Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hxrtleyy
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,664 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StopDrb
Morgan Le Fay
Level 145
God Stats
2W - 2L
1,684 SR
Queue Stats
8W - 4L
1,723 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kaos cookie
Cu Chulainn
Level 143
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 6L
1,664 Elo+
Party 1
Team Averages
Level 143
1,580 SR
1,610 Elo+

VS

Team Averages
Level 149
1,550 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Budyboo
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,527 Elo+
Solo
Thor
Thor
Volcasar
Thor
Level 163
God Stats
1W - 2L
1,486 SR
Queue Stats
90W - 99L
1,580 Elo+
Solo
Agni
Agni
jerval38
Agni
Level 125
God Stats
1W - 2L
1,764 SR
Queue Stats
36W - 36L
1,639 Elo+
Solo
Horus
Horus
zehosse
Horus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 81L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 5
8,544
610
8,773
10,356
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
 
Bellona
12
0 / 2 / 10
6,904
493
6,462
11,717
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Hxrtleyy
Cliodhna
16
10 / 0 / 1
8,947
639
11,652
10,325
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
StopDrb
Morgan Le Fay
13
5 / 0 / 5
8,007
572
7,557
6,520
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
kaos cookie
Cu Chulainn
14
1 / 2 / 3
8,501
607
8,808
10,703
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 2
7,356
525
6,966
10,799
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
Budyboo
Ao Kuang
11
3 / 4 / 0
6,628
473
4,862
12,243
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
0 / 3 / 2
7,467
533
4,229
13,764
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
11
0 / 4 / 1
6,233
445
5,122
8,638
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
zehosse
Horus
9
1 / 3 / 2
6,066
433
4,202
16,038
11,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
5
3.5
W
Bellona
 
Bellona
0
2
10
2.5
L
Sol
 
Sol
1
3
2
0.67
L
Ao Kuang
Budyboo
Ao Kuang
3
4
0
0.75
W
Cliodhna
Hxrtleyy
Cliodhna
10
0
1
10.5
W
Morgan Le Fay
StopDrb
Morgan Le Fay
5
0
5
7.5
L
Thor
0
3
2
0.33
L
Agni
0
4
1
0.13
W
Cu Chulainn
kaos cookie
Cu Chulainn
1
2
3
1.25
L
Horus
zehosse
Horus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,252
Damage
25,381
49,621
Taken
61,482
27,861
Mitigated
31,685
14,813
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,773
3,493
0
5,670
10,356
3,909
220
4,657
5,699
74,416
1,881
W
Bellona
 
Bellona
6,462
1,259
0
1,954
11,717
10,287
0
3,794
7,923
0
38,089
L
Sol
 
Sol
6,966
2,645
0
3,965
10,799
4,130
602
5,842
4,847
54,897
701
L
Ao Kuang
Budyboo
Ao Kuang
4,862
1,354
0
3,732
12,243
4,722
0
2,891
9,276
34,395
10,543
W
Cliodhna
Hxrtleyy
Cliodhna
11,652
2,716
0
4,828
10,325
4,418
211
2,560
7,717
0
75,886
W
Morgan Le Fay
StopDrb
Morgan Le Fay
7,557
516
0
1,485
6,520
2,474
58
3,947
2,573
50,951
0
L
Thor
4,229
332
0
4,213
13,764
8,336
0
0
13,764
0
51,754
L
Agni
5,122
465
0
1,505
8,638
2,916
0
3,131
5,375
41,371
2,195
W
Cu Chulainn
kaos cookie
Cu Chulainn
8,808
928
0
876
10,703
6,773
0
1,651
8,276
0
63,507
L
Horus
zehosse
Horus
4,202
2,331
508
3,346
16,038
11,581
0
4,301
11,115
0
19,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
33,750
465
Minions Killed
384
0
Camps Cleared
0
1,448,761
Distance Traveled
1,343,084
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,544
610
120
9
0
265,223
1
W
Bellona
6,904
493
58
4
0
291,515
0
L
Sol
7,356
525
96
7
0
270,554
4
L
Ao Kuang
6,628
473
68
5
0
258,504
2
W
Cliodhna
8,947
639
102
7
0
346,521
1
W
Morgan Le Fay
8,007
572
82
6
0
298,457
2
L
Thor
7,467
533
116
8
0
248,247
2
L
Agni
6,233
445
81
6
0
252,235
0
W
Cu Chulainn
8,501
607
103
7
0
247,045
2
L
Horus
6,066
433
23
2
0
313,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role