Player Matchup

Maui
Maui
Gold V
Beiron_
Maui
Gold V
Level 144
God Stats
1W - 2L
1,375 SR
Queue Stats
83W - 80L
1,328 MMR
Party 1
Janus
Janus
Silver I
El_Danucho42069
Janus
Silver I
Level 64
God Stats
6W - 5L
1,491 SR
Queue Stats
10W - 7L
1,560 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Nepatriot024
Heimdallr
Silver II
Level 124
God Stats
1W - 1L
1,520 SR
Queue Stats
19W - 28L
1,425 MMR
Solo
Cthulhu
Cthulhu
Gold V
OneTrickOni
Cthulhu
Gold V
Level 118
God Stats
13W - 12L
1,596 SR
Queue Stats
110W - 123L
1,447 MMR
Solo
Fenrir
Fenrir
Silver III
SwaggyMcYolo69
Fenrir
Silver III
Level 127
God Stats
1W - 2L
1,345 SR
Queue Stats
19W - 22L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,465 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,401 SR
1,466 MMR
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
DrDoooodleBop
Baba Yaga
Bronze III
Level 143
God Stats
1W - 1L
1,337 SR
Queue Stats
3W - 6L
1,437 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
LiquidSquid4545
Ratatoskr
Gold IV
Level 145
God Stats
10W - 11L
1,656 SR
Queue Stats
183W - 193L
1,433 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SmiteDaDDy5648
Danzaburou
Gold IV
Level 163
God Stats
6W - 8L
1,318 SR
Queue Stats
317W - 327L
1,425 MMR
Solo
Cabrakan
Cabrakan
Silver I
もっちりもちもち
Cabrakan
Silver I
Level 156
God Stats
1W - 1L
1,196 SR
Queue Stats
33W - 33L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Beiron_
Maui
8
0 / 1 / 2
5,113
568
2,028
4,329
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
5,527
614
3,644
3,795
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Nepatriot024
Heimdallr
10
1 / 0 / 0
5,640
627
4,097
6,045
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OneTrickOni
Cthulhu
8
2 / 1 / 0
5,333
593
4,227
4,842
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 1
4,758
529
3,057
5,998
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixAthenaChang'eArtemis

VS

Bans
Bake KujiraThorPersephoneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 1
4,619
513
2,011
6,172
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
DrDoooodleBop
Baba Yaga
10
1 / 0 / 0
4,957
551
1,636
3,739
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
LiquidSquid4545
Ratatoskr
10
0 / 0 / 1
5,128
570
1,967
7,224
2,460
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SmiteDaDDy5648
Danzaburou
9
1 / 1 / 0
5,072
564
4,107
5,257
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,500
611
2,970
8,442
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Maui
Beiron_
Maui
0
1
2
1
W
Baba Yaga
DrDoooodleBop
Baba Yaga
1
0
0
1
L
1
1
0
1
W
Ratatoskr
LiquidSquid4545
Ratatoskr
0
0
1
0.5
L
Heimdallr
Nepatriot024
Heimdallr
1
0
0
1
L
Cthulhu
OneTrickOni
Cthulhu
2
1
0
2
W
Danzaburou
SmiteDaDDy5648
Danzaburou
1
1
0
1
L
0
0
1
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
12,691
25,009
Taken
30,834
12,305
Mitigated
14,080
8,521
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,011
508
1,175
1,598
6,172
2,900
0
2,000
4,062
14,196
0
L
Maui
Beiron_
Maui
2,028
450
0
1,656
4,329
3,006
0
1,246
3,083
11,769
1,570
W
Baba Yaga
DrDoooodleBop
Baba Yaga
1,636
118
0
2,338
3,739
1,562
0
1,820
1,731
36,018
0
L
3,644
300
0
416
3,795
1,381
0
1,403
2,392
45,147
1,299
W
Ratatoskr
LiquidSquid4545
Ratatoskr
1,967
344
0
4,274
7,224
2,460
0
928
6,138
0
38,658
L
Heimdallr
Nepatriot024
Heimdallr
4,097
1,792
0
2,657
6,045
2,632
0
694
5,351
0
45,206
L
Cthulhu
OneTrickOni
Cthulhu
4,227
754
0
1,587
4,842
3,015
0
1,692
2,912
23,891
1,137
W
Danzaburou
SmiteDaDDy5648
Danzaburou
4,107
1,968
0
1,396
5,257
1,833
0
686
4,571
0
30,698
L
3,057
938
0
2,205
5,998
2,271
0
1,280
4,654
0
32,678
W
2,970
429
0
3,127
8,442
5,325
0
3,245
4,705
30,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
25,276
325
Minions Killed
290
0
Camps Cleared
0
905,475
Distance Traveled
909,621
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,619
513
21
2
0
161,016
0
L
Maui
5,113
568
23
3
0
210,887
0
W
Baba Yaga
4,957
551
61
7
0
180,813
4
L
Janus
5,527
614
93
10
0
185,448
4
W
Ratatoskr
5,128
570
78
9
0
251,074
1
L
Heimdallr
5,640
627
80
9
0
172,407
0
L
Cthulhu
5,333
593
67
7
0
127,277
0
W
Danzaburou
5,072
564
56
6
0
165,925
0
L
Fenrir
4,758
529
62
7
0
209,456
2
W
Cabrakan
5,500
611
74
8
0
150,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role