Player Matchup

Cerberus
Cerberus
ADN Magnum01
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MAD-KILL974
Zhong Kui
Level 83
God Stats
3W - 2L
1,822 SR
Queue Stats
14W - 21L
1,484 Elo+
Party 2
Izanami
Izanami
RADDWAAAN
Izanami
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 2
Vamana
Vamana
bari2
Vamana
Level 29
God Stats
1W - 2L
1,744 SR
Queue Stats
12W - 16L
1,459 Elo+
Party 2
Awilix
Awilix
blackishidk
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 279L
1,493 Elo+
Solo
Team Averages
Level 49
1,568 SR
1,484 Elo+

VS

Team Averages
Level 101
1,463 SR
1,396 Elo+
Gilgamesh
Gilgamesh
CyanideAndMtDew
Gilgamesh
Level 146
God Stats
2W - 2L
1,468 SR
Queue Stats
139W - 159L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
InF3cti0us_36
Danzaburou
Level 57
God Stats
24W - 19L
1,355 SR
Queue Stats
230W - 246L
1,361 Elo+
Party 1
Bastet
Bastet
MattMcNutty
Bastet
Level 127
God Stats
7W - 3L
1,632 SR
Queue Stats
65W - 62L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
Mmartin304
Nu Wa
Level 44
God Stats
11W - 9L
1,360 SR
Queue Stats
188W - 223L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
boss9game
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 248L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADN Magnum01
Cerberus
9
0 / 2 / 1
5,687
437
4,322
10,109
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MAD-KILL974
Zhong Kui
12
1 / 3 / 0
6,536
503
5,895
12,475
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
RADDWAAAN
Izanami
10
2 / 2 / 0
5,906
454
4,997
8,214
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
bari2
Vamana
10
0 / 1 / 0
5,824
448
4,217
10,073
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
6
0 / 2 / 0
4,636
357
1,789
6,314
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyanideAndMtDew
Gilgamesh
14
2 / 0 / 0
8,375
644
5,481
8,915
7,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
InF3cti0us_36
Danzaburou
11
2 / 2 / 2
6,714
516
7,853
7,502
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
14
3 / 0 / 1
7,304
562
2,568
9,663
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
11
1 / 0 / 3
6,271
482
5,585
5,801
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
boss9game
Cthulhu
13
2 / 1 / 2
7,858
604
7,833
9,630
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADN Magnum01
Cerberus
0
2
1
0.25
W
Gilgamesh
CyanideAndMtDew
Gilgamesh
2
0
0
2
W
Danzaburou
InF3cti0us_36
Danzaburou
2
2
2
1.5
L
Zhong Kui
MAD-KILL974
Zhong Kui
1
3
0
0.33
W
Bastet
3
0
1
3.5
W
Nu Wa
1
0
3
2.5
L
Izanami
RADDWAAAN
Izanami
2
2
0
1
L
Vamana
bari2
Vamana
0
1
0
0
L
Awilix
0
2
0
0
W
Cthulhu
boss9game
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
29,320
47,185
Taken
41,511
30,168
Mitigated
22,094
13,472
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADN Magnum01
Cerberus
4,322
247
0
2,843
10,109
6,874
0
1,905
7,802
13,125
822
W
Gilgamesh
CyanideAndMtDew
Gilgamesh
5,481
1,205
0
1,286
8,915
7,885
364
0
8,346
948
62,730
W
Danzaburou
InF3cti0us_36
Danzaburou
7,853
3,252
0
2,580
7,502
2,618
415
2,259
5,243
0
40,530
L
Zhong Kui
MAD-KILL974
Zhong Kui
5,895
1,135
44
6,480
12,475
9,468
0
7,494
4,891
43,202
1,563
W
Bastet
2,568
535
0
2,259
9,663
4,223
228
433
9,191
0
67,862
W
Nu Wa
5,585
2,283
0
1,448
5,801
2,613
449
1,765
4,036
23,884
1,670
L
Izanami
RADDWAAAN
Izanami
4,997
3,720
0
1,816
8,214
2,589
0
1,807
6,103
0
51,729
L
Vamana
bari2
Vamana
4,217
1,797
0
1,289
10,073
8,998
0
564
9,421
0
36,295
L
Awilix
1,789
660
0
1,000
6,314
2,239
0
950
5,236
0
17,099
W
Cthulhu
boss9game
Cthulhu
7,833
458
0
1,450
9,630
4,755
510
5,304
4,326
44,910
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
36,522
264
Minions Killed
411
0
Camps Cleared
0
1,071,502
Distance Traveled
1,240,961
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,687
437
18
1
0
238,991
0
W
Gilgamesh
8,375
644
114
9
0
237,954
0
W
Danzaburou
6,714
516
64
5
0
225,364
0
L
Zhong Kui
6,536
503
65
5
0
221,874
0
W
Bastet
7,304
562
97
7
0
310,743
2
W
Nu Wa
6,271
482
52
4
0
216,658
0
L
Izanami
5,906
454
92
7
0
215,973
0
L
Vamana
5,824
448
59
5
0
260,863
0
L
Awilix
4,636
357
30
2
0
133,801
0
W
Cthulhu
7,858
604
84
6
0
250,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role