Player Matchup

Sol
Sol
 
Sol
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
M4rc11
Kuzenbo
Level 85
God Stats
15W - 11L
1,500 SR
Queue Stats
90W - 87L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 69
God Stats
210W - 179L
1,622 SR
Queue Stats
246W - 219L
1,555 Elo+
Solo
Janus
Janus
Vollanalyse
Janus
Level 146
God Stats
4W - 1L
1,305 SR
Queue Stats
89W - 91L
1,531 Elo+
Party 3
Shiva
Shiva
giladish
Shiva
Level 99
God Stats
29W - 20L
1,654 SR
Queue Stats
237W - 241L
1,504 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,526 Elo+

VS

Team Averages
Level 121
1,532 SR
1,520 Elo+
Bellona
Bellona
Asitoro
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BeAsTxT4NKZz
Ao Kuang
Level 152
God Stats
2W - 2L
1,762 SR
Queue Stats
94W - 75L
1,598 Elo+
Party 1
Hel
Hel
IamMordred
Hel
Level 132
God Stats
4W - 4L
1,565 SR
Queue Stats
81W - 72L
1,505 Elo+
Party 2
Freya
Freya
Iutin
Freya
Level 112
God Stats
5W - 8L
1,408 SR
Queue Stats
106W - 98L
1,482 Elo+
Party 2
Nut
Nut
ThirdCazza
Nut
Level 121
God Stats
2W - 4L
1,423 SR
Queue Stats
139W - 136L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,924
703
8,331
5,191
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
M4rc11
Kuzenbo
7
0 / 0 / 2
4,620
660
1,643
4,530
3,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Tusc0
Gilgamesh
9
2 / 0 / 0
4,952
707
2,789
5,636
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,811
687
1,144
1,833
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
giladish
Shiva
7
0 / 0 / 1
4,025
575
1,728
4,292
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asitoro
Bellona
6
0 / 2 / 0
3,860
551
2,664
5,865
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
BeAsTxT4NKZz
Ao Kuang
8
0 / 0 / 0
4,025
575
2,242
4,950
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
4,188
598
2,238
6,893
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Iutin
Freya
7
0 / 1 / 0
3,711
530
3,246
6,957
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 0 / 0
4,173
596
909
2,624
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Bellona
Asitoro
Bellona
0
2
0
0
L
Ao Kuang
BeAsTxT4NKZz
Ao Kuang
0
0
0
0
L
0
1
0
0
L
Freya
Iutin
Freya
0
1
0
0
W
Kuzenbo
M4rc11
Kuzenbo
0
0
2
1
L
0
0
0
0
W
Gilgamesh
Tusc0
Gilgamesh
2
0
0
2
W
0
0
0
0
W
Shiva
giladish
Shiva
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
11,299
21,482
Taken
27,289
11,097
Mitigated
12,894
11,932
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,331
5,044
0
3,612
5,191
1,795
0
3,145
1,796
42,746
0
L
Bellona
Asitoro
Bellona
2,664
810
0
2,438
5,865
4,472
0
0
5,865
0
18,726
L
Ao Kuang
BeAsTxT4NKZz
Ao Kuang
2,242
709
0
1,486
4,950
1,930
0
1,064
3,842
27,010
2,193
L
2,238
317
1,448
4,137
6,893
3,099
0
4,132
2,761
20,662
0
L
Freya
Iutin
Freya
3,246
960
0
2,608
6,957
2,529
0
5,055
1,902
17,482
1,932
W
Kuzenbo
M4rc11
Kuzenbo
1,643
887
0
2,152
4,530
3,424
0
2,158
2,058
10,057
0
L
909
290
0
453
2,624
864
0
729
1,801
0
28,130
W
Gilgamesh
Tusc0
Gilgamesh
2,789
944
0
2,242
5,636
3,696
714
151
5,485
0
29,075
W
1,144
100
0
835
1,833
574
0
645
1,188
32,662
502
W
Shiva
giladish
Shiva
1,728
352
0
3,091
4,292
1,608
0
967
3,325
0
22,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,332
Gold Earned
19,957
240
Minions Killed
217
0
Camps Cleared
0
766,199
Distance Traveled
725,118
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,924
703
73
10
0
135,939
0
L
Bellona
3,860
551
34
5
0
113,921
0
L
Ao Kuang
4,025
575
48
7
0
159,675
1
L
Hel
4,188
598
30
4
0
152,925
1
L
Freya
3,711
530
53
8
0
155,878
0
W
Kuzenbo
4,620
660
9
1
0
155,984
3
L
Nut
4,173
596
52
7
0
142,719
0
W
Gilgamesh
4,952
707
47
7
0
136,965
0
W
Janus
4,811
687
69
10
0
150,735
3
W
Shiva
4,025
575
42
6
0
186,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role