Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
F6CHAMP123
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,403 Elo+
Party 2
Cerberus
Cerberus
zaymakkindabakk
Cerberus
Level 61
God Stats
20W - 13L
1,537 SR
Queue Stats
26W - 20L
1,382 Elo+
Party 2
Team Averages
Level 48
1,512 SR
1,428 Elo+

VS

Team Averages
Level 58
1,484 SR
1,347 Elo+
Charon
Charon
AquaThor94
Charon
Level 62
God Stats
33W - 43L
1,438 SR
Queue Stats
451W - 456L
1,339 Elo+
Party 1
Anubis
Anubis
absorberkid007
Anubis
Level 28
God Stats
41W - 43L
1,514 SR
Queue Stats
243W - 245L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thiagopadilha174
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
11 / 0 / 13
12,547
896
20,726
13,707
5,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
F6CHAMP123
Olorun
16
2 / 4 / 16
10,652
761
8,996
13,059
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
12 / 1 / 9
11,973
855
7,790
13,957
14,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AquaThor94
Charon
14
2 / 8 / 2
8,924
637
10,576
15,753
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 7 / 0
8,403
600
8,147
14,377
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
12
1 / 10 / 2
8,466
605
6,634
14,563
5,993
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
25
Kills
5
5
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
13
17.5
L
Charon
AquaThor94
Charon
2
8
2
0.38
W
Olorun
F6CHAMP123
Olorun
2
4
16
2.5
L
2
7
0
0.29
L
Tsukuyomi
1
10
2
0.2
W
Cerberus
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
25,357
40,723
Taken
44,693
25,112
Mitigated
21,705
14,717
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,726
11,742
0
5,648
13,707
5,583
1,385
6,751
6,956
0
59,408
L
Charon
AquaThor94
Charon
10,576
1,223
26
588
15,753
8,427
0
6,062
9,691
31,812
0
W
Olorun
F6CHAMP123
Olorun
8,996
3,347
439
5,175
13,059
5,233
924
6,479
6,532
49,444
3,042
L
8,147
0
0
131
14,377
7,285
0
4,580
9,709
25,938
0
L
Tsukuyomi
6,634
804
0
1,462
14,563
5,993
14
5,150
9,359
0
23,829
W
Cerberus
7,790
411
0
3,455
13,957
14,296
230
5,707
8,152
24,694
4,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
25,793
190
Minions Killed
86
0
Camps Cleared
0
770,414
Distance Traveled
579,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,547
896
67
5
0
260,482
0
L
Charon
8,924
637
30
2
0
220,154
0
W
Olorun
10,652
761
80
6
0
223,838
0
L
Anubis
8,403
600
30
2
0
210,416
0
L
Tsukuyomi
8,466
605
26
2
0
148,955
0
W
Cerberus
11,973
855
43
3
0
286,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role