Player Matchup

Bellona
Bellona
CrazyyGodd
Bellona
Level 132
God Stats
0W - 1L
1,753 SR
Queue Stats
83W - 104L
1,490 Elo+
Party 1
Nut
Nut
MUSSELDINO
Nut
Level 143
God Stats
1W - 1L
1,752 SR
Queue Stats
66W - 86L
1,509 Elo+
Party 1
Martichoras
Martichoras
MagicIguana
Martichoras
Level 92
God Stats
0W - 2L
1,246 SR
Queue Stats
20W - 40L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
Mustasurma
Jormungandr
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
605W - 575L
1,555 Elo+
Solo
Nox
Nox
Tyree2Short
Nox
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,696 Elo+
Party 1
Team Averages
Level 120
1,550 SR
1,571 Elo+

VS

Team Averages
Level 141
1,506 SR
1,590 Elo+
Guan Yu
Guan Yu
EdtheDutch
Guan Yu
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Fafnir
Fafnir
MLG DINOSAUR
Fafnir
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 42L
1,555 Elo+
Solo
Pele
Pele
ROYTJE
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,820 Elo+
Party 2
Danzaburou
Danzaburou
Wetnoodle256
Danzaburou
Level 122
God Stats
12W - 8L
1,538 SR
Queue Stats
101W - 86L
1,495 Elo+
Solo
Zeus
Zeus
damorpneus
Zeus
Level 157
God Stats
3W - 0L
1,711 SR
Queue Stats
7W - 6L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyyGodd
Bellona
15
1 / 5 / 2
7,981
469
3,002
16,272
10,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 1
8,925
525
4,447
10,903
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
MagicIguana
Martichoras
14
1 / 3 / 0
8,127
478
6,182
11,546
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Jormungandr
Mustasurma
Jormungandr
15
1 / 2 / 0
9,081
534
8,935
11,040
10,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 0
7,610
448
4,988
9,808
9,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EdtheDutch
Guan Yu
15
1 / 1 / 2
9,150
538
5,406
13,590
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
13
2 / 1 / 8
9,246
544
6,485
10,748
13,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ROYTJE
Pele
17
3 / 0 / 10
9,452
556
9,091
10,695
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Wetnoodle256
Danzaburou
16
1 / 3 / 10
9,703
571
7,887
9,416
4,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 2
10,314
607
11,950
7,136
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
16
16
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrazyyGodd
Bellona
1
5
2
0.4
W
Guan Yu
EdtheDutch
Guan Yu
1
1
2
2
W
Fafnir
2
1
8
6
L
1
4
1
0.38
L
Martichoras
MagicIguana
Martichoras
1
3
0
0.33
L
Jormungandr
Mustasurma
Jormungandr
1
2
0
0.5
W
Pele
ROYTJE
Pele
3
0
10
8
L
1
2
0
0.5
W
Danzaburou
Wetnoodle256
Danzaburou
1
3
10
2
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
40,819
59,569
Taken
51,585
39,426
Mitigated
41,176
10,883
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrazyyGodd
Bellona
3,002
746
0
487
16,272
10,929
0
5,854
9,980
0
80,825
W
Guan Yu
EdtheDutch
Guan Yu
5,406
746
132
4,345
13,590
15,432
0
9,040
4,550
0
62,891
W
Fafnir
6,485
1,194
0
2,806
10,748
13,694
350
1,936
8,812
21,968
0
L
4,447
2,796
0
2,621
10,903
4,732
0
2,200
8,579
0
83,560
L
Martichoras
MagicIguana
Martichoras
6,182
1,141
0
2,951
11,546
4,738
420
5,128
6,060
0
71,986
L
Jormungandr
Mustasurma
Jormungandr
8,935
2,589
0
2,911
11,040
10,017
0
36
10,246
76,073
1,250
W
Pele
ROYTJE
Pele
9,091
2,283
0
2,437
10,695
5,271
0
1,322
9,373
0
94,667
L
4,988
758
0
1,913
9,808
9,010
0
4,179
5,458
20,039
0
W
Danzaburou
Wetnoodle256
Danzaburou
7,887
4,193
0
3,692
9,416
4,194
2,368
698
8,718
0
75,590
W
11,950
1,680
0
1,303
7,136
2,585
590
1,278
5,858
80,122
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
47,865
550
Minions Killed
525
0
Camps Cleared
0
1,651,779
Distance Traveled
1,803,575
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,981
469
122
7
0
374,661
0
W
Guan Yu
9,150
538
121
7
0
367,608
5
W
Fafnir
9,246
544
14
1
0
353,775
5
L
Nut
8,925
525
149
9
0
318,179
2
L
Martichoras
8,127
478
130
8
0
311,035
2
L
Jormungandr
9,081
534
124
7
0
299,777
5
W
Pele
9,452
556
127
7
0
426,881
2
L
Nox
7,610
448
25
1
0
348,127
4
W
Danzaburou
9,703
571
112
7
0
309,518
3
W
Zeus
10,314
607
151
9
0
345,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role