Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gumukk
Bacchus
Level 48
God Stats
7W - 2L
1,674 SR
Queue Stats
96W - 100L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
Level 89
God Stats
88W - 100L
1,485 SR
Queue Stats
168W - 181L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
SmokeySuxx
Baron Samedi
Level 45
God Stats
11W - 17L
1,688 SR
Queue Stats
95W - 142L
1,360 Elo+
Solo
Chronos
Chronos
mitskí
Chronos
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,727 Elo+
Solo
Team Averages
Level 72
1,569 SR
1,511 Elo+

VS

Team Averages
Level 126
1,583 SR
1,532 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Creepy Paps
King Arthur
Level 115
God Stats
6W - 1L
1,762 SR
Queue Stats
57W - 48L
1,633 Elo+
Solo
Agni
Agni
SIRO_AKA09
Agni
Level 157
God Stats
3W - 3L
1,531 SR
Queue Stats
67W - 78L
1,506 Elo+
Party 2
Apollo
Apollo
Tyra_z7Z
Apollo
Level 125
God Stats
12W - 13L
1,430 SR
Queue Stats
113W - 112L
1,517 Elo+
Party 2
Geb
Geb
zach123w
Geb
Level 75
God Stats
4W - 2L
1,693 SR
Queue Stats
4W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 2 / 0
3,148
630
250
4,508
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Gumukk
Bacchus
6
0 / 1 / 0
3,365
673
1,656
3,785
2,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Pelicaness
Ah Muzen Cab
6
0 / 0 / 0
3,089
618
1,200
1,952
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SmokeySuxx
Baron Samedi
3
0 / 1 / 0
2,640
528
194
1,338
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
mitskí
Chronos
7
0 / 2 / 0
3,499
700
2,022
4,673
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 0 / 2
3,656
731
1,235
3,503
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Creepy Paps
King Arthur
7
2 / 0 / 0
4,339
868
3,336
3,937
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
2 / 0 / 1
4,078
816
2,292
1,445
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Tyra_z7Z
Apollo
6
0 / 0 / 1
3,120
624
1,216
2,757
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 1
3,424
685
1,389
3,647
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
Da Ji
 
Da Ji
2
0
2
3
W
King Arthur
Creepy Paps
King Arthur
2
0
0
2
L
Bacchus
Gumukk
Bacchus
0
1
0
0
L
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
0
0
0
0
W
2
0
1
2.5
L
Baron Samedi
SmokeySuxx
Baron Samedi
0
1
0
0
W
Apollo
Tyra_z7Z
Apollo
0
0
1
0.5
L
Chronos
mitskí
Chronos
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,322
Damage
9,468
16,256
Taken
15,289
7,209
Mitigated
6,074
6,386
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
250
121
40
1,936
4,508
1,894
0
1,444
2,866
0
14,375
W
Da Ji
 
Da Ji
1,235
92
0
1,189
3,503
1,359
0
36
3,467
0
17,051
W
King Arthur
Creepy Paps
King Arthur
3,336
607
0
1,210
3,937
1,830
0
1,721
2,003
0
25,219
L
Bacchus
Gumukk
Bacchus
1,656
304
0
1,520
3,785
2,901
0
638
3,147
10,445
0
L
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
1,200
722
0
459
1,952
710
0
751
1,201
0
20,449
W
2,292
301
0
686
1,445
369
0
194
1,251
19,430
792
L
Baron Samedi
SmokeySuxx
Baron Samedi
194
0
0
471
1,338
395
0
539
693
2,685
0
W
Apollo
Tyra_z7Z
Apollo
1,216
678
0
1,845
2,757
764
0
593
2,164
0
19,752
L
Chronos
mitskí
Chronos
2,022
737
0
1,960
4,673
1,309
0
0
4,673
15,928
1,370
W
1,389
79
51
1,402
3,647
1,752
0
1,027
2,620
9,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,741
Gold Earned
18,617
116
Minions Killed
173
0
Camps Cleared
0
439,694
Distance Traveled
484,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,148
630
28
6
0
95,532
0
W
Da Ji
3,656
731
34
7
0
101,688
0
W
King Arthur
4,339
868
50
10
0
95,413
0
L
Bacchus
3,365
673
14
3
0
108,607
0
L
Ah Muzen Cab
3,089
618
35
7
0
96,611
0
W
Agni
4,078
816
37
7
0
93,142
0
L
Baron Samedi
2,640
528
5
1
0
43,052
0
W
Apollo
3,120
624
41
8
0
96,424
0
L
Chronos
3,499
700
34
7
0
95,892
0
W
Geb
3,424
685
11
2
0
97,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role