Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
DessertFruits
Tsukuyomi
Silver II
Level 66
God Stats
57W - 44L
1,586 SR
Queue Stats
164W - 162L
1,056 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
FarmerHelen
Baron Samedi
Silver II
Level 106
God Stats
12W - 18L
1,510 SR
Queue Stats
37W - 52L
1,176 MMR
Solo
Jormungandr
Jormungandr
Silver I
MangoBURGER7
Jormungandr
Silver I
Level 48
God Stats
19W - 24L
1,478 SR
Queue Stats
114W - 118L
1,299 MMR
Party 1
Yemoja
Yemoja
Silver III
Xquizit22
Yemoja
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,153 MMR
Solo
Xbalanque
Xbalanque
Silver I
unread_rule65
Xbalanque
Silver I
Level 173
God Stats
15W - 16L
1,478 SR
Queue Stats
286W - 323L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,510 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,477 SR
1,218 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Nachofai
Janus
Silver III
Level 49
God Stats
8W - 12L
1,477 SR
Queue Stats
183W - 201L
1,183 MMR
Solo
Sylvanus
Sylvanus
Silver I
UGGI BEAR 3
Sylvanus
Silver I
Level 182
God Stats
17W - 18L
1,577 SR
Queue Stats
45W - 65L
1,180 MMR
Solo
Thor
Thor
Silver IV
kushmanjarrett94
Thor
Silver IV
Level 153
God Stats
1W - 2L
1,502 SR
Queue Stats
82W - 107L
1,166 MMR
Solo
Neith
Neith
Silver I
paolagdos
Neith
Silver I
Level 131
God Stats
13W - 17L
1,328 SR
Queue Stats
219W - 231L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DessertFruits
Tsukuyomi
20
9 / 2 / 6
11,825
563
14,902
17,920
8,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
FarmerHelen
Baron Samedi
17
1 / 5 / 8
11,131
530
14,718
14,902
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MangoBURGER7
Jormungandr
19
7 / 2 / 3
12,809
610
14,777
19,759
21,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Xquizit22
Yemoja
16
2 / 1 / 11
10,837
516
6,139
17,155
16,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
unread_rule65
Xbalanque
20
6 / 1 / 4
11,750
560
16,090
14,855
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Bake KujiraRamaAphroditeThanatosAchilles

VS

Bans
AwilixArachneNe ZhaHorusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 8 / 3
9,359
446
4,837
18,411
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Nachofai
Janus
16
2 / 7 / 5
10,116
482
9,735
17,415
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
UGGI BEAR 3
Sylvanus
16
3 / 5 / 3
9,927
473
7,084
19,588
18,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
9,046
431
7,153
11,097
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
paolagdos
Neith
16
3 / 5 / 2
9,950
474
12,979
17,762
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
11
11
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
3
0.31
W
Tsukuyomi
DessertFruits
Tsukuyomi
9
2
6
6
W
Baron Samedi
FarmerHelen
Baron Samedi
1
5
8
1
W
Jormungandr
MangoBURGER7
Jormungandr
7
2
3
4.25
L
Janus
Nachofai
Janus
2
7
5
0.64
L
Sylvanus
UGGI BEAR 3
Sylvanus
3
5
3
0.9
W
Yemoja
Xquizit22
Yemoja
2
1
11
7.5
L
2
0
3
3.5
L
Neith
paolagdos
Neith
3
5
2
0.8
W
Xbalanque
unread_rule65
Xbalanque
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
41,788
84,591
Taken
84,273
63,312
Mitigated
47,666
29,514
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,837
950
0
3,908
18,411
9,370
0
5,973
11,973
0
45,839
W
Tsukuyomi
DessertFruits
Tsukuyomi
14,902
2,855
0
8,366
17,920
8,561
778
3,719
14,037
0
113,770
W
Baron Samedi
FarmerHelen
Baron Samedi
14,718
581
1,626
3,801
14,902
9,455
800
4,953
9,926
77,624
3,140
W
Jormungandr
MangoBURGER7
Jormungandr
14,777
3,562
0
2,729
19,759
21,467
2,999
2,925
16,516
96,721
5,100
L
Janus
Nachofai
Janus
9,735
404
0
2,723
17,415
6,744
0
11,603
5,552
76,399
335
L
Sylvanus
UGGI BEAR 3
Sylvanus
7,084
1,694
1,214
3,701
19,588
18,707
0
6,587
12,887
30,653
6,870
W
Yemoja
Xquizit22
Yemoja
6,139
1,359
5,473
5,283
17,155
16,687
723
3,523
13,632
36,813
0
L
7,153
1,068
0
470
11,097
5,255
0
3,375
7,582
0
66,236
L
Neith
paolagdos
Neith
12,979
3,590
0
2,891
17,762
7,590
0
4,781
12,924
0
70,517
W
Xbalanque
unread_rule65
Xbalanque
16,090
5,916
0
2,236
14,855
7,142
5,471
2,148
12,707
0
114,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
48,398
668
Minions Killed
462
0
Camps Cleared
0
1,960,860
Distance Traveled
1,924,877
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,359
446
67
3
0
362,968
2
W
Tsukuyomi
11,825
563
133
6
0
498,420
0
W
Baron Samedi
11,131
530
138
7
0
337,316
0
W
Jormungandr
12,809
610
173
8
0
367,000
0
L
Janus
10,116
482
135
6
0
407,917
3
L
Sylvanus
9,927
473
64
3
0
380,644
5
W
Yemoja
10,837
516
51
2
0
389,385
4
L
Thor
9,046
431
103
5
0
395,757
3
L
Neith
9,950
474
93
4
0
377,591
2
W
Xbalanque
11,750
560
173
8
0
368,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role