Player Matchup

Chiron
Chiron
Bronze IV
Icaunais
Chiron
Bronze IV
Level 159
God Stats
2W - 0L
1,635 SR
Queue Stats
20W - 9L
1,554 MMR
Party 2
Cerberus
Cerberus
Bronze III
PourHabram
Cerberus
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Shiir0x
Hel
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,545 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,369 SR
1,517 MMR
Horus
Horus
Bronze III
Sthauphenberg
Horus
Bronze III
Level 80
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 2L
1,433 MMR
Party 1
Hachiman
Hachiman
Bronze III
Yuichiro0604
Hachiman
Bronze III
Level 43
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,333 MMR
Party 1
Ra
Ra
Gold I
qyjvqamksfmalfas
Ra
Gold I
Level 68
God Stats
16W - 12L
1,607 SR
Queue Stats
192W - 264L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Icaunais
Chiron
14
10 / 3 / 6
9,476
948
15,001
10,114
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
PourHabram
Cerberus
13
1 / 3 / 15
7,855
786
9,633
15,590
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
6 / 1 / 11
9,431
943
16,264
10,279
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesPersephoneThothAphroditeAh Muzen Cab

VS

Bans
Ne ZhaMedusaOdinVamanaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,529
753
7,422
16,298
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Yuichiro0604
Hachiman
11
1 / 8 / 3
6,563
656
5,748
14,795
5,037
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 4
7,975
798
11,436
12,136
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
7
7
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Icaunais
Chiron
10
3
6
4.33
W
Cerberus
PourHabram
Cerberus
1
3
15
2.83
W
Hel
6
1
11
11.5
L
3
4
4
1.25
L
Hachiman
Yuichiro0604
Hachiman
1
8
3
0.31
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
24,606
35,983
Taken
43,229
20,214
Mitigated
19,140
17,529
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Icaunais
Chiron
15,001
5,700
667
3,022
10,114
3,343
897
2,806
6,847
0
42,259
W
Cerberus
PourHabram
Cerberus
9,633
978
0
3,987
15,590
12,661
94
5,072
9,286
17,724
2,130
W
Hel
16,264
870
3,815
6,038
10,279
4,210
568
2,691
7,170
45,874
0
L
7,422
2,680
560
2,345
16,298
9,629
0
8,281
6,774
788
9,227
L
Hachiman
Yuichiro0604
Hachiman
5,748
2,931
0
798
14,795
5,037
0
7,805
6,076
0
17,093
L
11,436
854
900
1,886
12,136
4,474
0
6,182
5,548
27,670
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
22,067
178
Minions Killed
84
0
Camps Cleared
0
549,161
Distance Traveled
523,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,476
948
53
5
0
165,641
2
W
Cerberus
7,855
786
45
5
0
178,891
0
W
Hel
9,431
943
80
8
0
204,629
0
L
Horus
7,529
753
17
2
0
178,542
0
L
Hachiman
6,563
656
16
2
0
163,751
0
L
Ra
7,975
798
51
5
0
181,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role