Player Matchup

Mercury
Mercury
BLXCKnMIILD
Mercury
Level 66
God Stats
1W - 1L
1,688 SR
Queue Stats
32W - 42L
1,356 Elo+
Party 1
Chiron
Chiron
DarkMatter28
Chiron
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Pyronexus
Sylvanus
Level 73
God Stats
29W - 31L
1,568 SR
Queue Stats
346W - 342L
1,438 Elo+
Solo
Tyr
Tyr
Quinzel6269
Tyr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 122L
1,385 Elo+
Solo
Olorun
Olorun
YOUNXEN
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,365 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,416 Elo+

VS

Team Averages
Level 119
1,456 SR
1,436 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PatientZer092
Scylla
Level 107
God Stats
7W - 4L
1,405 SR
Queue Stats
46W - 24L
1,458 Elo+
Solo
Bakasura
Bakasura
iShinpi
Bakasura
Level 105
God Stats
12W - 3L
1,718 SR
Queue Stats
66W - 40L
1,480 Elo+
Solo
Heimdallr
Heimdallr
puffyd50
Heimdallr
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 135L
1,441 Elo+
Solo
King Arthur
King Arthur
sheevil
King Arthur
Level 129
God Stats
3W - 13L
1,159 SR
Queue Stats
27W - 51L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLXCKnMIILD
Mercury
8
0 / 2 / 1
4,872
443
2,829
9,839
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
11
0 / 1 / 1
5,601
509
4,483
6,831
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Pyronexus
Sylvanus
10
2 / 2 / 0
5,968
543
2,380
8,447
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
6,073
552
2,354
6,546
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
YOUNXEN
Olorun
11
3 / 3 / 0
6,229
566
2,503
6,951
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 2
6,029
548
5,867
7,303
2,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,924
539
3,797
4,554
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
iShinpi
Bakasura
11
4 / 0 / 0
6,156
560
5,409
8,109
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
puffyd50
Heimdallr
11
1 / 2 / 2
6,073
552
3,709
6,734
2,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
sheevil
King Arthur
10
0 / 0 / 0
4,987
453
2,101
6,752
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
8
8
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
L
Mercury
BLXCKnMIILD
Mercury
0
2
1
0.25
L
Chiron
0
1
1
0.5
W
1
3
1
0.5
L
Sylvanus
Pyronexus
Sylvanus
2
2
0
1
L
0
0
0
0
L
Olorun
YOUNXEN
Olorun
3
3
0
1
W
Bakasura
iShinpi
Bakasura
4
0
0
4
W
Heimdallr
puffyd50
Heimdallr
1
2
2
1
W
King Arthur
sheevil
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
20,883
38,614
Taken
33,452
15,122
Mitigated
16,102
14,231
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,867
612
0
3,263
7,303
2,843
208
653
6,650
42,240
1,573
L
Mercury
BLXCKnMIILD
Mercury
2,829
1,337
0
3,518
9,839
3,095
0
498
8,946
0
26,627
L
Chiron
4,483
976
247
1,732
6,831
2,132
0
1,739
5,061
0
42,653
W
3,797
107
0
500
4,554
1,597
376
2,039
2,515
35,093
1,913
L
Sylvanus
Pyronexus
Sylvanus
2,380
279
2,035
2,310
8,447
4,680
0
2,683
5,692
24,355
168
L
2,354
396
0
2,319
6,546
3,064
0
0
5,763
0
38,590
L
Olorun
YOUNXEN
Olorun
2,503
1,343
60
2,010
6,951
2,151
0
4,415
2,480
33,440
0
W
Bakasura
iShinpi
Bakasura
5,409
3,489
0
2,220
8,109
3,901
0
1,066
7,043
0
31,542
W
Heimdallr
puffyd50
Heimdallr
3,709
1,943
0
2,655
6,734
2,569
378
875
5,859
0
38,190
W
King Arthur
sheevil
King Arthur
2,101
59
0
2,324
6,752
5,192
0
82
6,670
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
29,169
293
Minions Killed
276
0
Camps Cleared
0
1,051,382
Distance Traveled
974,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,029
548
52
5
0
163,673
2
L
Mercury
4,872
443
51
5
0
264,137
0
L
Chiron
5,601
509
83
8
0
213,465
1
W
Scylla
5,924
539
53
5
0
174,138
0
L
Sylvanus
5,968
543
30
3
0
186,630
0
L
Tyr
6,073
552
68
6
0
200,794
0
L
Olorun
6,229
566
61
6
0
186,356
3
W
Bakasura
6,156
560
77
7
0
256,876
0
W
Heimdallr
6,073
552
65
6
0
190,893
2
W
King Arthur
4,987
453
29
3
0
188,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role