Player Matchup

Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Flatio52
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Nekoda
Sol
Level 163
God Stats
3W - 2L
1,664 SR
Queue Stats
220W - 216L
1,552 Elo+
Solo
Hou Yi
Hou Yi
凌若宇浩
Hou Yi
Level 122
God Stats
1W - 4L
1,530 SR
Queue Stats
340W - 333L
1,493 Elo+
Solo
Team Averages
Level 119
1,539 SR
1,509 Elo+

VS

Team Averages
Level 143
1,409 SR
1,502 Elo+
Fenrir
Fenrir
Gonzagaproo
Fenrir
Level 87
God Stats
2W - 3L
1,329 SR
Queue Stats
189W - 187L
1,503 Elo+
Solo
Tiamat
Tiamat
J0hnKing
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
LoboWolfo
Kuzenbo
Level 209
God Stats
11W - 12L
1,161 SR
Queue Stats
646W - 659L
1,490 Elo+
Solo
Ix Chel
Ix Chel
ayeherbbruh
Ix Chel
Level 146
God Stats
2W - 0L
1,467 SR
Queue Stats
210W - 208L
1,550 Elo+
Solo
Danzaburou
Danzaburou
javieruli
Danzaburou
Level 125
God Stats
5W - 3L
1,587 SR
Queue Stats
272W - 254L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 3
7,660
766
6,686
10,294
4,413
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
12
1 / 2 / 8
7,475
748
11,406
9,262
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Flatio52
Sylvanus
13
0 / 3 / 7
7,673
767
3,142
11,659
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sol
Nekoda
Sol
14
7 / 3 / 3
8,222
822
17,070
11,223
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
11
2 / 0 / 6
6,901
690
8,230
4,206
1,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 7
8,846
885
8,016
12,273
12,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
J0hnKing
Tiamat
14
2 / 2 / 11
8,133
813
9,333
7,365
5,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LoboWolfo
Kuzenbo
13
0 / 2 / 11
7,552
755
7,331
16,805
16,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
ayeherbbruh
Ix Chel
15
5 / 1 / 7
8,582
858
10,737
7,872
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
javieruli
Danzaburou
14
1 / 2 / 11
8,366
837
8,669
10,208
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
10
Kills
13
13
Deaths
11
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
3
0.3
L
Geb
 
Geb
1
2
8
2.5
L
Sylvanus
Flatio52
Sylvanus
0
3
7
1.17
W
Fenrir
5
4
7
2.13
W
Tiamat
J0hnKing
Tiamat
2
2
11
3.75
W
Kuzenbo
LoboWolfo
Kuzenbo
0
2
11
2.75
L
Sol
Nekoda
Sol
7
3
3
2.83
W
Ix Chel
ayeherbbruh
Ix Chel
5
1
7
8.5
W
Danzaburou
javieruli
Danzaburou
1
2
11
3.25
L
Hou Yi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
44,086
46,644
Taken
54,523
28,383
Mitigated
44,758
20,807
Healing
25,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,686
538
871
1,881
10,294
4,413
0
5,734
4,339
0
23,079
L
Geb
 
Geb
11,406
304
678
1,075
9,262
8,000
0
5,587
3,497
16,690
0
L
Sylvanus
Flatio52
Sylvanus
3,142
1,245
2,495
2,465
11,659
9,386
0
6,003
5,484
5,055
0
W
Fenrir
8,016
829
2,013
2,350
12,273
12,991
270
7,249
5,024
0
11,707
W
Tiamat
J0hnKing
Tiamat
9,333
238
479
1,275
7,365
5,153
255
4,764
2,601
18,903
1,222
W
Kuzenbo
LoboWolfo
Kuzenbo
7,331
2,258
306
7,402
16,805
16,781
256
9,232
7,573
16,782
0
L
Sol
Nekoda
Sol
17,070
4,678
2,670
4,722
11,223
4,875
0
5,633
5,464
34,435
1,260
W
Ix Chel
ayeherbbruh
Ix Chel
10,737
1,830
5,637
3,086
7,872
5,182
396
4,200
3,672
20,177
0
W
Danzaburou
javieruli
Danzaburou
8,669
3,323
647
2,736
10,208
4,651
711
6,109
4,099
0
19,696
L
Hou Yi
8,230
3,608
2,507
1,443
4,206
1,709
0
3,097
1,065
0
12,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
41,479
117
Minions Killed
123
0
Camps Cleared
0
817,840
Distance Traveled
1,020,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,660
766
40
4
0
177,320
0
L
Geb
7,475
748
10
1
0
167,557
0
L
Sylvanus
7,673
767
10
1
0
168,883
0
W
Fenrir
8,846
885
7
1
0
205,072
0
W
Tiamat
8,133
813
34
3
0
216,921
0
W
Kuzenbo
7,552
755
13
1
0
195,717
0
L
Sol
8,222
822
39
4
0
166,844
0
W
Ix Chel
8,582
858
28
3
0
214,295
0
W
Danzaburou
8,366
837
41
4
0
188,975
0
L
Hou Yi
6,901
690
18
2
0
137,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role