541
3,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Jp1ckle
Xing Tian
13
4 / 2 / 1
8,187
819
7,467
15,054
13,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 1
7,532
753
4,000
7,009
2,668
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
5
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HofenTofen96
Zhong Kui
2
1
3
3.5
W
Hachiman
ImAkitoo
Hachiman
2
2
2
1.5
L
Baron Samedi
JonathanPeterss
Baron Samedi
0
4
5
0.63
L
Xing Tian
Jp1ckle
Xing Tian
4
2
1
2.25
W
Gilgamesh
KicKTo78
Gilgamesh
3
2
4
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
19,672
26,947
Taken
29,604
17,199
Mitigated
20,613
7,376
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HofenTofen96
Zhong Kui
9,927
1,737
0
4,933
8,777
6,514
0
5,829
2,938
28,417
0
W
Hachiman
ImAkitoo
Hachiman
5,062
3,010
0
1,750
9,285
3,625
437
5,202
4,083
0
27,420
L
Baron Samedi
JonathanPeterss
Baron Samedi
8,205
402
868
650
7,541
3,985
0
2,835
4,495
27,409
553
L
Xing Tian
Jp1ckle
Xing Tian
7,467
474
0
1,586
15,054
13,960
0
5,387
9,192
15,053
768
W
Gilgamesh
KicKTo78
Gilgamesh
6,630
1,485
0
693
8,885
7,060
0
3,902
4,983
0
18,074
L
4,000
2,831
0
2,209
7,009
2,668
0
1,743
5,109
0
41,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
23,266
113
Minions Killed
146
0
Camps Cleared
0
571,330
Distance Traveled
615,029
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,419
742
31
3
0
195,294
0
W
Hachiman
7,511
751
59
6
0
178,835
1
L
Baron Samedi
7,547
755
48
5
0
184,591
2
L
Xing Tian
8,187
819
19
2
0
223,116
0
W
Gilgamesh
7,766
777
23
2
0
197,201
2
L
Rama
7,532
753
79
8
0
207,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role