Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Killerhimpro
Baron Samedi
Level 89
God Stats
1W - 3L
1,691 SR
Queue Stats
109W - 123L
1,471 Elo+
Party 1
Rama
Rama
Kr4ych
Rama
Level 89
God Stats
8W - 7L
1,565 SR
Queue Stats
131W - 134L
1,507 Elo+
Party 1
Nike
Nike
PO_luqman
Nike
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 81L
1,237 Elo+
Solo
Fenrir
Fenrir
marbellaciao
Fenrir
Level 105
God Stats
5W - 6L
1,612 SR
Queue Stats
190W - 210L
1,485 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,440 Elo+

VS

Team Averages
Level 111
1,510 SR
1,406 Elo+
Neith
Neith
DrAduhov
Neith
Level 141
God Stats
164W - 167L
1,440 SR
Queue Stats
404W - 398L
1,462 Elo+
Solo
Arachne
Arachne
RVA_Angel23
Arachne
Level 123
God Stats
37W - 27L
1,498 SR
Queue Stats
257W - 293L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTroyKing
Morgan Le Fay
Level 57
God Stats
2W - 2L
1,407 SR
Queue Stats
110W - 112L
1,400 Elo+
Solo
Achilles
Achilles
bobmarley-72
Achilles
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 241L
1,407 Elo+
Solo
Ymir
Ymir
tarif_direct8
Ymir
Level 127
God Stats
2W - 1L
1,702 SR
Queue Stats
304W - 315L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,436
544
1,730
4,708
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Killerhimpro
Baron Samedi
10
3 / 3 / 0
5,682
568
6,037
7,014
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kr4ych
Rama
9
2 / 0 / 2
5,473
547
3,757
4,838
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
8
1 / 1 / 0
5,301
530
5,077
6,097
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
8
0 / 5 / 2
4,715
472
1,213
7,929
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrAduhov
Neith
9
0 / 3 / 0
4,503
450
2,166
5,318
1,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RVA_Angel23
Arachne
11
1 / 1 / 0
5,540
554
3,665
6,714
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
TheTroyKing
Morgan Le Fay
8
0 / 1 / 4
5,164
516
5,916
5,839
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bobmarley-72
Achilles
9
2 / 2 / 1
5,315
532
1,643
4,321
2,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
6 / 1 / 2
6,188
619
4,453
8,378
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
Neith
DrAduhov
Neith
0
3
0
0
L
Baron Samedi
Killerhimpro
Baron Samedi
3
3
0
1
L
Rama
Kr4ych
Rama
2
0
2
3
L
Nike
1
1
0
1
W
Arachne
RVA_Angel23
Arachne
1
1
0
1
W
Morgan Le Fay
TheTroyKing
Morgan Le Fay
0
1
4
2
W
Achilles
bobmarley-72
Achilles
2
2
1
1.25
L
Fenrir
0
5
2
0.2
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
17,843
30,586
Taken
30,570
16,437
Mitigated
13,389
6,821
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,730
35
0
1,686
4,708
3,498
175
198
4,510
18,052
1,905
W
Neith
DrAduhov
Neith
2,166
1,090
0
165
5,318
1,729
0
1,448
3,870
0
29,148
L
Baron Samedi
Killerhimpro
Baron Samedi
6,037
187
37
1,726
7,014
3,466
0
4,250
2,281
24,916
1,305
L
Rama
Kr4ych
Rama
3,757
2,941
0
2,643
4,838
1,887
456
1,488
3,264
0
34,937
L
Nike
5,077
580
0
288
6,097
4,319
0
324
5,773
0
30,897
W
Arachne
RVA_Angel23
Arachne
3,665
3,204
0
2,234
6,714
2,384
0
139
6,575
0
31,224
W
Morgan Le Fay
TheTroyKing
Morgan Le Fay
5,916
722
0
1,221
5,839
1,934
0
2,989
2,380
25,977
0
W
Achilles
bobmarley-72
Achilles
1,643
142
0
648
4,321
2,859
0
944
3,227
0
4,704
L
Fenrir
1,213
117
0
441
7,929
3,267
0
3,320
4,513
0
22,344
W
4,453
1,554
0
2,789
8,378
4,483
0
1,344
6,858
32,413
7,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
26,710
231
Minions Killed
205
0
Camps Cleared
0
856,425
Distance Traveled
958,128
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,436
544
26
3
0
181,205
0
W
Neith
4,503
450
41
4
0
165,817
1
L
Baron Samedi
5,682
568
55
6
0
190,636
1
L
Rama
5,473
547
56
6
0
185,542
0
L
Nike
5,301
530
51
5
0
172,236
0
W
Arachne
5,540
554
58
6
0
219,657
1
W
Morgan Le Fay
5,164
516
45
5
0
195,449
0
W
Achilles
5,315
532
0
0
0
182,487
2
L
Fenrir
4,715
472
43
4
0
126,806
0
W
Ymir
6,188
619
61
6
0
194,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role