Player Matchup

Aphrodite
Aphrodite
MilaAvatar
Aphrodite
Level 169
God Stats
2W - 1L
1,818 SR
Queue Stats
707W - 712L
1,360 Elo+
Solo
Anubis
Anubis
St4ck1337
Anubis
Level 69
God Stats
68W - 70L
1,570 SR
Queue Stats
147W - 149L
1,507 Elo+
Party 2
Martichoras
Martichoras
barkaaaaaa
Martichoras
Level 47
God Stats
11W - 18L
1,392 SR
Queue Stats
120W - 102L
1,467 Elo+
Party 2
Fenrir
Fenrir
cata30081977
Fenrir
Level 66
God Stats
14W - 15L
1,435 SR
Queue Stats
66W - 67L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mob explosion 1
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,472 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,453 Elo+

VS

Team Averages
Level 79
1,472 SR
1,411 Elo+
Hun Batz
Hun Batz
Akirmax
Hun Batz
Level 139
God Stats
1W - 4L
1,111 SR
Queue Stats
142W - 136L
1,429 Elo+
Party 1
Shiva
Shiva
Ragnar_AI86
Shiva
Level 136
God Stats
7W - 1L
1,767 SR
Queue Stats
206W - 195L
1,465 Elo+
Party 1
Ra
Ra
benjilaurent
Ra
Level 37
God Stats
3W - 1L
1,661 SR
Queue Stats
14W - 23L
1,383 Elo+
Party 3
Izanami
Izanami
mefedronBOY
Izanami
Level 63
God Stats
46W - 47L
1,408 SR
Queue Stats
204W - 199L
1,414 Elo+
Solo
Ymir
Ymir
thomas440817
Ymir
Level 19
God Stats
8W - 10L
1,414 SR
Queue Stats
13W - 21L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MilaAvatar
Aphrodite
6
0 / 2 / 2
4,218
469
1,057
4,443
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
St4ck1337
Anubis
10
2 / 0 / 1
5,442
605
2,274
4,649
2,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Martichoras
barkaaaaaa
Martichoras
8
2 / 3 / 0
4,371
486
5,413
6,764
2,634
Fenrir
9
1 / 0 / 1
4,801
533
3,614
3,959
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
mob explosion 1
Cu Chulainn
10
1 / 2 / 0
5,625
625
4,685
9,317
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Akirmax
Hun Batz
10
2 / 0 / 0
5,185
576
1,709
4,221
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,465
607
4,681
7,941
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,035
559
2,214
6,456
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mefedronBOY
Izanami
9
3 / 1 / 1
5,280
587
4,822
4,183
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
4,401
489
1,400
5,919
4,156
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
7
7
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Akirmax
Hun Batz
2
0
0
2
L
Aphrodite
MilaAvatar
Aphrodite
0
2
2
0.5
W
2
1
0
2
L
Anubis
St4ck1337
Anubis
2
0
1
2.5
L
Martichoras
barkaaaaaa
Martichoras
2
3
0
0.67
W
0
3
0
0
L
Fenrir
1
0
1
1.5
W
Izanami
mefedronBOY
Izanami
3
1
1
3.5
L
Cu Chulainn
mob explosion 1
Cu Chulainn
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
14,826
29,132
Taken
28,720
12,258
Mitigated
14,049
8,895
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Akirmax
Hun Batz
1,709
527
0
515
4,221
1,710
0
124
4,097
0
34,987
L
Aphrodite
MilaAvatar
Aphrodite
1,057
232
494
1,518
4,443
2,105
0
649
3,794
7,195
0
W
4,681
1,264
0
2,086
7,941
4,728
0
0
7,941
0
30,372
L
Anubis
St4ck1337
Anubis
2,274
0
0
3,044
4,649
2,058
0
1,721
2,928
35,020
0
L
Martichoras
barkaaaaaa
Martichoras
5,413
1,581
0
780
6,764
2,634
7
560
6,204
0
29,799
W
2,214
181
259
1,668
6,456
2,050
0
2,150
4,306
37,027
1,441
L
Fenrir
3,614
1,006
0
423
3,959
1,609
0
586
3,373
0
29,313
W
Izanami
mefedronBOY
Izanami
4,822
3,553
0
893
4,183
1,405
0
334
3,849
0
38,245
L
Cu Chulainn
mob explosion 1
Cu Chulainn
4,685
727
0
2,636
9,317
3,852
0
0
8,692
0
39,102
W
1,400
0
0
1,134
5,919
4,156
0
723
5,196
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
25,366
225
Minions Killed
268
0
Camps Cleared
0
799,825
Distance Traveled
900,218
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,185
576
60
7
0
215,401
0
L
Aphrodite
4,218
469
12
1
0
106,370
2
W
Shiva
5,465
607
55
6
0
176,038
0
L
Anubis
5,442
605
55
6
0
146,666
0
L
Martichoras
4,371
486
33
4
0
160,986
2
W
Ra
5,035
559
76
8
0
173,596
0
L
Fenrir
4,801
533
54
6
0
206,279
0
W
Izanami
5,280
587
68
8
0
154,962
0
L
Cu Chulainn
5,625
625
71
8
0
179,524
0
W
Ymir
4,401
489
9
1
0
180,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role