Player Matchup

Anubis
Anubis
KingBarShot
Anubis
Level 29
God Stats
3W - 6L
1,329 SR
Queue Stats
20W - 30L
1,467 Elo+
Party 1
Izanami
Izanami
Leohavoc
Izanami
Level 159
God Stats
3W - 2L
1,623 SR
Queue Stats
80W - 44L
1,583 Elo+
Solo
Chaac
Chaac
hanzitooo
Chaac
Level 127
God Stats
6W - 7L
1,468 SR
Queue Stats
77W - 83L
1,470 Elo+
Party 1
Team Averages
Level 105
1,473 SR
1,507 Elo+

VS

Team Averages
Level 130
1,437 SR
1,522 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dj zoom boii
Eset
Level 105
God Stats
5W - 5L
1,741 SR
Queue Stats
36W - 42L
1,441 Elo+
Solo
Charybdis
Charybdis
威武不能屈
Charybdis
Level 128
God Stats
12W - 13L
1,070 SR
Queue Stats
90W - 88L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 4
8,298
754
7,290
9,106
5,410
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Leohavoc
Izanami
13
2 / 1 / 3
8,374
761
8,764
10,694
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
hanzitooo
Chaac
14
5 / 1 / 5
8,843
804
8,761
9,736
12,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 0 / 2
7,962
724
7,134
13,688
18,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
7,474
679
6,244
7,311
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
威武不能屈
Charybdis
12
1 / 6 / 2
7,172
652
8,083
10,527
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
5
5
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
2
4
L
1
4
3
0.63
W
Anubis
3
3
4
1.67
W
Izanami
Leohavoc
Izanami
2
1
3
3.5
W
Chaac
hanzitooo
Chaac
5
1
5
7.5
L
Charybdis
威武不能屈
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
21,461
29,536
Taken
31,526
22,851
Mitigated
24,863
6,577
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,134
3,194
0
3,825
13,688
18,418
0
3,118
10,568
18,538
0
L
6,244
595
596
800
7,311
2,376
0
2,520
4,785
22,230
436
W
Anubis
7,290
146
0
2,361
9,106
5,410
90
4,386
4,713
30,590
0
W
Izanami
Leohavoc
Izanami
8,764
4,921
0
2,661
10,694
4,593
1,073
5,131
5,549
0
48,482
W
Chaac
hanzitooo
Chaac
8,761
1,571
0
1,555
9,736
12,848
93
3,774
5,955
0
22,162
L
Charybdis
威武不能屈
Charybdis
8,083
3,472
0
800
10,527
4,069
0
1,690
8,827
0
29,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
22,608
165
Minions Killed
113
0
Camps Cleared
0
595,740
Distance Traveled
529,161
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,962
724
28
3
0
221,542
0
L
Eset
7,474
679
43
4
0
149,322
0
W
Anubis
8,298
754
45
4
0
190,751
5
W
Izanami
8,374
761
93
8
0
187,055
0
W
Chaac
8,843
804
27
2
0
217,934
3
L
Charybdis
7,172
652
42
4
0
158,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role