Player Matchup

Baron Samedi
Baron Samedi
CJ542
Baron Samedi
Level 155
God Stats
3W - 3L
1,693 SR
Queue Stats
117W - 109L
1,483 Elo+
Solo
Surtr
Surtr
Fireithor
Surtr
Level 101
God Stats
6W - 9L
1,341 SR
Queue Stats
40W - 43L
1,506 Elo+
Solo
Heimdallr
Heimdallr
okitxera
Heimdallr
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
41W - 43L
1,467 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,485 Elo+

VS

Team Averages
Level 105
1,405 SR
1,527 Elo+
Izanami
Izanami
Chris_svart258
Izanami
Level 125
God Stats
3W - 3L
1,128 SR
Queue Stats
147W - 130L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
MadRageOholic
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
mickmouse014
Baron Samedi
Level 69
God Stats
137W - 110L
1,588 SR
Queue Stats
207W - 206L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CJ542
Baron Samedi
14
1 / 3 / 1
9,457
630
9,372
9,396
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Fireithor
Surtr
15
1 / 4 / 1
9,592
639
7,222
17,112
14,830
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
okitxera
Heimdallr
16
0 / 2 / 2
9,464
631
6,006
11,726
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,589
773
11,911
11,405
4,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MadRageOholic
Sun Wukong
17
5 / 1 / 4
11,318
755
6,887
12,683
11,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
mickmouse014
Baron Samedi
17
0 / 0 / 7
10,407
694
12,450
8,268
5,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CJ542
Baron Samedi
1
3
1
0.5
W
3
1
3
4.5
L
Surtr
Fireithor
Surtr
1
4
1
0.38
W
Sun Wukong
MadRageOholic
Sun Wukong
5
1
4
7
W
Baron Samedi
mickmouse014
Baron Samedi
0
0
7
3.5
L
Heimdallr
okitxera
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
31,248
38,234
Taken
32,356
26,344
Mitigated
21,605
8,866
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CJ542
Baron Samedi
9,372
63
1,120
2,680
9,396
5,680
0
1,975
7,389
32,582
1,312
W
11,911
6,493
0
3,052
11,405
4,721
2,138
3,881
7,188
0
85,659
L
Surtr
Fireithor
Surtr
7,222
2,317
0
3,403
17,112
14,830
34
6,170
10,840
579
34,253
W
Sun Wukong
MadRageOholic
Sun Wukong
6,887
1,439
0
1,729
12,683
11,269
317
2,925
9,602
0
43,263
W
Baron Samedi
mickmouse014
Baron Samedi
12,450
518
2,036
3,711
8,268
5,615
564
2,328
5,730
29,629
1,156
L
Heimdallr
okitxera
Heimdallr
6,006
2,457
0
1,663
11,726
5,834
45
4,024
7,631
0
42,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
33,314
192
Minions Killed
249
0
Camps Cleared
0
719,428
Distance Traveled
883,397
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,457
630
43
3
0
206,777
0
W
Izanami
11,589
773
137
9
0
263,965
0
L
Surtr
9,592
639
62
4
0
268,565
0
W
Sun Wukong
11,318
755
56
4
0
327,698
1
W
Baron Samedi
10,407
694
56
4
0
291,734
0
L
Heimdallr
9,464
631
87
6
0
244,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role